Friday, January 24, 2025

Tooru & Wonder of U vs SCP-096 (JoJo's Bizarre Adventure vs The SCP Foundation): Round 1 Fight Blogs

 

(Round 1 Fight)


(Jobber Godot)

(Brokenlimit)

(thedarkloremaster)

(SpaceJellO)

(Toxin)

(Fenic)

(paglekettle)

(JohnTM)

(Santee Sherm)

(DumbAsk)

"Even with all our technology and the inventions that make modern life so much easier than it once was, it takes just one big natural disaster to wipe all that away and remind us that, here on Earth, we're still at the mercy of nature.“ - Neil deGrasse Tyson


Wonder of U, Tooru’s Calamitous Stand from Jojo's Bizarre Adventure.


SCP-096, the literal Shy Guy and unstoppable pursuer of the SCP Foundation.


Fate, like gravity, is an overarching constant that we can never truly escape. No matter how fast we run or what we do to escape, some things are simply inevitable. What could be more inevitable than the eventual end of our lives, and what could be more horrifying than the act of approaching one being who will bring about your inescapable Death? Whether you approach the cusp of calamity, or see the face of one who wishes to be invisible, should you gaze into their abyss, these unstoppable forces of nature will always stare right back at you. So, what will happen when they stare at each other? Well, one can only Wonder… but you can find out. 


Round 1: FIGHT!!!

Before We Start…

Both parties would usually receive their “standard media” here, but this case is a bit more complex than most.


Tooru and Wonder of U are from the 8th part of JoJo’s Bizarre Adventure, JoJolion, which has not been animated yet, so it’s currently the original manga as our primary source. Similarly to another unbelievably busted stand from JoJo, we’ll thus be using other sources when needed to fill in the blanks on what Calamity is and what it can do. This includes the other parts of the JoJo’s Bizarre Adventure story, as well as video games that occur in the wider series supervised by Araki as supplementary material, like the All Star Battle R or Eyes of Heaven video games. 


SCP-096 is an entirely different beast. As many of you know, the SCP Foundation is a… loose project, to say the least. It is an amalgamation of several different writings and interpretations of the same character across various mediums. So, we’ll be looking through all relevant tales, official articles, and officially translated articles from the site’s international branch as they’ve been canonized in tales before, and we’ll use SCP Containment Breach, since the original 096 author was involved in representing the character. In regards to YouTube videos, only videos written or made by Dr. Cimmerian, such as some Mr. Illustrated stories about SCP-096, will be used as supporting evidence since he is a prominent author for the Shy Guy, so they should at least be examined to some degree. Typically, “canon” for SCP is fairly malleable and most stories or continuities have equal validity. With that in mind, however, comedy tales and joke articles will be given less credence as sources than “normal” tales and articles, acting more as secondary or supporting sources.

In addition, professional translations for the JoJo side of things were done by RAlliP/Rise (Fluent Japanese Speaker) with the support of TheVeganStudent, who’s knowledgeable on Japanese Kanji & Vocabulary, and is also friends with Rise irl. So if any of you reading this may have questions regarding the translations in this blog, feel free to DM TheVeganStudent on Discord (His discord is “theveganstudent”). He can answer any question you may have, show what rise said, and cross communicate between you and Rise.


Sources Used:

JoJo’s Bizarre Adventure:


SCP Foundation:


Miscellaneous: 

Enough of that though, let's get into it!


Background

Tooru/Wonder of U

(Image by Kars)

The ‘right path’... Even if walked on by a saint who makes no mistakes…It is unavoidable that bad things will sometimes occur. That is ‘calamity’.

The world of Jojo’s Bizarre Adventure is one that is no stranger to the weirdest of events and to the even weirder characters that inhabit the universe. Alongside the fate-breaking Joestars and their close allies, there exist plenty of villainous beings that threaten to mold the world to their personal benefit. Whether it’d be Kars’ goal of forceful world domination as the ultimate living being, Diavolo’s goal of erasing his entire history from the world even if it meant the downfall of others, or even Pucci’s goal of resetting the entire universe to ensure that everyone can always visualize their fated path and accept their predetermined destiny. Even so, the Joestars would always manage to come out on top and defeat the evil before their plans could fully materialize. However, there exists one villain that manages to surpass all this. In the alternate universe that all was rest to at the end of the original timeline, in the small town of Morioh, there is one change. His name is Tooru, and his very existence spells doom for all who seek him, but not by his own hand.


As a Rock Human (silicon-based beings that replicates other lifeforms, in this case human) Tooru was abandoned by his mother at a young age, left to fend for himself in the wilderness. Soon after being abandoned, he would take residence in a wasp nest in order to keep physically developing, latching onto the wasps and feeding off of them, eventually killing the entire wasp colony once he grew up 17 years later. Once he made his way out, he would take up the fake name of Tooru and head towards Morioh, where he sneakily inserted himself into society without anyone noticing. He became an avid fan of music, and lived a happy life free from harm… due to one being. One incomprehensible force of destruction that none can touch without staring Death in the eyes. He is, in short, a literal embodiment of Calamity, and Tooru somehow inherited this power. Being a musical soul, and given his love of Elvis, this force was named Wonder of U.


Ten years before the events of Jojolion, Tooru would befriend a young Yasuho after impressing her with his fire-making skills, leading to him asking Yasuho for a favor of finding an elderly head doctor, with the intention of killing him later and having Wonder of U impersonate him for unknown reasons. Once the favor was fulfilled, he would disappear, only to return later, and at some point starts dating Yasuho once she was in high school, as well as join TG University Hospital as a part time worker. Cut to the events of Jojolion, and while Yasuho, Josuke and Rai were trying to confront the mastermind behind the mysteries surrounding the Locacaca fruit, they would all meet Tooru on seemingly good terms, but in truth, Tooru was the actual mastermind behind the whole operation. His ultimate goal was to get ahold of the Locacaca fruit, which was already a rare and supernatural fruit in of itself, and use its properties of equivalent exchange to create a special medicine that would not only give tons of wealth and power, but also effectively restructure society to put all rock humans in power, in turn letting them take over the whole world. Josuke, the Higashitka family, and their other allies were all trying to stop him from doing so due to them wanting the fruit to cure Tsurugi, who was suffering from the rock disease, but Wonder of U’s control over Logic, Fate, and Calamity itself would make him one of the most mysterious yet formidable foes in all of Jojo’s.


All hope seemed lost when Josuke was about to lose track of Wonder of U, and Tooru managed to put Yasuho in a spot where she was going to die a brutal death via airplane door. However, as expected in a series like JoJo, fate shatters in the hands of a Joestar. With the combination of Josuke’s new ability of Go Beyond and Yasuho accidentally transferring one of the special bubbles from the hospital to the Higashitika household via cell phone connection, Josuke would finally manage to land a blow against Tooru, causing major damage to his body as a result. Tooru would struggle to get back up and eat the last fruit; attempting to use the equivalent exchange on Yasuho, but he’d get blasted by yet another bubble. Now being at his absolute weakest, he would try to get a different Higashitka family member, Kaato, to trigger the effects of Wonder of U to save him but it was ultimately a lost cause. Kaato would manage to use her stand ability to trap Tooru under some cards, to which she would then open a separate deck of cards and release Tsurugi from between the cards. Now being in contact with Tooru, the equivalent exchange occurs as Tsuguri gets the effects of the Locacaca fruit from Tooru and in exchange, Tooru would be hit with the effects of the Rock Disease. He would try to fight back, but he’d ultimately crumble into dust, and although Wonder of U attempted to manifest in a different body to come back from death, Josuke managed to seal the deal by erasing Wonder of U to bits with Go Beyond, finally freeing the family from their curse. 


The cast of Jojolion may have defeated the living calamity, but if you decide to pursue Tooru or Wonder of U for whatever reason, then we wish you the best of luck, as you’ll find it practically impossible to ever close the gap.

SCP-096


(Image by Aggravating_Floorgor)
aaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!!!!

Let me tell you a story. There was once a young boy named oingo ngo who was bullied relentlessly for his face. He was horribly disfigured, so every day of his life was a living Hell. All the boys his age picked on him and all he wanted was one thing, for no one to look at his face. The boy would eventually run away from his village into a deep dark cave, still praying desperately to make him normal, no, to make everyone stop looking at him. This hatred would fester deep inside of him, mutating him from a disfigured child to a horrifying monster who no one could look at and live, and for all we know this story isn’t even true. That is what you have to deal with when you do business with the Security Containment Procedure Facility, better known as the SCP Foundation. The Foundation is owned by the wholehorse,, and they deal with the containment of anomalous and occult objects, whether or not they pose any threat to humanity as a whole. This ranges from a lizard that cannot die (seriously you can’t kill him), to an Ikea that spans on forever with no exit, to even a slime that wishes nothing more than to make you happy. However, one of the deadliest creatures that the Foundation has contained is the one we just described: SCP-096, the Shy Guy.


SCP-096 is a humanoid creature standing at 2.38 Meters tall, with very little muscle mass (maybe even malnourished), 1.5 Meter long arms, very little pigmentation in both it’s skin and eyes, and a jaw that can stretch over 4x longer than the average human. 096 usually remains docile in a 5 x 5 x 5 steel cube contained on Site-[DATA EXPUNGED], however, once you look at 096, it sends the Shy Guy into a frenzy. He will break out of his containment cell, hunt you down, and kill you no matter where in the world you are. It doesn’t matter if you are thousands of feet underwater, halfway across the world, or even in the sky. If you look at 096, you are dead. It doesn’t matter if you look at 096 in a photograph or video feed, it will track you down all the same. However, thanks to the sacrifice of D-Class Personnel 9031, we were able to get an artist’s depiction of SCP-096, which doesn’t appear to trigger 096.


Now, with all of this known about 096, it might surprise you to learn that almost nothing is known about its backstory or even its biology. Not even SCP-343, the Christian God, knew what 096 was, and this mystery has drawn the attention of hundreds if not thousands of Foundation Personnel, wondering if they could be the one to take him down. Two of these personnel are the Scientists Dr. Dan and Dr. Oleksei, who desperately wanted to kill 096, but the highest authorities at the Foundation refused to give them permission, so they hatched a plan. They would edit 4 pixels of 096 into a photo of some random civilian and wait until he looks at the photo again, and once he does, 096 would activate. It  would then go and kill the civilian, alongside any number of Foundation Personnel on his way to that man. They would then argue that this photo has been in his house for years,  that there were potentially countless numbers of time bombs hidden all over the world, that the Foundation couldn’t contain the Shy Guy, so he had to be terminated. The plan would be a success, however the plan was also discovered by the higher-ups, and Dr. Oleksei was killed. Dr. Dan was told that he could have Foundation resources to terminate 096, but once he does, he would be executed. So, who knows if 096 can even be killed but one thing is certain: be terrified. If you ever take even a glance at 096, may 343 have mercy on your soul, as there is no force on this planet that can save you from the wrath of SCP-096.


Experience & Skill

Tooru/Wonder of U

Due to Rock Humans hibernating for 17 years right after they're born (and Tooru's cameo in 1941), along with JoJolion taking place in 2011, Tooru & WoU have been alive and scheming for about 87 years. Tooru is the mastermind of the Locacaca Organization, with Satoru Akefu being his cover in the TG University Hospital, and achieving a vast amount of knowledge in the medical field because of this. Tooru has been leading the Locacaca Organization for 17 years, killing any human who gets in his way or if they have something he might want. In addition, he even has his own cartel for trading Locacaca, and a research team he’s a part of for studying and developing the Locacaca fruit.

Tooru is very skilled and intelligent. Over time until 2011, Tooru has been constantly manipulating people like Yasuho since she was a child, which helped him get information he needed to impersonate the original Satoru Akefu, and extended throughout her days in highschool to college. He’s also been fooling people with the cover as Satoru Akefu in the TG University Hospital. Tooru & WoU are aces at directly or indirectly manipulating people to pursue, and are extremely careful individuals overall. In typical JoJo Battle IQ fashion, they are very analytical of everything that goes on around them, even having contingency plans “Safety First”.

SCP-096

(096 | SCP Short Film by MrClay)

While its origins vary, 096 is often depicted as having started out as a normal human, before eventually becoming the anomalous entity that has been terrorizing peripheral visions since the 1990s. The Shy Guy has consistently taken down entire  MTF Task Forces, let alone on several occasions. During the events of SCP-5000, where the Foundation’s entire goal was tossed away in favor of exterminating the human race, they released images of 096’s face on social media platforms as one of the entities used to achieve that. Hundreds of people died to it before the images were taken down, and it was still running loose on the world in that continuity before its conclusion. This supports the original idea that letting it loose into the world could cause a “mass chain reaction” of people seeing its face, which could cause an XK-Class End of the World Scenario. This likely refers to its massive threat to humanity during the aforementioned chain reaction.


It also managed to fight SCP-682 for 27 hours straight, tearing the lizard apart until it whittled it down to 85% of its initial mass while suffering severe wounds. For reference, SCP-682 is a character often described to be from a previous iteration of the multiverse, existing for over a century at minimum, fighting in wars, has extraordinary intellect, and is possibly the original snake from the Garden of Eden. In one ending, 096 was even gifted to the Hanged King to become his masked Court Assassin for Alagadda, an extradimensional city. The Foundation itself has weaponized 096 against reality benders capable of freezing time, as it’s able to bypass it and was weaponized by individual agents. Plus, it’s been stated to be constantly making physics and aerodynamics equations to find the best path to reach its target.


Arsenal

Tooru/Wonder of U

White Van

Just a standard white van that Tooru uses to traverse the streets of Morioh. Its nickname is the “Calamobile” (trust me).


Rock Insects

A subspecies of Rock Animals, except smaller and more animalistic. Having silicon cells, they tend to live near cliff sides and mountains, camouflaging as regular objects in order to stay hidden. They also tend to prey on small birds and other animals. It’s implied that there are many more variations of these rock insects that we haven’t seen, but these are the ones that Wonder of U has on hand and uses in battle.


Do Do Do, De Da Da Da

Deployed by WoU. It is a carnivorous insect whose usual habitat is mountainous regions, which fuses to the surface of the ground or rocks as it moves, and is able to hunt/eat small to medium sized animals such as birds and rabbits. Occasionally it will also attack a large animal such a deer. It has a body shaped like a sushi mat, but it is only one organism. It can assemble its parts together to stand up like a scaffolding. When prey is stung by its stinger, ‘asbestos’ will gush out of every hole of its body when it tries to extend the joints of its limbs, which ultimately causes the prey to suffocate and die. It’s poison, but not a very strong poison.

As a move in All-Star Battle R, Wonder of U could use Do Do Do, De Da Da Da Da by sending the Rock Insect along the ground to emerge and attack his opponent with asbestos.

Ob-La-Di Ob-La-Da

Deployed by WoU. It lives on cliffs. Jumps onto animals passing by it underneath which it then proceeds to suck the blood and other bodily fluids out of. Once it latches onto the skin, it never lets go. And in the blink of an eye, it can multiply from one body to dozens of bodies. In All-Star Battle R, Ob-La-Di Ob-La-Da could be manually sent out by Wonder of U to multiply and swarm his foe as part of his moveset.


Locacaca Fruit

A fruit that, when eaten, can cure illnesses, regrow body parts, and generally heal people through the form of equivalent exchange. A man eats the fruit which regrows his lost leg, exchanging his eyes in the process which turns them to stone and immediately crumbles away. The equivalent exchange has a chance of going wrong and being fatal, as even if the smallest bit of the fruit juice makes physical contact through any injury on your body as small as a cut on your finger, an equivalent exchange will happen exchanging your Cervical Spine, immediately breaking your neck.

The New Locacaca does a very similar thing to the original, but instead it performs an equivalent exchange with another person's body when both people make physical contact with each other, and it doesn’t cause petrification.

Finally, the Locacaca 6251. It’s regenerative medicine in a small tube, the liquid medicine being taken orally. It does the same thing as the og Locacaca fruit. All-Star Battle R’s descriptions state that these special fruits were discovered in Australia back in 1938. They can cure any illness or heal any injury, but, in exchange, consumption will also petrify another body part. Throughout Part 8, a New Locacaca Fruit was created that allows the people that consumed them to vampirically heal themselves by touching another person, which will incur a gruesome equivalent exchange on the target instead. However, this process no longer causes petrification at the very least.


Cane

WoU uses his cane to block attacks, and by blocking those attacks his Cane can turn into a Calamity by being launched at the pursuer because of their attack, instantly killing the pursuer. Conversely, WoU can place a Rock Insect onto his Cane so when he blocks an attack, making the Rock Insect become a calamity that is launched onto the pursuer. In All-Star Battle R, Wonder of U smacks people around with his cane, which can have the handle break off and be directed via calamity at the opponent.


SCP-096

SCP-7816 - Blåhaj Shark Plushie

No this isn’t a Marvel Rivals Jeff the Land Shark meme. 096 actually has a 100-Centimeter long Shark Plushie that has the anomalous effect to increase the Serotonin and Dopamine in anything in its general vicinity, calming the target down, and these effects increase when the plushie is held. It is also made by IKEA. No, not the Infinite one.


Abilities

Tooru/Wonder of U

Rock Human Physiology

Now, there’s enough information and small details about rock human physiology to get their own National Geographic Documentary. So consider this the tldr on the important stuff about them.

Rock Humans are composed of silicone cells, and when they hibernate they turn completely into stone. During their hibernation they can see and detect things, which is useful since they have almost no scent. Their body heat disappears, and their breathing is halted as well, but there is a faint skin respiration through the stone. They can live for over 25 years in conditions of sleeping in 950 degrees celsius at a maximum and -240 degrees celsius at a minimum. It’s also possible for rock humans to suffocate underwater or underground when they wake up from their hibernation or simply undo their stone transformation in a fight. A rock human’s estimated lifespan is 240 years, and their corpses break apart to crumble shortly after death, rather than turn to stone. They can even turn completely into stone on command without the need for hibernation but still having the same benefits, hardening their skin making them highly resistant to cold, heat, pressure differences, and impacts. When rock humans turn to stone they can hide and almost perfectly camouflage themselves with the environment and move/morph around. In Tooru’s case, he has shown the ability to harden certain parts of his body into stone.

Finally, rock humans are pretty hard to kill due to their physiology. Tooru is capable of no selling a piece of his head being blown off, a big spinning donut sized hole shredding through his torso and neck, and he still gets up with only the calmest expression and determination. He’s so dedicated that when WoU’s head got completely obliterated, Tooru somehow briefly hangs in there while his entire skull and body is slowly crumbling away. Another rock human called Tamaki Damo was capable of shrugging off being impaled through his neck and multiple times through his body. Most impressively, he not only survives, but almost completely shrugs off being impaled through his entire skull twice; still remaining conscious and able to walk around just fine. Surprisingly and most dangerously, 95% of Rock Humans are Stand Users, and Tooru is no different. SO, let’s talk about his Stand, and one of the deadliest beings in all of JoJo’s Bizarre Adventure.


Wonder of U

(“89 Years Old, huh…?”)

Wonder of U. That name doesn’t sound as menacing as something like King Crimson or The World, but no King atop ANY World can stand against him. Wonder of U (Stand name being based off of Tooru’s favorite song “The Wonder of You” by Elvis Presley) is a nigh-unstoppable automatic Stand used by Tooru to wreak havoc wherever he goes, but unlike any other Stand in the series, he is fully autonomous, and can act independently. WOU can move around and speak by himself without further influence, and is strangely also visible to any person that doesn’t have a Stand, although anyone who doesn’t recognize it as a stand will instead see Satoru Akefu, the fake identity of a head doctor that Wonder of U uses to hide among humans. Every stand in the series comes with its own unique ability, and Wonder of U is no exception, as it uses the power of Calamity in order to try and prevent anyone from attempting to pursue Wonder of U, its user Tooru, or even the fake identity of Satoru Akefu.


Upon trying to pursue any of the three identities above, whether it’d be physically or simply by thought alone, Wonder of U targets enemies indirectly as it manipulates the logic of Calamity itself in order to create catastrophic events that harm everyone who keeps pursuing. In short, the Stand creates one of the most unpredictable defenses that acts as the perfect counter to pretty much anyone that wishes to go after Tooru; injuring them without Wonder of U having to do as much as lift a finger. The effects of Calamity become much more deadlier the longer that someone pursues them and the closer they get to Wonder of U or Tooru. It is invoked just from having the intent to attack, let alone even pursuing the identity being enough to trigger it.


Stand Physiology

(“Yeah, 89 Years Old.”)


Stands in JoJo’s are the manifestation of a person’s soul, will, and life energy. They are usually invisible to most characters without one themselves, and typically derive their power from spirit energy, the user’s soul. Stands draw out their full power during a "fair" fight, meaning their Users are incentivized to explain their ability and weakness to their opponent (hence the legendary yapping). Most stands cannot move faster than light, as this is a speed usually reserved for the top tiers, and they usually weaken the further they are from their user. Specifically, they are psychic powers, as introduced and described by Araki in the Author’s Note for Volume 1 of Stardust Crusaders, and are a supernatural entity that is a personification of the user’s mind. Stand users also need a certain amount of “fighting spirit” to control their stand and not fatally succumb to an ailment as a result, since “peaceful” people will fail to resist this side effect. In fact, particularly powerful Stands can be indicated by how clearly their forms can be seen. They’re also implied to have a certain level of supernatural awareness, such as Giorno awakening his stand after noticing the presence of a powerful Stand user.


There are, of course, variations on types of Stands with different stipulations, such as autonomous long-range Stands leaving almost no effect on their users if harmed, even to the point that the user has no idea a fight even occurred. You can even argue it being layered due to other spirits being unable to interact with stands (though they exist on the same wavelength), however the ghostly hands in Ghost Girl’s Alley in Diamond is Unbreakable are able to grab onto, damage, and even pull out Stands from their users. In most cases, long-range Stands lack greater power compared to others. Stands can even be manifested by trees or animals, implying that the requirement is simply that the user is a living thing. This is shown by certain Stands merging with organic matter or objects to become visible and tangible, which is similar to a tactic that allows Users to have their Stands enhance nonliving things like vehicles.


Normally, aside from rare exceptions, Stands follow a certain set of rules. Examples include Stands only being harmed by other Stands, a result of their intangibility despite being able to destroy physical things, and Stands being able to act on the demands of their user. Whenever a Stand is hurt, their user receives an equal amount of damage, and when their user dies, the Stand normally disappears with them, though there are some that persist. In fact, Stands are somewhat implied to be made up of invisible, subatomic spiritual energy, which can be stored within objects. Certain techniques, such as the Ripple and Spin, can be steps towards acquiring the ultimate kind of Stand on their own, and Hamon is based on the same “life energy” concept that Stands are. However, Wonder of U is an autonomous stand that breaks some of these rules.

The facial features of the Stand “Wonder of U” will change form depending on the person that looks at it, though both (1) and (2) are the same body. Most people perceive it as the TG University Head Doctor, Satoru Akefu, but those who have become aware of its “Calamity Power” such as Josuke & Yasuho will see it as the stand form (and for characters that aren’t Stand users like Holy when becoming aware of WoU’s Calamity Power, WoU will appear to have no face to them). Regardless of whether they see it as form 1 or 2, all those that pursue will meet with Calamity. WoU is stated to be “Calamity Energy” twice, and that he IS the Calamity; “Disaster Taken Form”, if you will. Most insane of all is that WoU is stated to be

a natural law of Calamity that exists in this world that can never go away. Another translation says that WoU is a logical flow of Calamity as a universal constant of natural Calamity logic that permeates this world. Professional translations by Rise say this:


So which translation is the correct one? Well, Rise says they’re all correct translations. Though he said he would use different vocabulary to describe “Universal Constant”. He says that he still stands by his translation when it comes to vocabulary. Though he also says right after that there wouldn't be an issue with universal constant being used here, as it more or less communicates the same idea of it being something that never goes away. Finally, when WoU is killed by S&W GB, the chapter is called “Calamity’s End” with the final page stating “And we’ve shattered Calamity!”


Calamity

When dealing with a universe that bears characters able to stop or skip time across the entire universe, reverse any action you take back to square one, or transcend dimensions themselves to craft an impenetrable barrier, what could possibly surpass it all? You would need a virtual law of existence itself, which, frankly, IS Calamity. From this ability those who commit an act of “Pursuit” against this stand (and Tooru) will suffer a power called “Calamity”. The more you pursue it, the more certain a severe disaster will be sent to the attacker/pursuer.


Calamity is an “Attack” where bad things and every form of harmful force will always knock/crash into the pursuer in some abnormal way. Things that would be viewed as silent accidents, and nothing worth thinking about. It usually comes in one form of attack at a time, and nobody can perceive the shape of the attack or the direction it comes from. Calamity automatically attacks endlessly as an auto tracking energy, attacks coming one after the other in quick succession, and is described as “everything in the world,” all things under heaven and earth, and the connections between them. ALL of them, will simply not be on the pursuers side.

Calamity is disaster and misfortune incarnate, even being described as Karmic Retribution, which is how everyone interacts with society in general. Everything everyone has done up until this point relates to Calamity Energy as a Karmic link that remains forever. These attacks are set up from the get go to assuredly hit the pursuer, and are described as making fate particularly unlucky for the pursuer. Calamity is a “Flow”, and people in the Flow of Calamity will always be met with it (The Flow of Calamity making it a certainty that Josuke would be forced into pursuit). Their world follows an interconnected chain of logic. the Flow of Calamity is the flow of reason, and the logic of their world is linked together in a continuous chain. Regardless of what type of Stand ability any stand user may have, it is impossible for them to overcome that chain of logic and flow of reason if their abilities operate within the chain of logic and flow of reason. This flow of calamity protects Tooru & WoU from being attacked, preventing attacks from ever landing on them through any means, even if the pursuer's attack is one centimeter away.

The Flow of Calamity (even described as the flow of misfortune) has a sequence of the people it’s attacking & will attack, even who will die next. The Flow of Calamity will reach its final form if the pursuer makes visual contact with Tooru. This causes the order of death to immediately shift to that pursuer, such as when the Calamity heading towards Yasuho honed in on her, and no matter where she moved the calamity would immediately adjust accordingly to ensure it would hit her. Tooru & WoU do not and cannot control Calamity, and don’t know what types of Calamities will happen. The only time they’ll know what type of Calamity will happen is when they set up a Calamity scenario themselves. The range of Calamity is at bare minimum planetary given Calamity as an ability covers the entire world, and is LIKELY Universal due to Calamity as an ability being stated to be a Universal Constant. Araki says that “Calamity attacks irrationally, but is bound to a certain logic, and will encroach every person equally”. Obviously, it is virtually impossible to pursue and get close to Tooru & WoU, let alone land an attack on them.


As for what kind of Calamity can follow you, here is a list of all the known and shown ways they have done so.


Types of Calamities:


What counts as Pursuit:


All-Star Battle R


Calamity Logistics:


Calamity Effects:


Guided Calamities:


Independence:


Potential Loopholes:


Loopholes:


Fate in JoJo

Fate has constantly been displayed to be a physical and narratively tangible force throughout JoJo’s publication, either in the form of prophecies, gravitation, fortune, or inherent destinies of certain bloodlines.

Gravity is equated to Fate: Gravity, as a force and concept, has been established to be a form and way that fate physically manifests itself in the lore and canon of JoJo. Since Calamity is intertwined with it, we’ll thus be diving into it below.


Stand Users: Several statements establish that Stand Users are drawn to each other by fate and interact with fate-based entities like Calamity and the Holy Corpse.


Pocoloco’s Fortune: After getting his fortune told at the beginning of Steel Ball Run, Pocoloco consistently coasted by and won the overall race by blindly relying on his own luck.


Funny Valentine & The Holy Corpse: The Holy Corpse repeatedly performs miracles and D4C Love Train has an infamous ability that redirects bad luck around the world away from Valentine.


The Destiny of the Joestars: The Joestar bloodline has been repeatedly established to have both good and bad luck associated with them, alongside intertwining destinies with Dio.


Miscellaneous Examples: Certain Stands casually or loosely make use of several forms of fate manipulation on their own just by chance, and fate is shown playing into the plotlines of several stories.

Fate Manipulation

Calamities attacks are set up from the get go, the Calamities will definitely hit the pursuer, and this is even described as making Fate particularly unlucky to the pursuer. Calamity is completely unavoidable AND is determined to happen to the pursuer without fail. Calamity is a “Flow”, people in the flow of calamity will always be met with calamity (The Flow of Calamity making it a certainty that Josuke would be forced into pursuit). These fated events are so certain that Calamity will actually be homing in on the pursuer regardless of where they move to try to escape. To defy WOU's Fate Manipulation would be to defy Calamity as a whole, and what it represents.


Conceptual & Law Manipulation

Calamity as a concept & law is being manipulated against pursuers, and is an ability Tooru used for his own personal gain. 


Logic Manipulation

The Flow Calamity is stated to be the Flow of reason that manipulates the Logic of the world against the pursuer making it impossible to reach, let alone attack Tooru & WOU. To overcome calamity would ultimately mean to overcome logic as a whole. Calamity is also later on described as a logical Flow, and as natural Calamity Logic. It also took an attack that overcame all logic and reason to defeat Tooru & WOU, and by Araki, Calamity is described as “Being bound by a certain logic”. This manipulation of Logic would potentially extend onto being able to manipulate mathematics. This could most likely be seen as a higher form of Law Manipulation as Logic Manipulation falls into that category and logical principles should be the most fundamental law since everything including science in general follows logic.


Soul Manipulation

Calamity can even manipulate stands, and their abilities. Calamity negates or nullifies a Stand user's control over their Stand and abilities. Calamity has used this manipulation to redirect Stand attacks, and turning them against other people and/or their own Stand user. This can also be reasonably viewed as a form of Power Nullification to go with the Soul Manipulation presented here.


Abstract Existence, Regeneration, and Reliant Immorality

(“Geez, seriously, this guy is 89?”)

WoU is a concept, law, and universal constant of calamity as a whole. Even though Tooru died and WoU supposedly died too, WoU quickly came back due to being the complete embodiment of calamity. As long as calamity exists, so will WoU (Debatable).


Collateral Effects

WoU’s Calamity Energy, if physically touched, can instantly kill people via Calamity, people that weren't even pursuing mind you. Two people pursued WoU, and that put their entire family in the Flow of Calamity. Set to die even though their family members never pursued, at least not yet (Joshu & Kei). 17 years ago when Rai was a kid. Calamity made Rai see an invasive insect in his fathers orchard, which then leads to his father going to check it out during a typhoon. Calamity makes the typhoon create a landfall which normally doesn't happen in Morioh, which then creates a landslide that kills Rai's father. Calamity then makes Rai's mom fall ill and die, and Rai's life from then on was submerged in the Flow of Calamity, and it's by pure chance he's ended face to face with WoU (Rai and his Mother weren’t even pursuing Tooru or WoU when he was a kid. His father most likely did before the typhoon or during the typhoon). Calamity can societally make a connected series of strange, unfortunate coincidences. Finally it’s heavily implied that WoU's Calamity quickly caused the death of Lucy steel due to her looking at Tooru and wanting to pursue the fruit Tooru has, and when Lucy was returned back to America WW2 started, all a calamity preventing Lucy from pursuing Tooru and WoU for the fruit they have.

Attack Redirection

“One centimeter away.”

The Calamities that Wonder of U creates have the power to redirect the effect from any cause back to the pursuers, whether it’d be through objects attacked while under Calamity’s influence or even against Wonder of U itself. As one such example, despite grabbing Wonder of U by the neck and being guaranteed to land an attack on the stand one centimeter away, Rai’s attack would ultimately be forced to miss as the attack would hit the wall behind Wonder of U despite the intention to go straight for the head. That same sequence of events would also see Soft & Wet’s spinning bubbles, which were also aimed towards Wonder of U, be redirected towards Rai which ends up piercing through Rai, ultimately leading to his death. Tooru seems to most likely share the same exact type of attack redirection protection as Calamity generally seems to redirect attacks that weren’t even aimed at Tooru or WoU. For example, when Joshu tries attacking Tooru with his stand, Calamity makes a rainwater downpipe fall onto Joshu's head before his attacks are able to land, doing unnatural amounts of damage, completely shutting down Joshu’s attack and moving him out of Tooru’s way.


Due to this redirection affecting the literal concept of cause and effect, the way in which one avoids this attack redirection has to defy logic itself as it’s claimed that avoiding this redirection essentially means you’re opposing calamity itself. 


Some Inconsistencies with “Calamity”

With an ability as complicated as calamity, there is bound to be some confusion as to how it functions. Simply put, calamity sometimes insta kills the pursuer immediately, and sometimes it doesn’t. All we know is that:

Those who commit an act of “Pursuit” against this stand (And Tooru), the true identity of the TG University Hospital’s Head Doctor, Satoru Akefu, will suffer a power called “Calamity”. The more you pursue it, the more likely it is that you will be torn apart and die.”, and that looking at Tooru will cause that pursuer to be moved to the top of the death chain and you’ll instantly die, etc.

Calamity can get a little inconsistent with the foundation of how and when it kills its targets being put into question with what is demonstrated, and contradicted in Part 8. To which even Araki acknowledges and says that “Calamity attacks irrationally

The best we can make of why calamity is doing these other things is this, if it’s contradicted Araki already gave reasoning up above for why.

The logic is:

  1. If you're not pursuing Tooru, but Wonder of U/the head doctor without very hostile intent, you'll be let off easy.

  2. If you do have hostile intent, you're probably getting hospitalized or dying.

  3. If you see Tooru's face and wish to pursue, you're guaranteed to die.


The manga explicitly makes a big deal that seeing Tooru's face is very dangerous, because it would technically make you a threat to Tooru as you know who he is now.


Miscellaneous Abilities

Wonder of U not only uses the power of Calamity to keep its enemies at a distance but it uses a plethora of other abilities to ensure its success. A lot of the abilities mentioned here either have only been shown in actions a few times or have no proper explanation behind them or are inconsistent.


Resistances

(YOU CANNOT GRAB WONDER OF U!)


SCP-096

Anomaly Physiology

The entity colloquially known as “The Shy Guy” is a 2.38 meters tall humanoid devoid of pigmentation with disproportionate limbs, whose jaw is able to open up to four times further than a normal person’s jaw. 096 is described as being immune to all known forms of damage in its enraged state. It can scream so loud it blocks out loudspeakers and it destroys 100% of its victims, leaving no trace of them behind. Its top speed also seems to vary depending on its distance to the target, and it possibly gets faster over time. It’s even eaten some of the remains of its victims, though this doesn’t seem necessary given 096 went without food or air in the vacuum of space for two entire years. Its vision has been described as blurry before, and the Foundation can’t figure out whether it’s blind or not, but it seemingly has no need for eyes. While Shy Guy is, at first, described as not being sapient in its original article, various other tales have it speaking, reminiscing, appreciating empathy, feeling dysphoria, feeling unspoken desires, expressing remorse, recognizing changes in the environment, having sparking neurons, thinking outright, and even have the Foundation outright updating it later as a sapient being capable of speech in one tale. This means that the Foundation is still actively testing in order to solidify their incomplete understanding of 096. In fact, there’s even a Japanese entry where an alternate universe 096 has a deep sense of justice and heroism (honestly that sounds cool).


SCP-096 was labeled under the “Euclid” Object Class, which is a classification that refers to an anomaly that either costs significant Foundation resources to contain or are unreliably contained at the moment, which is a result of the SCP being poorly understood or unpredictable. Despite its gangly, uncanny appearance, Shy Guy still possesses veins and bone marrow that can be injected into, has mostly useless organs, and lacks the need to breathe. Every SCP, in one way or another, is typically described as an Anomaly or Anomalous by virtue of being contained by the Foundation in the first place, which is defined as “anything that cannot be explained by current scientific knowledge, behaving in a manner contrary to otherwise universal laws and principles.” Foundation personnel have stated that it’s illogical that an anomalous reality warper could see the photons of 096’s face while those photons were frozen in time, and that it’s illogical that time could be frozen at all. Specifically, 096 broke the rules of time to move in stopped time after its rage state was activated, which is notable since that means its pursuit superseded a time stop rooted in reality bending, which would require the shifts in the manipulated Hume Levels to be either bypassed, suppressed, or stabilized. In fact, low Hume Levels can even lead to people getting “cursed” with strings of bad luck. Similarly, the Foundation stated that, when 096 somehow moved the sun closer, they lacked any math or science to explain how that was possible. In fact, Explained SCPs are only classified as such when an anomaly becomes so commonplace that it’s accepted as status quo, the physics behind it are finally worked out, or if their anomalous properties are lost altogether. This potentially implies that the pursuit of SCP-096 itself towards its target is anomalous in nature, given that “no known material or method can impede SCP-096's progress”.


Indestructible Skeleton

(Art by IntoTheShadowsArt)

096’s skeleton is particularly impressive, since it’s been described as “indestructible” by the Foundation, “unbreakable” and “invincible” by Iris and Percival Darke, and is typically “immune to all known forms of damage while in an enraged state”. As an obvious comparison to Marvel’s best there is at what he does, Shy Guy is even able to survive and move around as just a skeleton in a Mr. Illustrated video. Even when the Foundation used drill bits through his eyes or kinetic force, its skeleton was still unbothered. Underwater pressures at a depth of 10,800 meters and even the sun couldn’t scratch this thing. This indestructibility extends to its cartilage and ligaments in a Mr. Illustrated video as well, so that its bones don’t fall apart. This means that so long as its bones aren’t damaged, 096 will be able to regenerate its physical body. The only recorded time it was ever damaged was when SCP-173 fractured his vertebrae, potentially over the course of several hours, or through neutralizing himself with severe blunt force trauma to break his own skeleton with such force for three hours that his head, at some unknown point, became detached. However, even while his spine was fractured, the Shy Guy was still moving around and had to be held down to target his bone marrow.


Non-Physical Interaction (Debatable)

(Art by Mr. Illustrated)

During the events of A Lesson in Power, Shy Guy was described as having his arm “phase through the wall as if it weren’t even there”, which could potentially be flowery language describing it breaking through a wall or actual phasing. 096 can also potentially interact with intangible entities, such as SCP-106, as shown during their confrontation in the “SCP-096 vs SCP-106Mr. Illustrated video. This was written by Dr. Cimmerian, who wrote several notable articles on Shy Guy that started out as videos on that YouTube Channel. During this encounter, the Old Man, who can phase through matter and is unaffected by physical restraints and damage, was grappled, tackled, and lifted by 096 before he pulled it into his pocket dimension. Although, it can be argued that this intangibility by the Old Man is activated or selective, since 106 is typically sadistic before pulling prey into its pocket dimension, which was prominent when it seemingly mocked 096 with an open hug. However, a later interaction with Shy Guy somehow physically moving the Sun in a way the Foundation couldn’t explain with their current knowledge of math and science could act as possible supporting evidence of non-physical interaction.


Activated Clairvoyance

“Four pixels. Four f*cking pixels.”

Once you look at a photo of 096 or its face directly, it will always know exactly where you are, even if you are not aware that you have seen it, in the world, the solar system, and potentially Light-Years beyond. This will happen even if you’ve seen single pixels of its face, distressing it to the point of developing severe tunnel vision as it runs to murder whoever viewed its face. It is worth noting, however, that 096 doesn’t know the fastest route to your location, he only knows your current location at all times. To find the fastest route to your location, he is… really good at physics, aerodynamics, and complicated equations, so he can calculate the fastest route to your location in seconds. It should be noted that sketches of 096 do not invoke the same reaction from it, and neither does text that’s been jumbled to look like its face. However, instances where its face is perfectly recreated pixel-by-pixel via methods like non-anomalous, random image generation still trigger 096’s rage state, meaning that perfect replications of images of its face are still potentially dangerous. One example involves optical signals made by magnetic particles being able to perfectly recreate the Shy Guy’s face.


SCP-096 is completely unphased by outside distractions once it has begun its hunt, even ignoring shots to its head from a modified anti-material rifle. It’s sometimes referred to as his “hunting instinct”, which allows him to know where his target is in relation to him. While running, taking damage does little to slow the entity down, and it gradually gets faster while its sprinting is uninterrupted. This activation is implied to be potentially possible through any way of seeing 096’s actual face, such as during Test 914-0219 of SCP-914. This activation occurred when a researcher saw the aforementioned visage during an out of body experience within an SCP-themed game world of an anomalous tabletop game, which ended with the vague death of the employee after the experience. While not stated, this could be a potential example of an astral projection being able to set off 096. A memetic filter, which would block literal information from transfering, is implied to be able to block Shy Guy’s face over transmissions. Additionally, characters that are blind do not activate his rage state despite looking directly at his face. Though, entities such as SCP-058 that lack eyes, yet can still “see” its victims are debatably capable or incapable of setting 096 off. A separate tale later shows 096 clawing at 058, which implies that it set off its rage state.


This ability of his to know a character’s location upon viewing its face is labeled as a “cognitohazard”, a term the Foundation uses to label objects that are dangerous to perceive via one or more of the human senses. While being exposed to a cognitohazard itself, its face in this instance, does not have anomalous effects really, the anomalous effects that happen afterwards can potentially affect Hume Levels. This helps explain Test 914-1548 for SCP-914, which produced anomalous makeup that manipulates the perception of the person viewing it. When applied to a face, it can lead others into believing that they’re an SCP depending on the shade chosen. This makeup was destroyed out of precaution to avoid 096 being one of the faces shown by the shades. Instances of SCP-387, animated LEGOs that mimic behaviors and anomalous properties of what they’re based off of, initially question the idea of 096 leaping into space if someone escapes Earth, states that it viewing its own face forces it into a depressive state, and claims that it’d leap towards airborne targets. Although, 096 would infamously leap to the sun from Earth anyway in another tale.


SCP-6713 provided yet another instance where SCP-096’s anomalous properties were replicated via a galaxy cluster-sized recreation of Shy Guy for 34 minutes. 6713’s pocket reality erases concepts and “the laws of physics, and even logic itself are in a constant state of flux”. There, only a ship covered in Hume Level stabilizers, a measurement of baseline reality, known as Scranton Reality Anchors, which can suppress anomalous and reality bending effects but not outright negate existing anomalies altogether, could resist these fluctuations. The technology used by SRAs helps to detect Hume Level fluctuations and impose consensus reality in the face of reality benders that “overcome the resistance of objective physical laws” or “disturb the properties of matter, physical laws, spacetime, causality and logic”.The Foundation specifically feared that the pocket reality in 6713 had recreated 096’s anomalous clairvoyance and may be set off through telescopes that could view its face 500 million light years away, although this could theoretically speak more to the potency of 6713’s duplicate. After cross-testing with SCP-012 in a Mr. Illustrated video, an SCP that also incurred mentally manipulative cognitohazardous effects, its activation changed and extended to anyone listening to or expressing criticisms regarding the music 096 was inspired to create by the SCP. This opens the door to the idea that this ability extends so far as its insecurities do, though it cannot detect or have its rage state set off by blind characters.


Regeneration

(Art by Ruslan Korovkin)

In general, so long as the extremely durable skeleton of SCP-096 remains intact, the Shy Guy will always live through attempts to kill it and regenerate around its bones. This is showcased when it was capable of surviving without any of its organs and blood, plus it could live with no muscles in Mr. Illustrated videos. In those aforementioned videos, even when completely stripped of flesh and blood, it’ll start slowly regenerating and healing its flesh and veins. However, should the bones ever be shattered and their marrow exposed, injecting something like hydrofluoric acid within it will begin to not only dissolve 096 from the inside, but negate its regeneration and indestructible skeleton outright. This left 096 completely unable to regenerate from the upper half of its skull even long after its termination, requiring outside occult power from the Hanged King, one of the most dangerous reality warpers the Foundation knows to revive at all.


Resistances

(Art by Eddybird)


Feats

Tooru/Wonder of U

Overall

(Fan Animation by Vettis)

  • Tooru managed to intricately lead an entire organization of Rock Humans for 17 years

  • Tooru & WOU themselves managed to stay under the radar from humans, and stand users for 87 years

  • Tooru & WOU eventually gained a mass amount of knowledge in the medical field developing Locacaca 6251, and the New Locacaca

  • Fooled and manipulated countless people for decades, let alone killed plenty of genius Stand users

  • It took an illogical attack/bubble to defeat Tooru & WoU (WTF?!).

  • Wonder of U is probably the most bullsh%t stand ever.

  • Araki thinks nothing can overcome calamity, he created an adversary that was too strong lmao.

  • I know I sound like a broken record but…’89 Years Old?’


Power

(Meme by FrizzleLamb)


Tooru:

Wonder of U:

Speed

Tooru:

Wonder of U:

Durability

Tooru:

Wonder of U:


SCP-096

Overall

  • Kept attacking its targets with no organs or blood in its own body.

  • Detected its face being viewed in the sun, in stopped time, and from single pixels.

  • Survived 27 different termination attempts over the course of 6 months.

  • Resisted possession from SCP-035 during a rage state.

  • Managed to leap to the sun and somehow brought it closer to Earth.

  • In official articles and tales on the SCP site, physically contended with or survived cross-testing encounters with SCP-035, SCP-049, SCP-058, SCP-173, SCP-682, SCP-1233, SCP-2075.

  • Became a Court Assassin for Alagadda after getting resurrected by the Hanged King.

  • Starred in several SCP fan films, YouTube videos, and video games.

  • Master at physics and aerodynamics (that boi smart).

  • Sacrificed itself after enduring a full body exposure to the When Day Breaks sun to protect a child (that boy based).


Power

(Clip from 096 | SCP Short Film [4K])




Speed

(Animation by TheImperfectAnimator)


Durability

“I like ya cut G”



Scaling

Tooru/Wonder of U

The Cast of JoJolion

JoJolion…This is a story about breaking a curse.”

As expected with Tooru and Wonder of U being the main villains of Jojo’s Bizarre Adventure: Jojolion, he should scale to the likes of the main characters that we follow throughout the entire part. In fact, Wonder of U and its calamities should scale very well above the entire cast as it’s managed to severely damage multiple characters, if not kill them outright.


The Cast of Steel Ball Run

“Lesson 5: ‘The shortest route was a detour’. ‘It was the detour that was our shortest path’.”

Although the story was essentially set centuries before Tooru was even born into the world, the events of JoJo Bizzare Adventure: Steel Ball Run are vital to the scaling chain thanks to part in Wonder of U and its calamities being one of the most powerful forces in this alternate universe of JoJo. It is also applicable thanks to the Higashikata ancestor being present during the horse race, so the scaling here should work out fine.


Funny Valentine and The Holy Corpse

“My heart and actions are utterly unclouded…! They are all those of ‘Justice’.

With the same logic being used for the rest of the Steel Ball Run cast, Wonder of U should be considered comparable to Funny Valentine and, more importantly, Calamity should be considered comparable to the corpse parts. This would include any and all the dimension shenanigans that are related to D4C Love Train, which will be elaborated on in Before the Verdict.


JoFoes

“JOESTARRRR!”

Ok wait, hold your horses (damn I should’ve used that for the Steel Ball Run scaling section).

There is certainly some debate as to whether we should consider using the original universe characters for scaling, which while in most cases should be non-applicable to alternate universe characters, Wonder of U is an odd exception in regards to its ability. Every and all arguments for and against cross-scaling will be given in Before the Verdict but for the sake of covering all bases, we’ll be considering the “arguments for cross-scaling” to be valid. We also like to have a completionist blog for all JoJo stats so for the next few sections, we’ll be listing all the important feats from the original universe. Once again I must repeat, this scaling is very much DEBATABLE.


Gold Experience Requiem

“This is…Requiem.”

That’s right, Gold Experience Requiem turns out to be relevant yet again, as statements by Araki that Wonder of U is meant to be the most formidable JoJo stand in the entire series (see Before the Verdict) gives the Wonder of U Stand Ability a reason to upscale from everything GER has done. Well, everything it’s done in 3 chapters and a few games. Man, this stand has such a weird history in the series.


Other JoJo’s

“This trip…was a lot of fun, wasn’t it? We had quite an adventure together.”

Just like how we scaled all the original universe villains to Wonder of U, we can also use the Joestars for scaling with that same logic.


Misc Stand Users, Characters, and Adversaries

“I refuse.”

Here are a bunch of other characters that, while aren’t considered to be major villains or part of the Joestar bloodline, have done some noteworthy feats with their stands. 


SCP-096

The Foundation

Naturally, since the SCP Foundation itself was unable to terminate SCP-096 on their own, and they have made multiple statements regarding the indestructible nature of its skeleton. This would hypothetically imply that their standard or available weapons can’t harm it. Potentially, this could extend to other Groups of Interest as well if they’re comparable to them. There are a few statements regarding nukes possibly being able to kill it, although it’s not clear if it’s from its destructive capabilities or the extreme heat produced, which can get hotter than the sun at its initial epicenter.


SCP-682, “The Hard to Destroy Reptile”

(Model from SCP: Fragmented Minds by Cedrik Pazmino)

While SCP-682, the Hard-to-Destroy Reptile, is thought of as a ludicrously strong SCP, there’s a wrinkle there that’s dependent on how its adaptations work. “Base” 682 without adapting to anything typically behaves more like a standard kaiju with a few innate abilities, but it can temporarily adapt to match almost any possible threats its current facing or fighting. Its passive regeneration is somewhat similar, but it’s implied to be something the lizard can’t control on its own at times, which matches the speed of whatever is slicing away at it. Therefore, in terms of scaling 096 to 682, a closer look needs to be taken at the context surrounding each feat and whether it was made with zero or minimal adaptations or if it required massive power matching. During its infamous fight in an attempt to terminate 682, 096 cleaved away a massive percentage of its body mass while suffering severe wounds for 27 hours, implying that the lizard fought back. Also, naturally, no scaling will be done directly to the conceptual true form from SCP-6820.


Zero or Minimal Adaptations


Higher Proportion Adaptations: (See Before the Verdict)


Other SCPs

(Art and Models from SCP: 5K and SCP: Fragmented Minds)

Whether it’s through official encounters, cross-testing, chain scaling, or Dr. Cimmerian-written videos, the Shy Guy could contend with other, “more grounded” SCPs throughout its years as a legacy anomaly.


SCP-2617 - Winter Battalion Command:


SCP-2501 - The Claw:


SCP-058 - The Heart of Darkness:


SCP-076 - Able:


SCP-173 - The Sculpture:


SCP-1233 - Moon Champion:


Weaknesses

Tooru/Wonder of U

(Art by Ashuto)

As terrifying and as broken as Tooru’s Stand Wonder of U is, everyone has weaknesses, and Tooru & WOU are no exception. WOU’s ability has theoretical loopholes around it that could get Tooru killed or would 100% allow a person to directly or indirectly kill Tooru. This includes Tooru likely being in danger of getting hit with Calamity AoE (Like an explosion) that was meant for the pursuer or just a Calamity's aftermath if he’s in the general vicinity. The other loophole is a person generally having no will, intent, thought, and action of pursuit against Tooru & WoU, and killing them with an “attack” in this state. Outside of those loopholes, WoU and Calamity can be beaten outright by something that is above Fate & Logic, and can erase concepts, which would be above the power of calamities concept as a whole. Other than that, once again like another unbelievably busted stand. One of WOU’s biggest weaknesses is lack of media literacy unfortunately.

SCP-096

The Shy Guy tends to react fairly badly when it realizes it cannot win a fight, such as when it cowered after being reintroduced to SCP-682 and SCP-106 upon being thoroughly defeated by them, even lacking the energy to chase immediately after those fights or clawing its own face. Additionally, empathic manipulation such as the SCP-7816 Blåhaj plushies can pacify it, alongside being rendered docile after it kills its target until another person sees its face. SCP-096 is not immune to precognitive or information analysis abilities, such as when SCP-7089 was able to prove it could precognitively understand the common solution of putting a bag over 096’s face to help contain it. It did this by teleporting a bag to its interior when asked to recover 096 from containment, as it was hoping to ingratiate itself to the Foundation. In fact, its anomalous effects were able to be nullified by the When Day Breaks sun, since its skeleton began to melt and it’s an official effect tied to being exposed to the light.


Hume Levels, the way the Foundation measures the stability or amount of reality in a location, on Earth deteriorated as a result of SCP-6170’s passing, which was a God that suppressed, stabilized, or nullified the anomalous abilities that came near it and throughout reality in general. 20 minutes after this looser, destabilizing reality event began, SCP-096 grew extremely distressed and neutralized itself via blunt force trauma against its enclosure to shatter its bones, indicating a possible vulnerability to reality warping. However, despite being an official article, SCP-6170 was submitted as a memey punchline, so this weakness is debatable. Although, it was once instantly dissolved into dust with the anomalous snap of a finger. And, during the events of SCP-5000, SCP-096 was affected by the timeline resetting, which ensured that the “doomed” timeline wouldn’t come to pass. Speaking of Hume Levels, reality warping typically is detected and measured with them, which includes phenomena such as matter manipulation, spacetime manipulation, universal constant reconfiguration, and theoretical universal collapse.


Despite this, Shy Guy’s skeleton has been fractured by SCP-173 via implied, devastating physical force, which also supports the idea that the indestructible skeleton can be surpassed with enough strength. SCP-6713 once produced a galaxy cluster-sized replica of 096 from nothing through its reality warping, law manipulating, spatial dimension manipulating, and sometimes even concept manipulating effects, which proved that SCP-096’s anomalous properties can be recreated via potent reality warping. 6713 also provided supporting evidence for Shy Guy’s vulnerability to reality warping since it could be recreated and erased just as easily by it, plus this was showcased when the Hanged King attached an unremovable occult mask to it in order to selectively pacify a docile 096. This is supported on a simpler and smaller scale through the use of SCP-387 to mimic 096’s anomalous abilities.


Before The Verdict

Multiversal+ D4C Lovetrain

D4C Love Train is Multiversal +/Infinite 4D in range. Professionally translated by Rise/RAlliP, D4C LT’s power is stated as it “transcends the dimensions”.

Rise even sent the definition of the specific vocabulary in case some people were a bit skeptical. Confirming the type of the dimensions to be mathematical dimensions used in Physics. 


https://jisho.org/search/次元

https://jisho.org/search/越える

越える (Transcend) - to exceed; to surpass; to be more (than)


次元 (Dimension) - In physics and mathematics, the dimension of a space or object is informally defined as the minimum number of coordinates needed to specify any point within it. [次元 on Japanese Wikipedia https://ja.wikipedia.org/wiki/次元?oldid=39780877]

People try to debunk this by saying the kanji 越える can mean to cross over and that 次元 can refer to universes and not just geometric dimensions, though this doesn’t really make any sense when looked upon closer given that crossing universes is D4C’s ability and there is specific wording/kanji chosen to refer to this aspect of the ability that being 並行世界, which means parallel world/universe. So Love Train having the ability to to cross over to other universes would mean that it’d have the exact same ability as just D4C. The story also debunks this as well given that both Act 4 and Love Train are treated as power ups that exceed their previous abilities hence the context for transcending or exceeding dimensions. There is one instance in which 次元 is used for universe however in this case context pretty easily clears things up as it's used with an alternate universe DIO, and there’s nothing to imply this DIO is 5D or anything in relation to dimensions. One thing to note is that this doesn’t necessarily imply an extra spatial dimension of scaling in regards to Love Train and Act 4, as it would most likely just mean transcend the multiverse given the context of the story.


In addition, in the JoJoVeller stand guidebook base D4C is never stated to “transcend dimensions”, as people would assume that quote would mean D4C dimension hopping when that phrase is never presented to prove that interpretation. Also of course we already went over the specific vocabulary for D4C LT that refers to surpassing mathematical dimensions (In the context of Part 7 and JoJo cosmology in general dimensions are universes, and there is an infinite amount of them.)

Supporting evidence of D4C LT dimension transcending power, and stand abilities that scale to it.


Tl;dr: D4C LT’s guidebook statement of generally transcending dimensions is a pretty blatant Multiversal+ or Infinite 4D level of Hax range.


Cross-Part Scaling?


Arguments Against:

1) Association Fallacy - "The quality of one thing must apply to another just because they both share a similar quality."


The qualities of for example P3 TW & P7 TW, because they both share a lot of similar qualities, doesn’t mean we should assume with no evidence that both stands also have the same physical stats unless direct evidence is shown. We wouldn’t accept something like comparing 616 Spiderman to Ultimate Spiderman because "their powers work the same" then assume they must be the same physical stat wise because of that without proof this is actually the case. Bonus: Despite functioning similarly to their vastly different alternate universe counterparts (TW,KQ, and HD), the JoJoveller guidebook never says these Stands are the same physically, and Part 8 KQ has different stats than the Part 4 KQ which hurts the cross-part scaling argument a lot. (Part 9 Rohan is not a good argument for cross part scaling, the arguments in this whole “Arguments Against” cross part scaling section would be the exact same against him.)

2) JoJo Part 7 has an absurd amount of Anti-Speed feats that would go against the notion of MFTL+ Part 7 (And there’s no real reason that Part 7 would scale to any feats of later parts that are much higher than presented in Part 7), and most if not all of JoJo Part 8’s speed scaling comes from Part 7. 90% of Part 7 is literally people shooting bullets at each other, getting consistently tagged. You could actually make an argument that these characters are consistently bullet timers pretty easily, but the point I'm trying to get across is that there is an abundance of Anti-Feats in Part 7 that go against these characters having such an absurd amount of speed like MFTL+. There’s also consistency calc wise for bullet timing Part 7. Gyro outruns a few bullets getting calc’d to Transonic. Diego dodges a shot from Wekapipo, not taking the high end into account this gets calc’d to Superhuman. Another problem is that Tusk Act 1 cannot move faster than a regular bullet, it can only move equally in tandem with one as consistently shown. This is horrible for Part 7’s The World because it threw a punch inches away from Johnny’s face, and when time resumed Johnny and Tusk Act 1 completely outsped it blatantly. To argue MFTL+ Part 7 via very shaky cross part scaling would indirectly advocate that regular bullets in Part 7 are MFTL+ (Note: Please don’t bring up Mista from Part 5 as an example of normal bullets moving that fast when the only example he has is his bullets moving in tandem with Sticky Fingers when it was stated that all their stands including the bullets themselves were amped to perform this feat. Context Matters).

Time to go over the big Tusk Act 2 speed feat and how Soundman’s ability is misinterpreted. The feat is pretty simple: “Johnny fires TA2 faster than sound can reach him”. The problem is that the sound isn't physically moving towards Johnny & Gyro in sound waves, the sounds are contained within their physical word like "Cut"  simply approaching the duo, and when touched with that sound they’ll be subjected to its effect, that being cut. Soundman needs things to transport his sounds to attack Johnny & Gyro, like Diego’s dinosaurs & waves of water. further making the idea of Soundmans sound constructs traveling in actual sound waves very dubious if not flat out wrong because Soundman wouldn’t need the assistance of other people or the environment to send his sounds towards his opponents if they were actual sound waves. There’s also the fact that if they were actual sound waves, Gyro wouldn’t have said to look in the area with no sounds but the most amount of sounds at least, and when Gyro & Johnny look in the area with no sound they see the “Sound Waves” approaching them, if they were real sound waves they would’ve heard them, let alone the idea of literal traveling Sound Waves having no sound is contradictory. Which supports that all these sounds are just sounds contained within physical onomatopoeia and other things.

Once again in terms of speed feats, Part 8 mostly backscales to Part 7 because they don't really have any, and the first one they have is tied to Johnny's spin (“Les FeuillesStand Leaves created via the power of Johnny’s spin). Other characters in Part 8 like Josuke & Joshu are capable of reacting to the shakedown road leaves moving around at insane speeds, so scaling to Johnny’s & TA1’s bullet timing speed seems fine. Though for a low ball, the speed of the leaves were able to be caught on camera on regular playback, meaning their speed could be lower to Subsonic+.

Alright onto Paisley Park, the second speed feat is that Paisley Park travels through technology, electrical outlets, and powerlines. So it can be said that the stand can move about 90% the Speed of Light as that’s the speed of electricity in a wire/outlet is 90% the Speed of Light. The stand moves through electrical technology in a similar way to RHCP from JoJo part 4 so maybe the same logic can be applied, though the reason why RHCP can move at the speed of light is because he’s literally the electricity that travels through the wires and technology, meanwhile Paisley Park straight up isn’t, and she doesn’t even have the same Speed of Light statements as RHCP. Basically RHCP’s lightspeed stuff is more in your face compared to Paisley Park, so some light skepticism could be applied. In that vein, we honestly just buy lightspeed Paisley Park, especially since there’s no anti speed feats in Part 8 to suggest otherwise. For how everyone scales to Paisley Park’s speed is pretty easy. Yotsuyu and his stand easily intercepts the stand mid movement, Josuke and his stand are able to react to and fight this Rock Human. Pretty much everyone in JoJo Part 8 scales to Josuke in some capacity.

Now, there’s a very low key argument for Paisley Park having Infinite Speed. Essentially when Paisley Park goes into technology it has its own realm, that has an infinite amount of doors, and Paisley Park physically progresses beyond them to find the right door. But the context of Paisley Park's ability more so suggests that she has infinite options and the correct door will appear in front of Paisley. Of course, once again these Part 7-8 characters have no physical feats or statements for their speed that comes even close to Parts 1-6 Universe feats. Now the final thing people will question is that "Why don't y’all apply that same logic to the Parts 1-6 universe? There's Anti-Feats in those parts too to warrant lower end scaling being valid", and we agree that there's Anti Feats in JoJo Parts 1-6, it's just that the difference here is the higher end scaling as some people would call it, like the FTL to MFTL+ stuff is far more consistent in the parts 1-6 universe than the Anti-Feats presented in them, unlike the Parts 7-8 universe. It also once again doesn’t help that there’s no feats or statements to support these part 7-8 characters having MFTL+ speed. 


3) The original timeline is a vastly different alternate universe to the SBR one. Araki even says so himself:


Your highly-anticipated new serialization Steel Ball Run isn't Part 7 of JoJo's Bizarre Adventure, is it?


Araki: “If you've read JoJo Part 6, you'll know that the world came full circle and entered a new world, which is the new setting for the story. But the theme isn't just depicting a parallel world to JoJo. It's just the basic premise of the story, and it has nothing to do with the plot.


Is that why you removed JoJo from the title?


Araki: “Yes, it is. But long-time fans are free to consider Steel Ball Run a seventh part of JoJo. In other words, Steel Ball Run is both a new work and an extension of JoJo.


Are Stands going to appear?


Araki: Maybe something like them might appear, who knows? But I'd have the idea behind that kind of prominent ability re-explained from the beginning, and I'd give it a new perspective, so that it wouldn't feel like the same thing again.

Another interview:

Araki: “The town of Morioh appears in Parts 4 and 8, but they're in parallel worlds, so they aren't linked in time or space. The two Josukes would never meet each other normally. From here on out, in JoJolion, I plan to focus on the Higashikata family in more detail. But it won't be linked to Part 4 in any way. People keep asking me when Rohan Kishibe will appear, so let me answer that question: he won't. (Laugh) That is absolutely set in stone. Another weird manga artist might appear, though.


All of which makes assuming the original universe and the SBR universe's parallel stands must be exactly the same physically despite both universes being so drastically different a lot weirder to argue for.


Then people assume via unsubstantiated implications or questions that the counterparts must be equal to the original universe counterparts stat wise without actually proving it or anything. Even assuming there must be a Valentine in the og Parts 1-6 Universe which is currently impossible to prove. We have 6 parts of JoJo to look around their history/timeline. And even guidebooks with timelines that give zero indication that there's a Valentine in the original universe. It's way less of a logical leap than to say that there's a Valentine in every universe in the multiverse of Part 7-9. Occam's Razor.

The biggest problem with the cross part scaling mindset is while parallel worlds can be almost 1 to 1. On the other hand parallel worlds can also be drastically different. It’s literally the nature of what a Multiverse is composed of through science and fiction, and is something that needs to be acknowledged as we see that be frequently ignored when cross part scaling is argued.

4) Eyes of Heaven is not canon, regardless of Araki supervising the story mode (Also JoJo ASBR isn’t canon as well, and isn’t even supervised by Araki). We don't agree with automatically assuming the game takes place in the canonical multiverse when the game contradicts canon in a lot of ways. In EoH the ending of the game drastically changes the JoJo Multiverse as a whole, Jotaro rewrites the Multiverse or the Universes/Timelines that were present in EoH so that everyone within each part of JoJo has a happy ending and best life after their stories, plus not only does Jotaro keep the Star Platinum hax amp, but he's in Part 4 with Jolyne. Clearly these events aren't canon obviously, just read the endings of each JoJo part and the beginning of part 4. But what can extrapolated is that these events HAVE to take place in an Alternate Multiverse separate from the one we know in canon, which would mean that the Part 7-8 characters scaling to the Part 1-6 characters is only valid in this Alternate Multiverse where the part 7-8 characters scaling changes so drastically from what we know in canon, leading to a vast amount of contradictions from what’s already shown in each part and what i’ve already established and proved before moving on to the subject of EoH. In addition, Part 3 Jotaro’s scaling gets ridiculous since Jotaro is able to react to The World Over Heaven and use Star Platinum that’s physically on par with TW OH. TW OH physically scaling above GER it no diffed and is easily able to reality overwrite RTZ in the middle of the ability. This would make Jotaro FAR faster and stronger than he’s supposed to be, and contradict canon depending on how you interpret GER & RTZ.

Finally we think it's a bigger jump to assume it takes place in the canon multiverse than to just be safe and logically to say at bare minimum (With the context provided) that EoH most likely takes place in a separate non canonical multiverse, again Occam's Razor, and at worst this is just an equal interpretation.

5) The Stand Stats argument (Since Stands are MFTL+ in Parts 1-6 and they have Stand Stat alphabetical speed ratings, the assumption is that Parts 7-9 universe because they also have stand stas and speed ratings must be numerically the same across universes granting them MFTL+ speed…):



Using Stand stats as justification is a bit weird, especially since the part 7-9 universe is essentially a reboot of JoJo where Araki wants to redefine everything we once knew. It’s also not very compelling given that Stand stats themselves aren't rigorously defined, if they were that'd be no issue. Stand stats themselves also have an issue with consistency even in just part 3, that and the fact that the stand stats themselves may not even refer to the physical stats of the Stand, and this was an issue with Whitesnake as the D in speed that it has refers to the speed of the acid attack as stated by Araki in the JoJoveller book. 


Arguments For:

Araki states during Steel Ball Run’s Volume 2 Author’s Note that the characters that are similar to past JoJo characters can be seen, in a sense, as their ancestors or incarnations in a parallel world. Similarly, Araki mentions an offhand, intentional ambiguity as to whether Part 7 is a continuation off of the universe reset from Part 6. He also states that JoJolion is a “kind of parallel world next door to the Thus Spoke Kishibe Rohan series”, which takes place during Part 4: Diamond is Unbreakable. Keep in mind that these examples and arguments are more to present and archive the hypothetical case for Cross-Part Scaling, and opinions on them will be elaborated on later.


When it comes to Eyes of Heaven, Josuke 8 specifically contended with certain opponents during the Story Mode for the game, which was a What-If scenario about if Dio won in Part 3 supervised by Araki himself. In an interview with the developers, they even state that “another major factor is how Hirohito Araki-sensei himself directed the original story for the game”. In an interview in the All-Star Battle’s Guidebook, Araki comments himself that Parts 4 and 8 are parallel worlds that aren’t linked by spacetime, so they’d never meet normally in canon, but video games make it possible. The stories from Parts 4 and 8 not being linked are again reiterated in the Author’s Note for Jojolion Volume 1. With all this in mind, during Eyes of Heaven, Josuke 8 went through the following:


This would mean that Wonder of U, through contending with Josuke 8, would be able to scale to Josuke 4, Kira Yoshikage (Part 4), and Gyro Zeppeli if you buy Cross-Part Scaling, and this is without World Over Heaven Dio since he required the whole Joestar group to fight him initially. Funny Valentine himself is integral to the story mode and brings up the parallel worlds lore from Part 7 as a tactic against this alternate universe Dio, which was about parallel world versions of things destroying themselves upon clashing, which is proven during the World Over Heaven final battle. With this in mind, if we include scaling from Part 7, the following feats and explanations become applicable as well:


General Scaling and Parallel World Rules in Eyes of Heaven:


World Over Heaven Dio Scaling:


Eyes of Heaven Canonicity (What-If & Araki Involvement):


Without Eyes of Heaven, there are still some arguments that can be made both for and against Cross-Part Scaling through some of the rules established in Steel Ball Run regarding parallel worlds: 


Parallel Worlds in the Manga:


Diego vs DIO:

One point of contention involves whether Alternate Diego’s The World is comparable to or identical to The World from Stardust Crusaders that belonged to the original Dio. Some notes on them:


Common Wonder of U Misconceptions

Josuke gets two types of bubbles in this arc, the first is the regular spinning bubbles on his fingertips he can fire. The second is Go Beyond which comes out of his shoulder. When WoU first got damaged, it wasn't because of Josuke's regular soap bubbles that Kei’s stand Born This Way hit at WoU. It was Go Beyond which was unseen by everyone (Cause it doesn't exist in their world). They even explain and show right after WoU is hurt that it was Go Beyond that harmed him, not regular soap bubbles. During WoU deflecting Soap bubbles, Josuke summoned his stand to Ora rush something a Go Beyond bubble came out and hit WoU. Speaking about S&W GB, Tooru & WoU briefly being able to survive hits from GB doesn’t make them 5D as the illogical attacks are more akin to durability negating hax that erase concepts rather than actual AP/Dura. Also no one, not even Josuke or his stand itself scale to the speed of GB when it's fired for two reasons. The first is that it’s invisible and no one knows when it's fired until it lands. Oh, and the reason why the GB bubble is 5D with immeasurable speed is because it transcends calamity that is already more powerful hax range wise than D4C LT, BB, and TA4 that are Multiversal+ in Hax Range. Add onto the fact that GB is spinning fast and thin enough to become illogical, getting around speeds Calamity would normally encompass like Infinite to Immeasurable. The second second reason no one scales to GB is that no one in the part actually reacts or moves in tandem with the speed of the bubble. Another thing to go over is that multiple different types of calamities can happen at once to a single pursuer. Take for example Yasuho, she pressed a button on her phone causing a calamity to come flying towards her. At the same the flow of calamity is carrying the New Locacaca towards Tooru’s possession, he will have it. Yasuho actively stands in the way of this, and calamity makes Joshu bump into and knock her down out of Tooru’s way so he can have the New Locacaca as calamity made it fated to be. Finally, We’ve seen this rather pressing argument or interpretation enough for calamity that it needs to be addressed. Calamity isn’t literal death manipulation, contextually Tooru just means that any form of calamity could instantly kill the pursuer. Not that Calamity would make the pursuer drop dead for no reason

SCP-096 Blitzing Calamity???

Calamities automatically activate via thought and/or intent of general pursuit, which happens before an opponent even moves (Calamity being automatic can also be viewed as an essentially passive ability), and that makes the opponent constantly fated to be intercepted by a Calamity regardless of their speed (whether the calamity is slow, fast, or even immobile). This includes characters with ridiculous speed like MiH Pucci. Calamity gets around it in the sense that a stand with infinite speed at peak would not be able to avoid Calamity. No matter what Calamity is operating on that level of speed in some way, shape, or form. Essentially, Stands with these high levels of speed wouldn't be able to do anything even with their speed. This includes every speed feat in JoJo's to really put into perspective the types of speed Calamity would negate by virtue of how it even works in the first place.


The automatic activation speed of Calamity should scale above MiH’s Infinite Speed and GER’s RTZ activation speed. Not only because of Araki’s statement about Calamity being the strongest ability nothing can overcome, but also because in JoJo ASBR Wonder of U states that Enrico Pucci accelerating time would neither deter nor stop calamity. To support Calamities high level automatic activation speed, it’s described to work in an instant twice in the manga. When Josuke held the intention to defeat the head doctor, Calamity instantly activated, and when Tooru explained that Calamity can activate immediately. Finally, back to GER’s RTZ, again, WOU directly parallels Gold Experience Requiem’s words in Part 5 regarding that due to the nature and strength of their abilities, no Stand ability should ever be able to overcome them, no matter what abilities they may have. RTZ is capable of acting independent of time, and Calamity’s automatic activation speed should be reasonably above or at least comparable to RTZ’s activation speed.


TL;DR, as soon as you have the intent, it’s a literal instant activation, and Calamity will intercept the pursuer regardless of their speed and abilities that manipulate time, and other powerful forces.


Now when we say Calamity can act independent of time in something like Time Stop, the ability will activate, but the Calamity that follows won’t be Calamity making something magically move and fly at the pursuer in time stop (Though it could via Gravity Manipulation). What would most likely happen is the pursuer would simply accidentally harm themselves in time stop through them tripping, bumping into things they should’ve seen but didn’t because of Calamity, etc. Basically things will go wrong.


Is Calamity Durability Negation?

It's established that every calamity has calamity energy, everything mundane that happens to these characters like bumping into things, rain, and a falling leaf that hurts them are completely normal and are presented as such. So calamity can’t be making these things move faster, harder, with more force, etc. Because it’s never presented that way in Part 8, and it would break the narrative as the calamities would be immediately noticeable. Take for example the rain scene, it appears as ordinary rain to Rai and Josuke until Rai gets hit, he tells Josuke the rain is the calamity and Josuke is completely confused until he gets hit himself. If the rain was moving faster and stronger than it regularly would then Rai and Josuke would have recognized that instantly. And calamities making things move faster and stronger would have been pointed out by everyone but it's not. 


It's the Calamity energy around these things causing devastating effects. To go into further detail when a Calamity touches the target, the energy will permeate through the body, absolutely wrecking them. 

For example: 

Tl;dr. The objects imbued with calamity ONLY shred through pursuers when they touch them which heavily implies durability negation, and not some simple damage amplification.

Calamity doesn’t always have to immediately negate durability and rip through pursuers as Calamity comes in many different forms.

Here’s a few examples: 


Calamity being durability negation via Attacking Internal Structures, Energy Manipulation, and Conceptual Manipulation makes much more sense, has evidence, and is consistent compared to it being interpreted as damage amplification/boost.


We don’t agree with Calamity being some sort of attack amplification and/or KE on impact type of attack (Same thing tbh) rather than durability negation. First, what we said before about damage amplification would apply here in terms of how noticeable the calamities would be if they were moving and attacking with such speed and force narratively because to argue KE amplification would increase the Calamities the mass and/or velocity. KE on impact like for the rain example doesn’t make sense nor is narratively implied. As Josuke and Rai don’t point out that all these Calamities have ridiculous force and speed in general or on impact in the Wonder of U arc. These Calamities simply go through them like a needle through a cake. A good example of this is Jobin. Calamity makes Jobin’s stand punch a can of hairspray, which then explodes. Later on Jobin mouth starts subtly bleeding then rapidly. There’s blood on his hands. It is then revealed that the small liquefied propellant from the can of hairspray that exploded had flown into Jobin’s chest, unnaturally and rapidly causing him to bleed to death. Jobin then slips on his own blood causing the plant pot to fall onto him and the liquefied propellant lodged in his chest, causing massive damage, and more blood to explode from Jobin’s body. Jobin then suffocates on his own blood and succumbs to the severe damage of the calamity, dying. If calamity was amplifying KE on impact, Jobin would’ve felt the force of the liquefied propellant from the can of hairspray hit his chest. Instead he doesn’t and the calamity that went into Jobin’s chest was an unnoticeable force. Another good example is Josuke & Yasuho getting hit by a car, none of them noted that the car was hitting with way more force & speed than it usually would, especially on contact, and they didn’t go flying some ridiculous distance either.


Types of Calamities?

I’m crazy enough to take on Batman, but the I.R.S.? Noooo, Thank you!


From what’s been stated with calamity being described as "Every form of harmful force" & "Everything in this world. All things under heaven and earth, and the connections between them. None of them will be on your (The pursuers) side", it's pretty blatant that anything on the entire planet can be a Calamity, regardless if we haven't seen a specific calamity visually demonstrated. Those two quotes up above are about "Literally anything and everything" you can get with what Calamities can make happen.


The real questions from here on out that should be asked now that we know this is what is the hax range of Calamity? As that's important for determining the level of hax range that Calamity can summon (For example: This obviously isn't true, but if Calamities hax range was building level, there'd reasonably be no way for it to summon a gigantic storm for example because that's way outside its range of hax). Hax range is also important in telling how far Calamity can reach and cover to bring even more calamities into the scene from very far away. To answer this question Calamities hax range should easily be Uni+ given it's a concept, law, and universal constant. Along with upscaling from other stands with Uni+ hax range. The final question that is most important for Calamity is "What's the setting?". Cause these Calamities at the end of the day need to be logically possible to be summoned or happen. Like how it'd be impossible for Antarctica to have a sandstorm. Can calamity summon a black hole? Yes. On earth? No. In space? Yes. Can calamity cause a heart attack? If the pursuer has or had health problems relating to their heart or could extend onto their heart (or calamity just causing these things to happen without pre-existing circumstances), sure. Can calamity BFR? By causing a massive eruption/explosion that has happened in JoJo’s before to launch an opp into space? Of course. Y'all get the idea. The sky’s the limit with what Calamity can do within reason and the setting.


Does WoU scale above most of the other JoJo’s stands in the entire series?

(Araki’s author note comes from the physical copy of JoJolion Vol.27, Ch.107 manga in the side/sleeve. There’s two translations for this author's note. We had Rise/RAlliP check the raws of the author statement, and he said that both translations essentially say the same thing with minor differences. Rise says they’re both correct translations. Therefore both will be used in unison here.)


Araki: “Who’s stronger, Godzilla or Ultraman? That’s always been on my mind ever since I fantasized about it as a child. Even when writing JoJo, this type of topic is not something I can avoid. Who is the strongest villain? What is strength and what is peak fortune?

I’ve decided that the strongest and most terrifying adversary one can face is called “Calamity.” Calamity attacks irrationally, but is actually bound by a certain logic, and will encroach every person equally.

It’s too powerful and trying to overcome it might in itself be beyond hope. This is the conclusion of JoJolion.”

“Who would win in ‘Godzilla VS Ultraman’? That’s an eternal question people have starting from when they’re daydreaming as children.


When drawing “JoJo”, I can’t avoid running away from this question. Who is the strongest enemy? What is the strongest, greatest happiness?


I think that “Calamities” is the strongest and most fearsome enemy. Calamities attack without rhyme or reason, though they are actually inextricably linked to ‘laws of nature’ and come for all people equally. They’re simply too strong. When thinking of something that could ‘overcome’ calamities, I think nothing of the sort actually exists.


And so, JoJolion concludes.”

- Jojolion Volume 27, Author’s Notes

This is what we believe to be the best interpretation of this Author’s Note:

Araki made an author statement in response to putting fictional characters against each other, and applying similar questions in regards to JoJo as whole, stating.


 “Even when writing JoJo, this is a topic I cannot avoid. Who is the strongest villain? What is strength? And what is peak fortune?” 


“When drawing “JoJo”, I can’t avoid running away from this question. Who is the strongest enemy? What is the strongest, greatest happiness?”


Keep in mind that when Araki is asking these questions, he’s asking them as general reference to the entire series he’s been writing, all parts of JoJo, parts 1 to 8 at the time this statement was made. “When drawing/writing “JoJo’” is a very general, holistic statement.

Which means he’s at bare minimum referring to all the villains/enemies of the series including the main ones of course when he questions “Who is the strongest villain/enemy?”.

There’s even JoJo Part 7-8 manga statements lining up with what Araki said right after in bold. With strength “What is strength/the strongest?”, that is a direct reference to Jobin with the right path. Essentially, the question is a roundabout way of asking: “What is generally considered THE definition of strength? What is THE strongest in general?”

“What is peak fortune/the greatest happiness?” This is a direct reference to D4C Lovetrain


Now Araki answers these three questions presented up above by stating. 


“I’ve decided that the strongest and most terrifying adversary one can face is ‘Calamity’. Calamity attacks irrationally, but is actually bound by a certain logic, and will encroach every person equally. It’s too powerful and trying to overcome it might in itself be beyond hope. This is the conclusion of JoJolion.”

“I think that “Calamities” is the strongest and most fearsome enemy. Calamities attack without rhyme or reason, though they are actually inextricably linked to ‘laws of nature’ and come for all people equally. They’re simply too strong. When thinking of something that could ‘overcome’ calamities, I think nothing of the sort actually exists. And so, JoJolion concludes.”


Ok, there’s A LOT to unpack here. First, calamity was just stated by Araki to be the strongest enemy/adversary. Calamity at bare minimum scaling above all enemies/adversaries in JoJo is undebatable.

Second, there’s two JoJo Part 8 manga statements that line up with Araki in bold when he says that calamity is too powerful/strong. Josuke describes WoU & Calamity as “Too strong!”, and Rai says that WoU & Calamity as a “Powerful enemy, beyond powerful”. So none of this is coming out of nowhere, and this isn’t just some one off word of god author statement with zero evidence backing it up.

Third, the last part of what Araki says “It’s too powerful and trying to overcome it might in itself be beyond hope.” & “They’re simply too strong. When thinking of something that could ‘overcome’ calamities, I think nothing of the sort actually exists.” most likely scales Calamity not just above all villains in JoJo, but just everyone in general. Remember that Araki asked the question above “What is strength/the strongest?” of what is generally considered THE definition of strength, and is THE strongest in general. And his answer is calamity, saying “It’s too powerful/strong”. Araki with Calamity even stated that “trying to overcome it might in itself be beyond hope.” & “When thinking of something that could ‘overcome’ calamities, I think nothing of the sort actually exists”. Araki thinks nothing in JoJo can overcome calamity, that it’s beyond hope. And of course there’s evidence in the JoJo manga to support what Araki is saying here, and that WoU & Calamity would scale above everything in JoJo. That being WoU directly parallels Gold Experience Requiem’s words in Part 5 regarding that due to the nature and strength of their abilities, no stand ability should ever be able to overcome them, no matter what abilities they may have. GER’s words holding true, and allowing the stand to scale above all stands part 5 or 6 and below. WoU shouldn’t be too different here with the very similar statements, and aura he has to GER. Finally when Araki describes that trying to overcome calamity might be beyond hope, and that he thinks nothing of the sort actually exists that can overcome calamity. He’s just directly referencing S&W GB. S&W GB is literally the nothing that overcame calamity. It goes beyond everything, which is why Araki says it's beyond hope.

Tl;dr. Calamity as an ability at bare minimum should scale above every villain/adversary in JoJo, and reasonably speaking calamity should just scale above everyone in JoJo (Parts 1-8).

“But D4C LT is the perfect counter to WoU!”

That doesn’t matter at all because Araki already said Calamity as an ability is stronger. D4C LT is literally an adversary in JoJo, it’s not that complicated fam. Plus D4C LT was overcome by TA4, TA4’s abilities being defined as a calamity lol.


“TA4 and S&W GB use spin, therefore TA4 scales to or above S&W GB!”

No. First of all the narrative of Part 7-8 completely goes against this notion. Johnny Joestar by definition died in a calamity in Part 8 via TA4 that is defined as a calamity (Which means TA4 operates under the concept of calamity, like how we all operate under the law of gravity keeping us on this planet, TA4 is not above calamity or at its level). TA4 didn’t have the power to go beyond curses unlike S&W GB which resulted in Johnny’s death by a giant boulder that came out of nowhere, and his family still being plagued with their curse Johnny failed to remove, a curse that would eventually be broken by the end of Part 8. Regardless of whether the boulder slid or fell onto his head. That scenario is a calamity by definition, it’s within the concept of calamity. TA4 and S&W GB operate very differently in execution, and one can do what the other blatantly failed to do, and is actually above calamity.


Second of all, the whole TA4 being the same or better than S&W GB argument is simply an Association Fallacy, which is basically an assertion of an irrelevant association that the qualities of one thing are inherently the qualities of another, saying for example:


“The PS5 is a console”

“The Xbox Series X is also a console”

“So therefore, the PS5 is the Xbox Series X, and can not only perform the exact same but also have the same exclusives, deals, controllers,etc”


Now obviously this isn’t true, just because they’re consoles doesn’t mean they’re one to one. That’s why they have different brands,exclusives,performances,controllers,etc. And a similar logic would follow in regards to S&W GB and TA4


“The Spin is S&W GB”

“The Spin is also TA4”

“So therefore, S&W GB is TA4, and TA4 would be capable of doing anything S&W GB can do or achieve.”


Now, That’s a pretty good example of the unsound argument people use to justify TA4 being equal to or above S&W GB because they both are or have the spin, while they disregard the things that make them vastly different, especially in their conclusions. Which is not to completely discredit the idea that TA4 could potentially replicate S&W GB, maybe even over time, but to assert they’re immediately comparable in power because they’re spin is just wrong in my opinion. Especially considering that S&W GB is specifically Josuke's own unique spin, and not an all mighty representation of spin contextually within Part 8.


096: Jobber or Top Tier?

(Art by HollowX4000)

Over the many years since the Shy Guy’s initial debut, his status as one of the more iconic SCPs has led to numerous interactions with other powerful entities from the site. This reputation often has it depicted as a nearly unkillable, overwhelming force of nature in various fan animations and videos. Officially, he’s fought SCP-682 for over a day straight, and, in supplementary Mr. Illustrated videos, he’s survived encounters with SCP-106 and blitzed SCP-076. Plus, in its infamous termination tale, it had its vertebrae severed after several hours of exposure to SCP-173 doing its best to break the entity. Finally, there’s the tale where the Hanged King himself resurrected 096 to serve as an assassin for Alagadda gifted to them by the conglomerate: Marshall, Carter, & Dark. This story in particular is sometimes used to claim that 096 was given a major power boost in this particular storyline. Given several of those big name SCPs have a reputation for being absurdly powerful in powerscaling circles, would this mean 096 measures up to those noteworthy high ends? Well, the key here in most of those encounters and the whatever-versal power those SCPs can reach is narrative context.


Alagaddan Assassin Shy Guy:

Let’s talk about that infamous Alagadda Assassin “form” that 096 received after being revived first. During that tale, Percival Darke brought out the remaining half of its skull, after the Foundation terminated it, as an offering to the Hanged King. Specifically, he says that 096 would be an absurdly useful assassin for the extradimensional city of Alagadda should they use occult powers on the minimal leftover bone marrow to resurrect it. Even before the revival, Darke claims 096 would be an “invincible” assassin so long as it was given an unremovable mask to keep it docile within the city’s walls. It would serve, specifically, as an assassin for areas outside of Alagadda since it can track prey at “any distance” in a single world. “World” likely means “dimension” here, as he clarifies that 096 is not known to travel to “other worlds”, but the Alagaddan Lords “should be able to work that out [themselves] with minimal effort”. There’s no further elaboration on whether this means they’ll send Shy Guy out of available or made portals, they’ll teleport it out of their realm whenever it’s needed, or if they’ll grant him some innate dimensional travel, so nothing concrete can be extrapolated here. After being resurrected by the Hanged King, 096 was given the aforementioned porcelain mask, Venetian robes, and remained pacified because of the concealment of its face. With that tale summarized, what does this mean for Shy Guy’s scaling? The main thing, really, is that this tale showed the gangly entity existing in Alagadda without any mental issues despite lucidity pills being needed in order to keep your mind in that realm. Otherwise, Alagaddan Assassin 096 is entirely featless and lacks any concrete boons beyond the mask.


Shy Guy’s SCP Illustrated Fights:

The confrontations 096 had in SCP Illustrated videos against SCP-076, his fight with Able having been proof-read by Dr. Cimmerian, and SCP-106, the encounter with the Old Man having been co-written by Dr. Cimmerian and SCP Illustrated, have the intention to be treated as SCP tales. To reiterate why these are being used as secondary sources, Dr. Cimmerian has written several 096 tales, including the infamous sun pushing story and final termination, so his input in these videos is being considered. Regardless of these direct fights, SCP-106 and SCP-076 have fought SCP-682 anyway, which creates a scaling chain.


SCP-106 Scaling:

Starting off with SCP-106, the Old Man notably drags characters into his pocket dimension, where he has full control over time, space, and perception inside of it. Additionally, Dr. Gears, his author, has stated that the concepts of time and space are “more like vague suggestions than laws to him”. However, 096 only ever managed to tackle 106 when he mockingly opened his arms so that he could drag them both into his realm. Regardless of how large this dimension could be, 106 is stated to attack based on desire, and he likes to sadistically drag his torture out to play with his prey for as long as possible. After 096 endured this, failed to land any strikes on him, and was returned to the main dimension by the Old Man, it ended up extremely traumatized as it began to heal. It more than likely didn’t suffer the full power of 106, like all of his other victims, given that he likes to drag his torment out without killing them right away.


SCP-076 Scaling:

SCP-076 - Able, is a more complicated story. He’s often gotten a reputation amongst SCP powerscaling for accomplishing an absurdly powerful feat in the Incident Zero series. Without context and in a vacuum, the feat goes that Able manifested a blade that stretched to the stars and “beyond”, devouring their light, and slashed it clean through the petals of the Bloom and embedded it into the Bloom itself to “kill” it and twist reality as a whole. These petals “spanned universes” and “stretched across dimensions”, but the real meat lies in the fact that the Bloom is a mythical, multiversal, and trans-universal flower construct that can reset timelines for SCP-2000 and it’s holding different parallel universes apart. However, it could potentially later begin to draw parallel universes together, which would make causality cease and mutually annihilate the multiverse like matter and antimatter meeting. But, instead (or additionally) this results in timelines being repaired incorrectly.


In one such timeline where the Foundation pieced together what had happened, it was established that this timeline is taking place roughly in the aftermath of Able altering the Bloom into what is now known as the Thorn in this incorrectly reset timeline. 076’s official, flawed report was that he “killed” Mobile Task Force Omega-Seven at the SCP-2000 facility, and, since their passing and the Bloom being struck down by him in the initial strike, he was now unable to manifest his usual void blades in this other timeline. This is because their source, the Thorn, had now assimilated and become one with the Bloom, which was previously sourcing these summoned manifestations. This potentially suggests that the massive size of the sword was because he used up “all of the Thorn” to accomplish this, directly implying its size correlates to its strength and that it was a finite “source” for his usual void-like weaponry. Plus, it’s heavily implied his brother’s presence there, SCP-073 - Cain, was necessary for this to work. What this means for 096 is that his fight with Able where the void blades were breaking against his spine was neither encountering the weapon’s full potential strength, nor were they under the same set of circumstances. Given that Able can freely resurrect after death from his coffin, there was no incentive to go all out since his curiosity ended the story by releasing 096 on his captors. Additionally, this video only references the original 076 article in its description, and the Bloom tale was written by a different author entirely.


However, SCP-076 has fought SCP-682 as well on a few occasions. Typically, these fights required massive, specialized adaptations from the Lizard, but the main story to discuss involves 076 being deployed against it. Able managed to damage and remove 93% of the Lizard’s body while summoning the most weapons “to date”. After a brutal fight, 682 was incapacitated and 076 was about to deliver a coup de grâce, but 682 adapted and began to manifest something akin to a localized black hole that acted as more of a dimensional wormhole to its true, extradimensional self. This incapacitated both entities and was heavily implied to be a projection of not only 682’s true, extradimensional form into reality, but a scientist even theorizes that 076 might just operate in a similar way. In terms of Shy Guy’s scaling, he’s never invoked such true forms or power from either entity, and the intention seems to be that 096 only ever fought the version of Able from his original article in the video anyway. So, at most, he would scale to “standard” Able and, theoretically, you could argue that the localized “black hole”, while debatable in its validity as a true black hole, could be used to support higher, direct 096 feats like the sun push.


SCP-173 Scaling:

The argument is that SCP-096 should be able to downscale off of SCP-173’s standard physical capabilities since its neck break wasn’t actually the thing that killed 096 outright. However, there’s an SCP continuity that suggests the Statue was once known as the Koitern, something that was able to directly survive the destruction of the previous multiverse. The problem with this was that this was a previous iteration of 173, and its current form in the replaced multiverse doesn’t normally match these absurdly durable heights. Officially, 096 hasn’t ever made an attack on the statue anyway, and the only SCP Illustrated video where it managed to defeat it is based off of a Sandbox story that contradicts its termination tale, a site connected to the SCP Wiki specifically for unfinished, unpublished stories.


SCP-1233 Scaling:

Next to last, finally, here comes the Moon Champion, also known as the absurdly powerful SCP-1233. Its spacesuit has been noted to have much higher durability than normal, Earthly ones, which suggests it should somewhat match its physical capabilities. This is backed up by its suit being unharmed by SCP-058 slashing its “diamond razor” across it. Considering the massive meteor it shattered and the “small star”-sized fireball it pushed against faster and faster with “all of its might” to send back at the meteor dragon, Moon Champion’s encounter with SCP-096 is worth looking into. The similarity and apparent superiority in ease of that feat compared to the sun push is supported by Moon Champion managing to completely restrain SCP-096 against his body as he flew both it and himself out of orbit. While doing this, the Shy Guy was clawing at his visor and “tore blindly at him”, but the Moon Champion seemed entirely unfazed, at least in his nonchalant, confident reaction to that. If 1233 has 096 beat in terms of strength, this could serve as a way to downscale and set a possible limit to the Shy Guy’s overall potential strength in the face of the vagueness of its sun pushing feat. This would allow for the meteor bust to serve as a possible ceiling or reference point for 096’s physical stats.


SCP-682 Scaling:

This fight is a big one. SCP-096 was introduced to SCP-682 in an attempt to terminate it, which involved ongoing screams from both for 27 hours straight. Afterwards, the Shy Guy was huddled, severely wounded having given up on his effort, and the Lizard was shown to have lost about 85% of its body mass. 096 would cower and scratch its own face if reintroduction to 682 was attempted. So, immediately, what sticks out is that SCP-682 did not make use of any major adaptations. This is notable, considering that the massive power the Lizard can match or reach, like growing to the size of Saturn and chomping down on planets, are usually the result of proportional adaptations. Normally, in what we’ll refer to as “Base 682” for simplicity’s sake, the Lizard already has strength, speed, and reflexes that the Foundation considers high despite the “exact levels varying with its form”. Its body can grow and change depending on what it eats or sheds, and even basic Foundation task forces can cause its body massive physical damage, suggesting that its durability is normally “squishy”. However, 682 is “capable of adapting to any damage” and has been stated to gain power in direct proportion to the power exerted upon it. This could suggest that the Lizard didn’t feel the need to adapt to higher strength than it usually has in the 096 fight, which is potentially backed up by 682’s author, Dr. Gears.


When describing the fight that 682 had with Able where it created a localized “black hole”, he mentioned that this was the first “big fight” that it had against any serious threat. Additionally, Dr. Gears gave more insight into 682’s adaptations, mentioning that they’re usually short term and temporary until “conditions change”. Once they’re no longer useful, they’ll be lost, but the Lizard surviving after suffering extraordinary damage is noted as a particularly dangerous gamble. What’s most important, however, is that he confirms that 682 has “something of a basic form”, which is visually apparent when it’s badly damaged. Its true extradimensional form, something conceptualized all the way back in 2009, was always hinted at and reiterated by the original author. But, it was only officialized in 2021 by SCP-6820. This direct distinction would heavily suggest that 682 in its “base” form has its own consistent, standalone physical capabilities when it has only minimal adaptations or none at all. So, this would mean that context for 682 feats in regards to this need to meet these criteria, like how SCP-2501’s crushing attempt of the Lizard makes it somewhat unclear as to whether the earthquake it caused was an adaptation or a result of natural strength. The feat in question only occurred after the Claw released 682, and an argument could be made that it let out this unknown force as a sort of tantrum out of anger rather than an immediate adaptation (more on this in a moment).


Moreover, in this “standard” body, the Lizard’s regeneration usually kicks in after losing a relatively smaller amount of its body mass or similar percentages to 096’s accomplishment, and this regenerative ability is noted as “rapid”. Its healing can increase in speed after consuming things, much like its body’s size, and outpacing its regeneration is typically noted as a noteworthy speed feat, since it usually kicks in after about half an hour, a couple of minutes, a few moments, several hours, or half a day. These examples, of course, pale in comparison to the 27 hour fight, implying that regeneration should have kicked in during that time. This healing not only matches the pace of damage, but it accelerates over time to even reach Lightspeed and FTL speeds, which is suggested to be something 682 can’t necessarily control on its own. This consistency would support the higher ends for SCP-096’s speed, at least in reactions, especially when considered in tandem with 682’s lightspeed and relativistic statements.


Another major feat this involves is 682 creating the 2011 Japanese Tsunami, which gets over 9 Teratons of TNT. In the case of this feat, 096 would most assuredly scale to it. For context, 682 was crushed to about 50% of his body mass, but was fighting back, to the point that they stopped the device before it was broken. Once he was let go, 682 let loose an unknown force that caused the Japan 2011 earthquake and tsunami. You’d probably chalk this up to some sort of adaptation, but the story never mentions such, even while being crushed to half of his body being gone. Even in the case where it was some sort of adaptation, we can actually perfectly compare this to 682’s own battle with 096. The crushing period here lasted over 6 hours and crushed 50% of 682’s biomass, while 096’s battle with him lasted 27 hours and tore off 85% of his biomass. It is clearly more impressive of a showing and a longer time spent doing so, and whatever adaptation logic you wish to say happened with 2501, 096 simply did more damage and in larger capacities simply based on time fought/damage dealt. 


TL;DR: 096 scales to certain potential high-ends of 073, doesn’t scale to Moon Champion, and scales to 682 when it has no/little adaptations, which land country and Lightspeed/FTL levels of power and speed.


WTF did SCP-096 do to the Sun?

In one of the most infamous feats in SCP history, the Foundation checked a photo of 096’s face after having confirmed the success of its launch into the sun. In the story, this test was approved “a month ago”, and at some unknown point afterwards they performed the photo check. Then, “a week ago”, they specifically noticed that the Earth’s orbit had begun to decay. With no math or science to explain this, they then discovered that the sun was moving closer as a heavily implied result of 096’s presence there. How was it doing this? No methods or parameters were given, since this stumped the scientists in the Foundation. It could very easily have been 096’s skeleton somehow dragging the sun with it without any leverage, since they assumed it was “swimming” around in there if it was still alive. Maybe it used the core of the sun as a jumping off point, but that doesn’t explain why the sun followed it. Perhaps 096 assimilated with the sun as a superentity? Could it have developed a form of gravity manipulation? Maybe it learned to physically push a massive, intangible ball of hot plasma? Neither explanation given fits in with any ability the Shy Guy has ever demonstrated before, and everything currently theorized is pure speculation.


There was another tale published that mentions 096 having been sent to the sun with no confirmation as to its fate, but the author was different and confirmed that it was not meant as a response or retcon to the Dr. Cimmerian story, feat, or continuity in question. The author of the sun pushing story, Dr. Cimmerian, released a video on his view of 096’s capabilities about a month before the sun story was published, so we can use this to gain some insight into the technicalities of the feat. In this video, Cimmerian mentions that the best possible way for 096 to be contained is to launch it into deep space (which sounds eerily familiar to the fate of a villain from JoJo Part 2), since it either cannot physically propel itself in space with no leverage or it’d deliberately try to set a parabolic arc that would allow it to eventually return. The potential of this arc being taken is supported by the confirmation that 096 is a master of physics and aerodynamics when calculating a trajectory to its target, so this is something the Shy Guy absolutely has the capability to try out. This would make the Foundation’s containment of it more manageable, since they’d be able to use its photo to manipulate it into another deep space launch again and again. Now, Dr. Cimmerian believes that the act of 096 leaping into space would level a city block from wherever it launched itself and that it being reduced to a skeleton would not permanently incapacitate it.


Now, for the tale itself, the plan to launch it into the sun involved a deep dive into “orbital mechanics”. In order to get a sacrificial D-Class out there with a photo to view its face, the Foundation had to slingshot a ship off of Saturn’s orbit in order to achieve a fast enough speed to properly send them directly into the sun without the star’s orbit throwing it off course and missing. While the Foundation required considerable prep and resources to pull this off, 096 reached the necessary speed to land in the sun on its own while going after the D-Class star diver in 2 years. After one final photo face check test within that week to month timeframe, Foundation scientists specifically noted the orbital decay of the Earth first before noticing the sun was getting closer, claiming that this would “destroy the world”. Now, with vague enough parameters that neither the story nor Foundation scientists could figure out, numerous methods can be used to reach a variety of low ends and high ends for calculations.


Lowest Possible End: 146.22 Kilotons of TNT

  • Typically, scientists are able to note that Earth’s orbital decay shifts away from the sun by 1.5 centimeters every year. Using the shortest timeframe of the feat, meaning 1 week, the kinetic energy necessary for 096 to shift the sun that minimum distance ends up giving a Large Town Level energy output. Naturally, the idea that 096 moving the actual sun being that “weak” would be met with skepticism, especially since other feats it would scale to being much higher. Given the framing of the story, this should narratively be the Shy Guy’s most impressive strength feat. So, let’s try to find the maximum possible energy output instead.


Highest Possible End: 129.48 Zettatons of TNT

  • This calculation attempts to determine the furthest possible distance the sun could be shifted from the Earth in a week until a noticeable temperature change occurs (329,448.28 km), since this would allow scientists to instead notice a temperature increase as opposed to the orbital decay. Taking into account how the greenhouse effect would affect temperature increases and using the Inverse Square Law to find a relative distance, this calculation was based on a “notable” temperature increase referring to a range of 0.5 - 0.9 degrees Celsius. This was chosen because global warming as a phenomenon was officially mobilized against and recognized at around 1988 by the UN from these temperature ranges. This lands the maximum possible interpretation of this feat at around a Planet Level energy output, since anything further would begin the process to cook the Earth and, narratively, contradict what the scientists noticed first. However, let’s explore other methods to explore this feat further.


Other Possible Ranges:

  • Let’s say that we double the distance from the Low End to 1.5 centimeters and use a median timeframe of 2 weeks instead. This would boost the power of the feat to 14.6 Megatons of TNT, a much higher City Level energy output. Considering the Foundation believes the world will end up destroyed, the intended narrative dread, and the implied panic from scientists, it would make more sense for the amount the sun shifted to appear more alarming to them. The point though, so as to not inflate this section with random distance changes, is that, taking into account the Teraton and Gigaton scaling that 096 can scale to when considering 682 and Foundation feats, the intent and impressiveness of 096’s sun push should be superior to other, lower scaling chains. One possible ceiling we could use is the Moon Champion’s Moon Level meteor bust and more impressive miniature star-sized fireball push. This is especially supported since it was unfazed by 096 clawing at it and its full body restraint of the Shy Guy against its hug. Downscaling from Moon Champion and using these feats as reference points, the output of the sun push could possibly be around or less than 174.57 Exatons of TNT. Considering the lack of a distance, method, or description of effort for 096’s feat, all of these calculations and parameters are the best we have to work with.


SCP-4121: The “Nuh Uh” Anomaly

(Live footage of the team debating on this f$cking thing)

SCP-096 has not been destroyed due to the effects of SCP-4121. Furthermore 096 has not caused an XK-Class event due to the effects of SCP-4121.” This vague statement caused ripples throughout this debate, since SCP-4121 seemingly gave SCP-096 a ridiculous form of causal immortality. So, what exactly is 4121? Essentially, the article describes it as a “spacetime impetus paradox affecting the current reality inhabited by the human race, the SCP Foundation and all associated items of importance”, but they specify that this paradox is only localized to “specific physical and conceptual items”. While it’s possible for it to eventually cover the universe, it currently affects only specific characters, entities, potential future events, and locations. Basically, this paradox is a form of localized time loops that enforce a “causal stasis”, which ensures that the status quo of whatever entity or area it’s linked to never changes or progresses beyond current consensus parameters. Basically, it’ll enforce procrastination via causal manipulation or time loops in order to prevent certain events from playing out in specific storylines. Additionally, SCP-4121’s causal stasis will only actualize upon complete conceptualization of ideas or plans, meaning countermeasures against it must stay either in the prototype phase or be split amongst people. Certain SCPs, such as 096, are hypothesized to be affected by these causal loops, which, technically, gives them a form of “causal invulnerability” against fully conceptualized termination plans.


Because of this, the very act of researching this SCP, planning against it, or testing it needs to be kept partially complete, since it could cause cruel loops that reverse any “euthanizations” the facility testing it attempts. This, naturally, causes the researchers to go mad from the mental torment of the deja vu and reversed research progression, which even affects their memories unless they leave the localized area. Effectively, this is an SCP meant to be a meta commentary on the status quo of the site, since the in-universe effects loop back any progress being made on affected or intended entities or enforce a form of procrastination so conclusions for certain stories cannot be completed, such as the ending promise to come to a verdict in this very article. When we look into the other SCPs that it affects, the arms race between the Foundation and the repairs of the structure within Jupiter in SCP-2399 will never progress, effectively inducing a stalemate. The anomalous ball in SCP-3284 that “uncontains” itself from what it determines as its containment cannot breach the containment the Foundation settled on, which involves tricking it into believing that it’s freeing itself over and over, because of 4121’s effects. The Pattern Screamers in SCP-3426, which will destroy a planet’s civilization as soon as they get advanced enough to recognize this pattern of ruined civilizations, will not destroy the world because 4121 is actively blocking progress being made towards world peace and more advanced sciences. And, the Scarlet King in SCP-2317 will not breach its chains and containment despite its capacity to do so due to 4121.


Most relevant, however, is how 096 reportedly hasn’t been destroyed due to the causal stasis and loop of 4121, alongside the apocalyptic scenario of 096 causing a mass chain reaction of killings not coming to pass. Although, it is worth noting that the article itself admits that these are only hypothesized to be affected by 4121, rather than being truly confirmed to be the fault of the loops. So, does this mean that the Shy Guy is immortal unless the causality manipulation of SCP-4121 is bypassed? Well, there’s some nuance to this article, especially considering its meant to be a jab at “plot armor” SCPs and it’s a meta commentary on the stagnancy of the site’s article storylines in general. Plus, 4121 would theoretically prevent story conclusions from being drawn in the first place, like how the Foundation is unable to progress their stated plans to win an arms race against 2399 but the Scarlet King, conversely, is always teetering on being able to breach containment but cannot. This affects 096 in that the Foundation’s declaration and plan to terminate it doesn’t come to pass in this continuity, but the Shy Guy also can’t cause the worst case scenario they’ve conceptualized out of paranoia. With the explanation and intent of SCP-4121 out of the way, there’s now several arguments to go over which either argue that 4121 can’t be used or can be bypassed anyway if it is used. 


Status as a Hypothesis:

While the SCP examples being brought up by 4121 are used as examples for what it could possibly do to other entries on the site, the article itself admits that these are only hypotheses. As in, even the examples being brought up for entities that are affected by 4121 are not necessarily proven to be because of the loop or stasis outright. The argument here against accepting the “causal invulnerability” being that it’s not even concretely proven to be the cause of the lack of progress being made in the first place. This is especially notable given that 096’s example does not answer exactly how or what the loop is doing or preventing in the first place beyond it not being “destroyed”. This could either mean 096 cannot die or the termination plans cannot be conceptualized, but the entry is vague enough to not give a proper answer.


Storyline Contradictions:

This is likely not the fault of the author, since they can’t control what other storylines get continued, but a lot of examples they provide from other SCPs directly contradict the claims made by the article. As in, despite 4121 being a commentary on the examples they list out never progressing and that the status quo of their continuities are never concluding, various tales and article addendums have been made to continue those on the list. Likewise, it could theoretically be explained that the effects of the causal stasis only affect the articles in a vacuum, meaning its effects don’t extend beyond the linked stories. 


For example, SCP-2399’s arms race has a continuation in the Broken God story within the SCP-001 Proposal in the Ouroboros continuity. The uncontainable ball being perpetually contained in SCP-3284 directly links to an Incident Report, leading to a tale known as “Unstoppable” where the ball does manage to escape that perpetual containment throughout the story. SCP-3426 is a part of the Shattered Thoughts canon with the common tie-in of being related to the Pattern Screamer in question, which has a tale where most of civilization has been destroyed as was threatened in the original article. And, the Scarlet King has numerous tales where he’s finally broken free from his chains. Most importantly, however, is how SCP-096’s termination is blatantly completed in the tale where SCP-173 and the Foundation work to kill it. These counterexamples in the very articles the SCP links to proves that the status quo can be progressed.


Possible Inapplicability:

Considering that SCP-4121 is more akin to an aspect of the universe that prevents big storylines from progressing or changes in general, it isn’t something actively protecting 096 that it can take advantage of since it’s not necessarily an “ability” that belongs to it. In neutral territory, like a fight between fictional characters, this universal function either won’t be there to protect the Shy Guy as “outside help” or it wouldn’t be there as this neutral fight is not part of the article itself since its ability is actively contradicted in other continuities. Unlike Wonder of U, who can specifically weaponize a concept’s energy and has it fundamental to his powerset, 096 experiences detrimental effects from it when it prevents it from disastrously breaching in the first place too.


This would potentially imply that, if this SCP is given to 096 for this debate, it could prevent the fight from happening in the first place or it could maintain the status quo and retroactively loop the conclusion of the fight so there’s no winner. Because it stops the XK-Class Scenario of humanity getting killed off by 096 one by one, it’s possible that Tooru even considering the idea or scenario of his death to a murder monster or its death instead would have either outcome be prevented from coming to pass outright. Considering that this SCP also affects memories and brings about “deja vu”, there’s even a possible chance that neither fighter would realize how to prevent this or even understand what is happening, which would draw out an indefinite stalemate.


Possible Loopholes:

Even if all those points still seem somewhat shaky to dismiss SCP-4121 as a factor in this debate because of the meta aspects being too esoteric, there are still possible ways to bypass this “causal invulnerability” while adhering to the in-universe rules as written. Because causal stasis or loops will only come to pass upon “complete conceptualization of ideas or plans”, it could be argued that Calamity is the perfect way to bypass this. Since the concept of Calamity that’s being weaponized by Wonder of U doesn’t think or have intent, the irrational attacks and effects being flung at its targets wouldn’t trigger the causal loops due to the lack of any plans being fully conceptualized in the first place. In fact, much like 4121, Calamity as a concept can detect intentions and only reacts to them with automatic “attacks”.


This would be especially true given that both Tooru and Wonder of U constantly admit that they have no idea what Calamity will befall their pursuant, which would mean that they’re coasting on the effects being tossed out without any full planning aside from specifically guided ones. This is backed up in the article since partially constructed plans are explicitly excluded from the anomalous loops brought on by 4121. Even then, plans partially realized by multiple different people won’t fall victim to the stasis unless they combine into one big realized plan. Given that the Emergency Order Motus-Omega, the backup plan for if 4121 finally stops affecting everything it’s hindering, is a plan held in “fragmented form” by the O5 Council, then a High Battle IQ team like Tooru & Wonder of U should be capable of doing the same thing normally just because of how Calamity is a crutch for them and how they’d trust each others judgments. Essentially, because a universal law like Calamity cannot have intent or plans, its attacks would theoretically not be detected and prevented by SCP-4121, thus providing coverage even if it’s included.




Verdicts


Important thing to note: Regardless of who wins in our blog. This fight is super close, and relies heavily on individual interpretation of both combatants, and how they’d interact. Honestly, this fight can legitimately go either way because of that fact, and it makes this matchup in specific VERY debatable.


To clarify, we will be considering a win for 096 killing Tooru, and a win for Tooru if WOU kills 096 first.


We also have a script written by thedarkloremaster with alternate endings depending on who you believe wins.


Coincidentally, a storyboard of this very matchup dropped today. Here it is!


Our Verdict/Official Script: Here.

Alternate Ending: Here.

Team Tooru & Wonder of U

Stats

STRENGTH- Cutting to the chase, 096 should be much stronger and much more durable. Tooru and Wonder of U scaling to a Sheer Heart Attack puts them around 118.935 tons of tnt, while the absolute lowest you can possibly calc 096’s sun feat to is 804.91 tons of tnt, making him at least 6 times stronger no matter what you do. Even if you scale Tooru to part 6, Stone Free’s 1 Kiloton of tnt feat is much lower than 096’s much more reasonable low end calc for the sun feat, 41.99 kilotons of tnt.


REACTION SPEED- 096 and Tooru are roughly comparable, with Tooru scaling to Paisley Park’s 90% lightspeed feat, while 096 has lightspeed perceptions, and has fought 682 for an extended period of time, who has reached relativistic to ftl speeds with minimal adaptations. However, if you scale Tooru to part 3, Silver Chariot’s mftl+ feat would put him way above 096 in speed. We don’t really buy that scaling, and it doesn’t really matter much to this debate anyway.


TRAVEL SPEED- 096 technically has better travel speed, since he can run from around Mach 32.07-Mach 87.46, and Tooru runs like a normal human. But this is mitigated due to Wonder of U having teleportation. With Wonder of U’s reaction speed being so much higher than 096’s running speed, he can easily warp and maneuver around 096 if it wanted to.


CAN 096 BLITZ TOORU?- Not really. Wonder of U’s reaction speed is way faster than 096’s running speed, so no matter what Wonder of U and Tooru can do stuff before 096 reaches Tooru. Far more importantly, Calamity is fated to constantly intercept 096 during its pursuit, and Calamity can intercept characters way faster than 096, such as Made in Heaven Pucci, who in terms of travel speed as well can reach 192.35c to Infinite Speed at his peak, or Time Stop users, since that ability cannot overcome Calamity. The effect of Calamity can even scale to Golden Experience Requiem and Return to Zero acting independent of time, which would be infinite-immeasurable speed. You really can’t get to Tooru just by running fast, basically every character in part 8 states it's impossible to get close through conventional means. In the story they had to make Tooru and Wonder of U come to them, and use a method that relied on being unconscious and waking up in the same building as Wonder of U. No matter how you slice it, 096 is gonna have to deal with Wonder of U’s arsenal and abilities before it reaches Tooru.


Arsenal & Abilities

Speaking of which, the next question is can any calamities even affect 096? There’s some nuance here.


Can Ob-La-Di Ob-La-Da drain 096’s blood? Yeah, but 096 doesn’t need his blood, so that attack wouldn’t work.


Can 096 be petrified? Surprisingly, no. 096’s resistance to Daybreak was very impressive even if he eventually succumbed. Normal humans melt immediately, and even an avatar of 682 eventually succumbs to the sun’s transmutation, and 682’s resistances speak for themselves. The fact that he could resist it at all implies a level of transmutation resistance we haven’t seen in Part 8. This attack wouldn’t work.


Can Calamity send 096 to space forever? Most likely yeah. Calamity can essentially weaponize the entire world. If 096 ever goes anywhere near a volcano or a nuclear weapon site, it could easily be a Kars scenario where he’s launched into space without any way to jump back. Or, if 096 is targeting Wonder of U instead of Tooru, Wonder of U could just float in the air, taunt 096 into jumping at him, and then teleport out of the way as 096 launches himself into space. With Calamity, you could be your own worst enemy. 


Can 096 get back to earth once he’s in space? No. 096 calculating the most logical route would get countered by Calamity’s logic manipulation. The best route would become the worst route, and Calamity would constantly send comets (Especially since that already happened in JoJo’s before lol) or space debris to knock him off course, eventually sending him into a black hole or a supernova, killing 096. 


Can a calamity affect 096’s organs? Surprisingly, yes. While every other organ 096 has is superfluous, there is one organ 096 needs, his bone marrow. The foundation was able to kill 096 by using hydrofluoric acid to destroy his bone marrow, seemingly permanently preventing him from coming back to life. 096 just needs to sustain the slightest injury, and Wonder of U can turn that injury into a calamity, causing the bone marrow to be forced out of his body or destroyed. 


Calamity could even pull a breaking bad and make it rain acid to shoot through 096’s entire body and skeleton, which would halt its regeneration with acid of a similar pH to hydrofluoric acid being 2.9 to 3.01, and some of the worst acid rains that have been recorded were a pH below 3 making it a way to get around the regeneration. If calamity empowered acid rain got inside 096 bones, perhaps via durability negating rain we’ll touch on soon, it would make 096 fall apart.


Can a calamity force 096 to damage himself? Yes. If all else falls, 096 has the strength to damage himself. Wonder of U can enhance 096’s own attack with calamity energy to potentially cause 096 to take himself out in one attack. As unlikely as this sounds, Wonder of U can manipulate logic and fate, making even the most absurd scenarios possible. Wonder of U could cause 096 to step on his own foot, trip and knee himself in the face, or even somehow just cause him to punch himself in the face, and that “blunder” could end the fight right there. Calamity can use 096’s travel speed against itself by causing a significant damage calamity scenario where 096 trips on a rock and tumbles at high speed losing all its limbs to run, temporarily immobilizing 096 or the scenario being fatal using 096’s own force to repeatedly smash its head against the ground over and over again while tumbling, ripping 096’s head off from its own force. What would take hours would only take mere moments to kill 096 via calamity energy durability negation. There’s also calamity making 096 cave its own skull in via rapidly clawing at its own face. Keep in mind, this scenario is based off similar things calamities have done before and what calamities 096 has inflicted upon itself.


Can a calamity negate the durability of 096? To answer the most important question here, yes. Whether you interpret Calamity as negating durability or scaling to the top tiers of jojo AP, either way it is an attack that 096 does not resist. Despite being incredibly durable, Calamity is an ability that would warp the universe so that any collision would become a fatal blow. Similar to rain drops piercing right through Josuke, any wall 096 busts through or weather he travels through would become a lethal calamity.


Why is this durability negation reliable? Couldn’t 096 tank a couple non lethal calamities and kill Tooru? Not really. We’ve seen many examples of calamities that would significantly injure 096, and some of them would immediately kill 096. Even if calamity treated 096 like a human or a rock human, the calamities would still be deadly. Even less lethal calamities would become deadly once they happen enough times. 096 has a skeleton like the rest of us, broken bones are broken bones. This isn’t accounting for the fact that Calamity adheres to the world’s chain of logic, and would be clued into how to optimize a kill against 096. Especially since 096 isn’t gonna be hit by minor calamities. He saw Tooru’s face when Tooru looked at his face, so 096 is fated to die instead of just being injured, and 096 would be constantly pursuing Tooru, so the calamities would be more constant and consistent than anything we see in the series, and we’ve seen multiple calamities happen in seconds or less, and multiple calamities can happen at once to one pursuer. Calamities are random in the series, but always have the same effect. They either prevent someone from getting close to Tooru, or they kill the pursuer. 


What if Calamity doesn’t immediately kill 096? Even if 096 doesn’t immediately die from the calamities, he’s definitely getting slowed down. We’ve seen 096 be slowed down by anti material rifles and even by tripping. He can easily break 096’s legs, and that’s going to immediately pause 096’s chase. 


“Is Calamity consistent enough to reliably land a kill immediately on an entity (096) whose physiology is anomalous? Is calamity reliable?”

Yes. There’s six instances of calamity killing immediately in the manga to support reliably being able to land a kill immediately on an entity whose physiology is anomalous, and there’s easily 4 types of calamities that one shot (or would) humans and rock humans that would one shot 096 via similar physiology (Like having a skull, arms, legs, etc). Even if Calamity's adherence to the world's chain of logic wouldn't clue it in to how to optimize a kill against an unknown monster's biology, calamity would just treat 096 like humans and rock humans. And with how calamity optimally kills everyone else, the 4 examples we see of calamities that would definitely kill 096 would absolutely occur. While 096 has anomalous biology, it still has some if not most of its biology similar to humans, like a skeleton. Plus since 096 has seen Tooru’s face via its Clairvoyance, 096 is fated to die via durability negation either immediately or very shortly after. All in all, Calamities are random in the various ways in which they will land and don't have to kill 096 from the start (Even though it’s most likely), but 096’s physiology being anomalous won’t save him. We see multiple examples of Calamities being deadly out the gate. Ignoring those instances, less lethal Calamities can quickly become deadly or fatal once they collide with the victim around 3 times. Which will arrive quickly, because since 096 is constantly pursuing, he’s gonna get pelted with multiple calamities at the same time and back to back with likely less than a second between each calamity.


“Why wouldn’t 096 outrun the rain calamity?”

We saw this question enough that we wanted to address it. This misunderstands the fated unavoidable nature of calamity. When Josuke & Rai first started pursuing WoU at the hospital, the rain calamity was explicitly set up ahead of time since the hospital pursuit, and Josuke & Rai were intercepted by the rain calamity that was already in motion. There’s also the fact that other Calamities could also immobilize 096, so 096 would get hit with the rain drops since 096 getting hit with that calamity is fated to happen. Calamity would force 096 into a scenario where it cannot avoid that calamity regardless of 096’s speed. This even includes other elemental calamities like typhoons, landslides, winds, that can use other objects flying around during these extreme weather conditions to completely tear 096’s whole body apart, and quickly immobilize and kill 096.The rain calamity is so devastating to 096 because it’s attacking and going through its entire body including its skull and skeleton rapidly. 096’s regeneration hasn’t been said to be remarkable in how fast it can regenerate, especially if its skeleton is directly bypassed and compromised. And even though this scenario is dependent on 096 being outside, there’s almost no way this fight stays in one building. Regardless, 096 being faster than Tooru doesn’t matter since 096 cannot harm Tooru let alone reach him because of Calamity. Tooru’d be able to lead 096 outside just fine (Even then this is accounting for an indoor sprinkler system that would accomplish the same effect as the rain calamity). Acid rain is entirely possible here too; that'd also one shot 096 as the SCP foundation was able to kill 096 by using hydrofluoric acid to destroy his bone marrow, seemingly permanently preventing him from coming back to life. Calamity induced acid rain would have a similar pH to the acid that killed 096, hydrofluoric acid being 2.9 to 3.01, and some of the worst acid rains that have been recorded were a pH below 3 making it a way to get around the regeneration.

In a close quarters scenario 096 wouldn't be able to cut off Tooru from exiting an indoors arena to lead it outside because calamity would immobilize 096, or 096 simply would miss all its attacks on Tooru via calamity and be redirected. This also touches on the point of Calamities “travel speed” when that’s an irrelevant factor as calamity comes in many different forms. A calamity can be immobile and 096 is fated to run into it because it's literally in its way, and calamity can hit 096 faster than 096 can travel since calamity is capable of intercepting lightspeed Part 8 characters and other characters with far faster speed in previous parts ranging from MFTL+ to Immeasurable. In short, Calamity is "Every form of harmful force" & "Everything in this world. All things under heaven and earth, and the connections between them. None of them will be on your (The pursuers) side" Every environment has the ability to be just as deadly as the rain was with the power of calamity. 


“Isn’t it a detriment that calamity is heavily dependent on the environment?”

No. It's weird that the environment is brought up as a point against Calamities being effective given that it’s essentially Murphy's Law brought to life that anything that can go wrong, will go wrong and can make certain impossible things happen such as the rain drops and the durability negation attacks that it has, and as mentioned before anything can become a Calamity so the environment wouldn’t be a factor, changing the environment doesn’t really stop a Calamity or most calamities at worst from happening, making this point moot. Calamity is capable of just materializing calamitous situations out of nowhere that was not currently present, and didn’t have any explained pre-existing conditions for it to happen like maggots and a rat appearing out of nowhere in food once. 


“Can 096 negate calamity’s effect due to him being illogical?”


No. It’s a fun idea, we’re into it, but there’s no evidence to imply 096 works like that. 096 resisted a time stop, but that doesn’t mean he can resist any reality warping effect. It’s called out twice as a time stop resistance, not as 096 having anti reality warping capabilities. Also, Soft and Wet Go Beyond can reach Wonder of U primarily because it doesn’t exist, while Calamity affects everything that does exist. Go Beyond being “Illogical” is specifically because it doesn’t exist. 096 exists, which means he’s subject to Calamity. It’s essentially an association fallacy where just because they might be similar in some aspects like both having illogical qualities doesn’t inherently make them the same thing.


This especially doesn’t hold up because none of the things that make 096 “Illogical” are illogical in jojo. Moving in a time stop is logical in jojo. Interacting with non corporeal things is logical in jojo. Even accelerating the sun, along with the rest of the universe, is logical in jojo. And time abilities in JoJo go beyond and slightly above the law of physics. Keep in mind that the illogical pursuit argument only grants 096 the ability to potentially hit and kill Tooru if it gets close enough rather than full immunity to calamity, and this wincon wouldn’t really change anything of the fight because even without the illogical argument, it’s a fact if 096 hits Tooru, he’s dead. But calamity is far more likely to redirect, immobilize, and kill 096 before it even gets to that point. Even using other characters like Kaato doesn’t help since 096 doesn’t have the mental capacity to even try any loopholes around calamity since the only thing on its mind is calcing the best route to Tooru and killing him. These illogical 096 arguments rely alot on could than would. And haven’t demonstrated that 096 potentially being illogical would reach into the Uni+ to Multi+ Hax Range that is calamity.


But lets just say if this theory fully works out and 096 wouldn’t get caught in the flow of calamity, Tooru or Wonder of U would just actively send a calamity at 096 via rock insects or 096 running over whatever they’ve both touched since Tooru & Wonder of U’s reactions are faster than 096’s travel speed, and Tooru & Wonder of U always can see 096 via clairvoyance.


“What if Tooru was close enough to the fight between 096 and the Calamities that he was caught in the crossfire? His durability is way lower than 096’s, and would probably die first.”


We believe this is 096’s one win condition. The issue is Tooru is just gonna dip. He’s either close enough to just see 096 running at him, or his clairvoyance will let him know 096 is getting close.  Tooru is an extremely cautious and environmentally aware character, all about safety first. Tooru knows how Calamities work, and he isn’t gonna risk himself or the new locacaca being caught in the crossfire. This is where Tooru’s most important tool comes into his play. His van. He’s outta there! And because Calamity would be perpetually slowing 096 down (Especially with immobilization), and keeping him from reaching Tooru, the van would unironically outrun 096. 

The Chase

096 Win Condition(Singular):


- Staying near Tooru long enough without dying for Tooru to get hit with a calamity AoE or one that will cause AoE and kill Tooru. Which will be very difficult given Tooru in character wouldn’t just stand there if a huge calamity or natural disaster is going to kill 096 soon, and other up close calamities consistently don’t have AoE to affect Tooru, and this wincon relies on 096 getting lucky of all things in a fight where it perpetually has bad luck lol. There's nothing stopping Tooru from running away and/or getting into his van and driving away since calamity will protect him from 096’s attacks and temporarily prevent 096 from pursuing via immobilization and/or redirection.


096’s wincon is dependent on a variable that is never truly guaranteed to happen, relying on all the stars to perfectly align for 096 for one scenario while ignoring all the factors around calamity, Tooru, and WoU that’ll prevent it from happening more often than not. 096’s wincon is not reliable.


Tooru & Wonder of U’s Win Conditions(Plural):

-Send 096 into space forever, where 096 eventually collides a black hole, supernova, sun, etc that all have calamity energy around them to negate 096’s durability even if it could normally survive some of the things listed like the sun.


-Destroy 096’s bone marrow via phasing. When WoU phases into 096, it’s phasing into 096 as the totality of Calamity Energy, the concept of calamity. Y’know, the thing that durability negates things on contact including 096? Calamity would be attacking 096’s entire body inside out which includes 096's bone marrow, stopping any regen, and would quickly kill 096 easily.


-A calamity destroying 096’s bone marrow via turning an injury into a calamity.


-Calamity making 096 damage itself.


-Calamity cleanly slices through 096 with an attack, because calamities can negate durability to tear 096 apart.


-Calamity violently fragmenting 096 with an attack like this, this, or like that, because calamities can negate durability to tear 096 apart. And 096 has died due to decapitation, it needs its skull connected to its body or not destroyed to remain living (And hasn’t shown the capabilities of being able to survive and regenerate its head being blown off).


-Every form of harmful force. This specific win condition pretty much extends to any giant calamity that would have calamity energy around it that would encompass 096’s entire body when it intercepts the anomaly (Like a huge boulder, building falling, 096 getting run over underneath a big car,etc). Durability negating the entire body of 096 at once.

(Phoenix Wright’s live reaction to Tooru & Wonder of U’s wincons against 096):


Tooru & Wonder of U

(Fan Animation by Vehgeto)
The point where those on a long journey are most likely to meet with an accident…Is just before returning home. So let us be ‘cautious’ of a calamity occurring just before returning home. Both you and I…


Advantages:

  • Their reaction speed gives them plenty of time to react to 096’s travel speed

  • Wonder of U’s teleportation is superior to 096’s super speed 

  • The Flow of Calamity makes it impossible for Tooru to be attacked

  • Can send/trick 096 into space, and Calamity can keep 096 there perpetually 

  • Calamity’s control of logic hard counters 096’s mastery of physics

  • Can destroy 096’s bone marrow 

  • Can make 096 attack itself 

  • Calamity negates 096’s durability, letting anything in the world, including walls, one shot 096

  • 096 seeing Tooru’s face and constantly pursuing means Wonder of U can unleash lethal calamities every second

  • Breaking 096’s legs immediately stops 096

  • 096 is fated to die as soon as the fight starts

  • Far more strategic 

  • Can keep track of 096 with Clairvoyance 

  • Tooru will be getting as far away from 096 as possible, resetting any progress 096 made

  • Way better drip

  • The literal embodiment of aura across all of JoJo

Disadvantages:

  • Tooru and Wonder of U are physically weaker

  • Rock Insects would do nothing

  • The Locacaca Fruit’s transmutation would do nothing

  • Wonder of U’s calamities could potentially kill Tooru

  • If 096 makes the earth sink into the sun, Tooru is dying 

  • Jobbed to bubbles

    • Let me repeat that. He lost to bubbles.


Conclusion

This was a crazy fight, similar to Joker vs Giorno in a way. But this time the other opponent against an extremely busted jojo character and stand does not have the means to overcome calamity nor logic.

Tooru is potentially unlucky enough to be caught in the crossfire long enough for his own stand to catch him in a calamity AoE, but that win condition is practically never gonna happen with how Calamity would most likely kill 096 before it could reach Tooru or before a huge calamity AoE would appear that could harm Tooru, and that’s assuming Tooru’s just gonna be an out of character dufus and just stand there and let a huge calamity hit him and 096. Y’all get the point. Calamity completely negates 096’s enormous gap in power and travel speed, relative or higher reactions. Being extremely skeptical towards calamities and asserting that they could be powered through via a possibility that has yet to be proven isn’t gonna cut it. Compared to 096’s skeleton simply being blown apart to remove the option of powering through calamities, if it has no legs or feet to stand and pursue, if has no arms to fight back, if it’s entire hands are obliterated before it can land an attack, its shoulder bone is torn to miss an attack, etc. All things calamity will most likely if not certainly happen.


This is more consistent and doesn’t rely on something unreliable or luck based like 096 somehow not dying to a calamity immediately or shortly after its pursuit of Tooru, if not immediately dying once 096 reaches Tooru. Then somehow 096 would stay close enough to Tooru long enough for AoE to kill Tooru that wouldn’t just run away or get in his van to drive away to somewhere safe while Calamity halts, immobilizes, and redirects 096 in the process since 096 can’t harm Tooru and is constantly being prevented from reaching him. In order for 096 to win, you’d have to look at Tooru & WoU from a hyper skeptic lens, and if that lens is applied to 096 as well, arguments for 096 winning just look a lot more unconvincing. While Tooru & WoU have multiple straight forward wincons, and these wincons cover wherever distance 096 starts to pursue Tooru from. Which is made even better if 096 starts far away cause Logic Manipulation in combination with multiple methods of immobilization makes 096 take far longer to reach Tooru than it regularly would, giving more time for a calamity to kill 096. 


The only other arguments that could be made for 096 getting so close to Tooru relies on taking The Wonder of You Arc in JoJolion out of context and not explaining and showing why they got so close through VERY unconventional means that 096 wouldn’t have the mental capacity to recognize and exploit. Finally, 096’s last saving grace to bypass Calamities logic via being illogical is purely theoretical, and not something that has enough substance to be seriously considered. Even if it were, it relies on 096 even getting close to Tooru in the first place without dying. Which the chances of 096 actually being able to close the distance and land an attack on Tooru before a calamity would intercept 096 and either kill or move it out of the way, or immobilize it, then kill it while Tooru gains distance away from 096 are so low that 096 actually killing Tooru in this scenario relies on luck and a victory scenario that’d happen 1 in a million since Calamity literally makes the odds completely not in 096’s favor at all. 096 thoroughly loses, and maybe that's for the best, because this anomaly deserves a peaceful rest from its painful existence of hating itself, being constantly termination attempted & tortured by the SCP Foundation, and worst of all if anyone sees its face.

The winner is Tooru & Wonder of U, and if anyone disagrees we wouldn’t recommend pursuing the matter any further…T̷̙̔h̸̰̰̎͂å̷̡͙̐n̴̡͝͝ ̴̢͕̎y̴̖͂o̸͕̞̎ụ̷̊ ̶̙͔͗ȧ̶̙̟l̸͙̈́r̸̪̣̋e̸̳͗̒ă̵̫̯d̷̩͝ỹ̴͎̮ ̴̬̊ȟ̶̘̖á̸͚͖̈v̸̪̄̕e̶̛̟ ̴̘̓O̶̳͌_̴͎̎͘O̸̭̽.̷̩͋̓ͅ


Team SCP-096

Stats

When it comes to physical stats, this fight is incredibly simple despite the odd low and high ends being brought up for both JoJo and SCP. Physically speaking for their power and durability, the highest that Tooru and Wonder of U themselves would scale to are the Sheer Heart Attack earthquakes, which gets them to 118.935 Tons of TNT when divided properly. Calamity itself is an odd story, however. The highest level of actual physical force it has done is the storm creation over Morioh, getting them to 42.95 Megatons of TNT. And, if they scale above or are relative to the corpse, they could potentially reach 18.11 Teratons of TNT with the pulling of the Atlantic Ocean inland. For the most part, a majority of the people working on this blog found cross-part scaling to be unreliable or invalid, since there are too many holes in the arguments.  That being said, older, larger feats were used as precedent mostly for how far a Stand Ability’s range could reach. In the interviews for the manga, never really discussed linking the parts, and Alternate Diego’s The World being the same as Dio’s The World is only truly physically familiar in its appearance and ability. Without comparable feats to demonstrate the FTL or Kiloton levels of damage and beyond, it’s a bit difficult to grant it Part 3 stats.


For one, Eyes of Heaven is self-contradictory, since Funny Valentine explains in his plan against World Over Heaven that direct, alternate universe versions of the same character would mutually annihilate each other. Yet, the Cross-Part Counterparts never end up inciting this pull, and the Stands fighting on par tends to fly in the face of the numerous comments on Star Platinum’s power, such as Giorno and Bruno mentioning its strength and speed exceed them. Funny Valentine himself even commented on how impressive Star Platinum surpassing light speed even is and how the full Holy Corpse pales in comparison to Over Heaven Dio. Araki’s statements about Part 8 being wholly not linked to Part 4 in terms of time and space and about how the Josukes would never meet in canon contradict Eyes of Heaven outright as well. Official Stand Stats sometimes contradict each other as well, such as how some ratings can refer to aspects of an ability or how the canonically disconnected link between the earlier parts and the intended “reboot” parts makes it difficult to justify comparing them using older standards on a one-to-one basis. Additionally, the lack of clarity regarding the amount of equal effort in the Eyes of Heaven tag team fights in Story Mode, especially with Jolyne joining an amped Josuke in the fight against Ascended Dio, makes the Cross-Part arguments mostly inapplicable.


In terms of speed, Part 7 scaling would get Tooru and Wonder of U, physically, to around Mach 10 at most from most of the characters being capable of bullet timing, using Dino Diego’s speed as the highest it could go. Part 8, however, does have Paisley Park’s electronic signal and wire traveling as an argument to put it at relativistic speeds at 90% the speed of light. Calamity itself doesn’t actually speed up any of the collisions it sends towards its target, but it does activate immediately upon intent to pursue. The one argument for Calamity having a speed it can attain comes from All-Star Battle R, a game with no canonical arguments, where Wonder of U’s special attack causes the falling airplane door calamity to catch on fire during its descent, reaching about Mach 5 speeds at minimum.


In regards to SCP stats, however, 096 tends to scale to things that outclass every possible strength-based or durability-based end that JoJo could possibly reach. On its own, it’s worth noting that SCP-096 physically scales to its own durability through it being able to smash and damage its own skeleton until it’s irreparable. This means it can withstand and dish out over 11,000 metric tons of force from being unfazed by the depths of the Tonga Trench. It can potentially even outmuscle the payloads of the Foundation’s missiles and on-site nuclear bombs at around 350 Kilotons of TNT and 5 Megatons of TNT, since the only supporting evidence for it dying to them come from an unverified book produced by SCP-314 and a comedy tale. In terms of scaling across the cast of “grounded” SCPs, this would allow 096 to match the strength of the potential FOBS made by SCP-2617 that theoretically reach payloads of 3.5 Megatons of TNT. Even further beyond this, scaling to Base SCP-682 with zero or minimal adaptations through their 27 hour fight would allow 096 to potentially withstand its force of 9.3 Teratons of TNT. This already gets higher than the Foundation being able to set off the Yellowstone supervolcano, an eruption with an explosive force of 875 Gigatons of TNT that they’ve managed to trigger on two separate occasions. All of these feats and avenues for scaling, however skeptical someone could be that the Foundation would ever actually activate a supervolcano to kill one monster, are immediately dwarfed by the sheer direct might of SCP-096 moving the sun, a solar mass so ridiculously large that it, by the intent of the narrative effectively panicking the Foundation and conceding that the Earth is doomed, would outclass most of the aforementioned feats.


Now, it is unclear exactly what end this power would land given the lack of parameters or methods, but SCP-096’s downscaling from SCP-1233, the beloved Moon Champion, helps to back up a higher end interpretation. Moon Champion was able to push against a fireball the size of a small star with all of his might and toss it back at a dragon with ease, and he could punch apart a massive meteor egg with one strike at 174.57 Exatons of TNT. Considering 096 was fully restrained by him and didn’t seem to deal any meaningful damage, we can at least use this downscaling to gauge that 096 more than likely outmuscles anything that’s been physically done in JoJo, especially against the Multi-City Block durability of Tooru. With this strength, getting its hands on the Stand User would unquestionably obliterate him in one strike.


In terms of speed, Tooru is similarly eclipsed, especially since SCP-096 is a noted speedster character in the more grounded realms of SCP. SCP-096’s direct, highest travel speed ends up at around Mach 87.46, and similar ends via SCP-173 moving at Mach 97.2 to Mach 233.2, SCP-1233’s jetpack hitting Mach 32.8, and SCP-682 flying from the sun to Earth at Mach 236.5 back up this high speed. While his perceptions in regards to his face being viewed can reach Lightspeed through its ability to detect viewings before the brain even registers it, reactions during combat compare to SCP-682 both through their fight and from outpacing its regeneration. On its own, SCP-682 is implied to have dodged a particle cannon moving at a “not inconsiderable fraction of the speed of light”, and its movements and attacks have been compared to a bolt of lightning and the flash of a camera. The Lizard’s implied, uncontrolled regeneration has kicked in much much earlier than 27 hours before, activating either after minutes or half a day. This tissue regeneration has been noted to be quick, and could adapt to match and barely surpass the speed of its attacker in a 1-on-1, reaching Lightspeed and even some level of FTL speeds. For 096 to outpace that with its own attacks for over a day straight until 85% of 682’s body mass was gone, it’d need to have surpassed it to some significant degree. What this would mean for the fight is that it would be more than capable of closing the gap with Tooru almost immediately, especially with the lack of travel speed feats he’s shown. At most, Wonder of U himself would maybe be able to keep up to a degree with its teleportation, but 096 has the arguments to surpass even Paisley Park scaling.


Now, it’s a bit odd to discuss here, but it’s relevant to bring up where the Shy Guy’s “starting line” is. During its pursuits, 096 being damaged induces only “minimal” and “insignificant” changes to its speed, and it ramps up its sprinting speed over time if the distance between it and its target is extremely far away. Placing the highest handicap on 096 as possible and keeping it on the complete other side of the world would be a little unfair, but using a direct path across the equator at 40,075 km would still net its arrival in 22 minutes with its direct travel speed or around 8 minutes with its scaling to 173 and 682’s higher travel speeds. For reference, should they start about 1 kilometer away from each other, SCP-096 would meet Tooru in 33 milliseconds with only its own speed. How about 100 kilometers away? 096 would reach him in 3 seconds flat. Ultimately, the distance can vary, so we’ll try to consider who wins more often than not in different scenarios, but, undoubtedly, SCP-096 takes the physical stat trinity.

Arsenal & Abilities

When it comes to actual abilities and the chase itself, the real meat of the debate comes up. With SCP-096 resisting or ignoring the poison, blood sucking, and weight of the Rock Insects with its resistances, physiology, and sheer lifting strength, they’re mostly rendered moot. The transmutation of the Locacaca Fruit requires both a closer distance and 096 can power through it for a while before it succumbs with its resistance against the When Day Breaks sunlight. The Shy Guy isn’t going to be damaged meaningfully from cane strikes thanks to the power gap, and using the van to drive away wouldn’t mean anything against its greater speed. But, everyone knows this fight is going to come down to if Calamity can kill 096 before it reaches Tooru and whether 096 can reach Tooru at all.


To start, there are numerous Calamities that 096 could simply shrug off. The power nullification that caused Josuke to lose control of his own bubbles wouldn’t necessarily apply to 096, since it lacks any weaponized ability that could be affected the same way. Similarly, Calamity would not know to attempt to target its regenerative bone marrow since 096’s physiology is explicitly anomalous, which is not something that force would know how to optimize against or even take into account as a factor. In fact, the Shy Guy’s anomalous physiology typically helps it tank a good variety of Calamities, such as powering through and ignoring severe pain for hours or days on end, as shown in its 27 hour long, brutal fight with 682 and its time bathing in the sun. Similarly, anything involving fire, heat, or acid in general will be resisted thanks to SCP-096’s encounters with similar factors showcasing that they’re not reliable methods to kill it. Manipulating its wounds wouldn’t affect a creature who can fight without organs or blood unless one of its bones is specifically fractured or damaged already. Even then, injuries such as breaking its neck didn't kill 096 outright, since SCP-173’s severance of its vertebrae didn’t stop the Shy Guy from rampaging and flailing during its termination attempt. Should Calamity somehow try to suffocate SCP-096, it wouldn’t be affected since it lacks the need to breathe, which was displayed during its time in space and underwater with zero issues.


Specifically targeting the Shy Guy with poison or disease, similarly, won’t do much to stop it since it walks off nerve agents and, again, doesn’t need its organs to keep chasing you. Applying kinetic force, since not every Calamity has durability negating effects nor is even guaranteed to use its full power, wouldn’t even put a dent in it due to the physical stat gap as well. Also, methods like the leaves cutting off fingers to deter pursuit or using potentially winds won’t do much against 096, especially since it outspeeds any form of wind that has existed so far on Earth. There’s also the argument that Wonder of U could take the aggro off of Tooru by seeing its face, but SCP-096 specifically tunnel visions on its current target and goes after the rest of them after he’s killed them, hence the mass chain reaction threat and Incident 096-1-A story. Wonder of U’s phasing, when done to Norisuke, can end up harming bodies from the inside and bleed them out, but the Stand would specifically need to know to target Shy Guy’s bone marrow and negate it with acid, which is information he just doesn’t have. Similarly, Wonder of U attempting a guided Calamity with its cane or anything nearby would tend to rely on whatever is available and whether it could land a decisive enough hit before it reaches Tooru, which could certainly be possible. Although, the further away a Stand is from its user, the weaker it’ll end up being, and a Stand draws out its full power from yapping about its ability to make it a fair fight, something the rage state of 096 might not necessarily be registering if that’s a requirement of that rule.


Now, another argument that’s been used is that Calamity could simply send SCP-096 into deep space. However, there are issues with this. This would be heavily dependent on what environment the entity is currently present in. It’s not as if every location on Earth has some volcano or extra-strong explosive underneath the ground, since Calamity can’t just materialize one that’s not currently present. To assume a method to launch 096 into deep space would be randomly in its path would be skewing the chase in Tooru’s favor. But, even then, thanks to the lifespan of Rock Humans, the fight could still continue if the Shy Guy uses its mental mastery and calculations of physics and aerodynamics to adjust its body in the moment of the launch. This could launch it in a parabolic arc that would, eventually, be able to make it back to Earth. Any incoming asteroids or space debris brought because of Calamity would only serve to provide leverage to rocket itself back, and the claim that Wonder of U’s logic manipulation could affect the math itself is unsubstantiated in the events of the manga. Additionally, sending 096 into a black hole could be circumvented by the parabolic arc it could send itself on adjusting its predetermined trajectory towards the target in the moment it’s launched before it reaches hundreds upon hundreds of lightyears away.


Of course, the main issue is that Calamity hasn’t ever physically launched someone into space before as well, the closest to something like this is redirecting Lucy by being implied to World War 2. Plus, very little exists naturally on Earth that can launch something off the planet with sheer force beyond an actual space rocket, especially with the toughness of 096’s body naturally. Additionally, given that it cannot speed up objects used as collisions for Calamity, the empty vacuum of space and the fact that most asteroids and whatnot are vastly scattered across the cosmos makes it unlikely that anything nearby would be coincidentally available to strike it when it ordinarily shouldn’t be. Or, SCP-096 intentionally steers itself into the sun and pulls the same trick of bringing the sun to the Earth, which would mostly be really funny even if it’s a questionable win condition. Ultimately, win conditions for Calamity come across as much more concrete if it’s a tactic that’s been weaponized and demonstrated within the narrative itself, especially with a small group of people having consistently been putting both Tooru and Wonder of U at risk and in danger without being jettisoned out of orbit.


However, the main discussion is whether or not Calamity will be able to land a deadly enough hit or effect on SCP-096 that it couldn’t just power through with its regeneration, survivability, and absurd stamina. Attacks don’t really slow it down to any significant degree while running, so a barrage of absurdly, consistently deadly Calamities would be necessary. But, how often does this really happen? Tooru has stated that anyone that chooses to pursue him is fated to die at the hands of a Calamity, and Wonder of U has stated that nobody will ever attack him so long as they’re in the Flow of Calamity. Taking this literally, however, the main cast pursuing Tooru did not lead to their deaths, and Wonder of U could simply be speaking from a point of view that nothing has ever actually managed to reach him. Of course, it is true that Calamity manipulates fate, luck, logic, and so forth the instant that a pursuant has intent to go after either of the duo. SCP-096, however, has the advantage of its own speed and how it clashes with Calamity. Typically, these effects occur one at a time in sequence, as per the admittance of an “order” to them, and whatever attacks they will end up being, as admitted by Tooru and Wonder of U, is entirely unknown. What this provides is an irrational variable, meaning that it’s never truly guaranteed that the first few Calamities are going to be optimized deadly ones, especially with the official description of Wonder of U’s ability stating that it gets deadlier the more an enemy pursues them.


So, let’s discuss what exactly could be deadly to SCP-096. Assuming these are durability negating Calamities that will be hitting it, since anything else would be ineffective, the best shots Tooru has is hoping that the first few Calamities launch something into its skull and shatters it, dismembers its legs or bisecting it specifically to actually slow it down and combo other calamities into it, and forcing it to harm itself to a degree that ends up dying. Now, while SCP-096 has resisted possession and mind manipulation from an absurdly powerful reality bender in the form of SCP-035, the argument tends to be that what Calamity does is a form of fate manipulation, so let’s run under that logic for now. On top of that, while SCP-096 can normally outspeed and zoom past any falling rain or storm clouds before the raindrops hit its body or the ground, the other argument is that Calamity would end up setting up a rainstorm further ahead of the Shy Guy so that it rushes through an already existing downpour. However, this relies on the chase taking place at such a distance that it would be able to manifest in time or that the storm would be set up and in a downpour before the chase even begins, effectively starting with a form of prep time before Tooru even sees its face and sets it off. Typically, projectiles like this don’t match 096’s top speeds even if they end up homing in on it, thus relying on a specific set of circumstances and rain even being the Calamity at all. Shy Guy would also need to be out in the open outside, entirely exposed to the rain and not shielded by trees, the indoors, or swimming through water in the first place. There’s also the argument that acid rain could negate its bone marrow-centered regeneration, which would require the correct pH levels to match hydrochloric acid and Calamity even knowing to target that anomalous weakness and vulnerability at all.



Additionally, 096’s body is such that the only injuries that would matter would involve any irreparable damage to its skeleton. Speaking of which, let’s just get it out of the way that its skeleton isn’t literally invulnerable, since SCP-173 needed hours of vertebrae-breaking attempts and 096 itself could break it with several applications of force, it’s just really really really tough to break. Given its origins typically involve it being human at first and its anomalous physiology being just different enough, Calamity would have no way of knowing, strategizing, or optimizing against an anomalous creature’s body. This would mean that the force would approach the creature as if it were any regular human when it is anything but, and its own Calamities are heavily dependent on the environment around itself. There’s no guarantee the fight doesn’t start indoors or close enough to where the rain won’t be an issue since 096 won’t be mired in the flow of calamities until it starts chasing. Because of its somewhat random nature, its delivery of a fight-winning, deadly Calamity is something that is entirely reliant on the irrational whims of the law that Tooru and Wonder of U heavily rely on without even knowing what will happen. Should a handful of Calamities start up that takes too long to reach 096 or simply doesn’t meaningfully affect it, it might already be too late for Tooru. This is evident in infamous Calamities like the airplane door breaking off in the sky and launching on a homing trajectory towards Yasuho, giving Josuke plenty of time to strategize and develop Go Beyond bubbles to circumvent the incoming disaster by throwing it off course with a strike to the user. In terms of probability, there aren’t enough reliable ways to kill 096 right away before it’s able to close the gap and land one deadly strike that will end the battle immediately. There are simply such an absurd amount of variables that Calamity cannot be guaranteed to choose the most optimal and swift attack or fatal blow against 096 before it reaches Tooru, especially when its speed will limit how many will feasibly hit its body in time.


However, there is still the claim that both Tooru and Wonder of U are effectively untouchable because anything that’s bound to the logic of the world will never reach them. All they need to do now is bleach their hair and get glowing blue contact lenses. Putting aside whether this claim is demonstrably true and someone couldn’t just power through enough Calamities to kill them, there are aspects of SCP-096 that could provide an argument as to whether they could accomplish this. Anomalies and being anomalous in SCP are described as “anything that cannot be explained by current scientific knowledge, behaving in a manner contrary to otherwise universal laws and principles”. This doesn’t necessarily mean all SCPs can ignore law manipulation or anything, but it does provide a baseline argument that the anomalous effects that get them contained in the first place typically already run contrary to how reality should normally work. What this would mean is that 096 would need an anomalous effect in relation to its aggression in order to provide some argument past this “logical” defense. While pushing the sun, as in somehow moving an enormous ball of plasma with itself as it returns to Earth with no leverage, is described as being something the narrator of that tale can’t explain with math or science, this isn’t necessarily enough. Although, this could be used to argue that 096 could develop certain abilities or break what makes sense for its capabilities to pursue its target, breaking any previous precedent that was known or set for it. In fact, while its status as an anomaly in the first place could serve as a small argument that it could surpass the world’s logic just by its very nature, there needs to be more to substantiate this idea.


During the events of the tale where SCP-096 is shown to surpass time stops, it’s important to note that it managed to detect its face being seen and power through the time stop of a reality bender that SCP scientists couldn’t explain with logical theory, given photons shouldn’t have been moving then either. While it’d normally be easy to write this off as a simple immunity to time stops via breaking the rule of time, reality bending in SCP requires the alteration of Hume Levels, or the measure of reality in the manipulated area of effect. By knowingly doing so, a reality bender is able to achieve a versatile amount of effects that can only be counteracted by technology like Scranton Reality Anchors that suppress those effects. Reality benders can manipulate baseline physical and universal laws, spacetime, causality, matter, concepts, and even logic itself, which are effects that Scranton Reality Anchors can suppress and protect against themselves. Effectively, if the way that SCP-096 could anomalously attack by ignoring the changes the reality bender made to Hume Levels is because no method can stop its progress, then the pursuit itself could be anomalous. This is mostly because reality bending in SCP is a wide umbrella, so what can come off as extrapolation from simply ignoring a time stop actually has wider implications that are somewhat difficult to define. Should this be true, SCP-096’s apparent ability to supersede changes in Hume Levels, which is described to be low for curses that cause bad luck, could be enough to either surpass or decouple from this “logical” defense that Tooru and Wonder of U have to land one decisive hit. 


Either way, this is all assuming that the duo is being literal when they say that nothing can reach them unless something, like Soft & Wet Go Beyond, is no longer bound by the chain of logic in the world. While the argument sometimes comes down to simply existing in the world means that you’re locked to this chain, anomalous effects in SCP already don’t adhere to universal laws that you or I are bound by, so an anomalous pursuit could be enough to surpass this theoretical impassable boundary. This then arrives at some verse equalization weirdness, since time stops and such in JoJo don’t break reality necessarily in their universe. But, this interpretation only really needs to provide 096 a single window and moment where he can land a killing blow on Tooru, which is possible if someone gets close enough. This was shown when Kaato Higashikata managed to actually kill Tooru with the equivalent exchange of a fruit to heal Tsurugi at the last possible second before a Calamity posthumously dealt a fatal blow as soon as he died. While she didn’t have the intent to attack until that final, precise moment, this reveals that characters that are quick enough in their intent can potentially land a harmful effect on Tooru before suffering the consequences afterwards even if they cannot surpass logic as a whole.


Could it attack the Wonder of U Stand though? Maybe. The sun is its best argument for interacting with non-physical beings as the “phasing” is probably flowery wording and the Old Man likely allowed 096 to tackle him. It’s not really all too likely though, and at best it’d just take out a nuisance if it could. The win condition here is reaching and killing Tooru though, so that should be kept in mind.

Tertiary Factors

In terms of intelligence, Tooru and Wonder of U have the typical JoJo high battle IQ that most would come to expect from them, alongside their decades upon decades of time manipulating from the shadows. Given that Calamity itself could work around any strategies Josuke and co. could come up with until the end, and its ability punishes you for even thinking about fighting its users at all, it’s incredibly tough to plan against. SCP-096 has been depicted as sapient more often than not nowadays, but it does go into a tunnel visioned rage state when its face is viewed. The original article, however, does deem the Shy Guy as not sapient, which opens up a possible argument about a lack of intent and more of a fulfillment of function, although that gets murky in how this version of 096 could possibly interact with Calamity. While the Shy Guy shouldn’t be underestimated, the Calamity duo definitely has the edge in intelligence.


However, its ability to match SCP-682 in a fight means it can handle characters with over a century of experience, and its mastery over physics and aerodynamics is not to be underestimated. Meanwhile, Tooru and Wonder of U don’t really fight much beyond tossing out the occasional Rock Insect or Locacaca Fruit, since they’re normally completely confident in Calamity’s ability to protect them, which could potentially leave them vulnerable to an attack they won’t expect. On the flipside, SCP-096 also tends to not really dodge any attacks during its chase because of its tunnel vision, normally ignoring any attack made against it and powering through it until it reaches its target as its regeneration handles the cleanup. They both share similar tendencies that could potentially be exploited with the right approach here, and both outwardly can be underestimated for being either feeble or mindless respectively.


SCP-096

(Fan Made Short Film by kenny241100)

He ran as fast as he could away from the site to make sure that he would not harm the child. He only stopped when his legs were entirely melted. He could not see the site anymore, but he could now look upon the sea. He laid on his back and looked one last time at the sun, placed just above the ocean. He looked on as his eyes melted. He gave a long, powerful scream that could be heard from a mile away- a scream so powerful it dragged the dust off the ground, carrying it far into the distance. A scream of sadness mixed with anger. Then, the scream stopped, leaving the silence behind. A dead silence.

Advantages:

  • Handidly takes the stat trinity

  • Will only need to hit Tooru once to win

  • Rock Insect’s poison, blood-sucking and increasing weight will have no effect on 096’s physiology

  • Will shrug off the Locacaca Fruit’s transmutation for a really, really long time

  • Most Calamities that aren’t durability negation (I.e. power nullification, any elemental based calamities like fire and acid etc) will be meaningless against its superior stats and regenerative properties.

  • Successful calamities are still unlikely to slow 096’s travel speed down

  • The possibility of calamity sending 096 into space is both unlikely and irrelevant as 096’s mastery of physics will allow it to return in no time.

  • 096’s speed advantage can let it overcome the set sequence of Calamites dictated by The Flow of Calamity

  • Calamity wouldn’t be able to understand the anomalous traits of 096’s body meaning it would be unlikely to use the specific calamities it needs to protect Tooru in time. Further made worse by the random nature of calamity admitted by Tooru himself.

  • Can possibly ignore logic manipulation entirely via arguments of suppressing Hume Levels caused by powerful SCP reality warpers

  • Could possibly circumvent calamity as a whole by being an anomalous entity in the SCP universe

  • The closer SCP-096 starts to Tooru’s location, the easier it is to catch him 

  • Fodderized Homelander and Omni-Man

  • Funniest office prank to pull on your coworkers

Disadvantages:

  • Has no means of harming WOU or the concept of Calamity itself

  • Less intelligent when it comes to battle and strategy

  • Tunnel vision can be easily used against him

  • Doesn’t tend to dodge attacks which can be fatal against a power like calamity

  • Could potentially be comboed by calamities causing the loss of limbs and general bisection, leaving it in a state to be killed

  • The further SCP-096 starts to Tooru’s location, the harder it is to catch him

  • Fodderized by Superman

  • Forever in service to content farms and power scalers


Conclusion

This is probably one of the most absurd matchups to ever be discussed in such a serious way. In the chase against “what must not be pursued” and the “ultimate pursuer”, this match certainly has a lot of esoteric concepts going on that make it difficult to call a winner. While Calamity is certainly capable of landing decisive blows with specific durability negating attacks and terrible events in certain versions of this fight that could play out, it’s never really guaranteed. With such an enormous gap in power and travel speed, plus likely relative or higher reactions, it’s a real possibility that some Calamities could be powered through with its overwhelming survivability, regeneration, and unimpeded speed in order to land one single hit before an in-progress Calamity could take it out permanently.


This is more consistent and doesn’t rely on something potentially unreliable or more random like Calamity landing that one perfectly optimized attack that’d take 096 out. The fight would need to handicap 096 and place him further and further away to increase the chances that it would die if it’s placed across the world from Tooru, and if a character has to hope for that, then that isn’t indicative of them winning a fight in most circumstances. With 096 able to power through, at least for enough necessary time, the petrification of the fruit, brush off any Calamities that affect anything but its skeleton, and essentially ignore anything the Rock Insects could do, it’ll be able to reach Tooru with time to spare, especially if other user’s can close a gap up to a few centimeters on their own regardless of the context because of how instant Calamity should be.


At his last line of defense, Tooru would have to rely on his belief that the chain of logic in the world is an impenetrable shield, which SCP-096 could theoretically bypass like it did to the disturbed Hume Levels of anomalous reality benders. With destabilized Humes potentially including changes to physical laws, causality, and logic itself, the combination with the Shy Guy’s faster or relative reaction speeds allow the window for it to land that one hit that it needs to put the wraps on Tooru. From the moment that he lays his eyes on that face, the fact that this fight could be up in the air at all should give both the Stand and its User pause. Just Shy of a Wonderful victory, Tooru’s encounter with this unstoppable entity ended in nothing more than Calamity. 


The winner is SCP-096.


Final Tally

Tooru & Wonder of U (7) - BrokenLimit, Dr Santee Sherm (Dan), Jobber Godot, John, Kars, TheVeganStudent, toxin, 


SCP-096 (8) - Aggravating_Floorgor, Fenic.V, Gnome Chompski, Round 1 Fight, Saulgoodmas, SpaceJellO, Supermonye, thedarkloremaster


Next Time…



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