Saturday, September 28, 2024

The Batman vs The Spectacular Spider-Man (Kids WB vs Sony): Round 1 Fight Blogs

"The legacy of heroes is the memory of a great name and the inheritance of a great example.” - Benjamin Disraeli

The Batman, Kids WB's crime fighting caped crusader of Gotham City.

The Spectacular Spider-Man, Sony's spider-powered superhero of New York City.

Batman and Spider-Man are without a doubt 2 of the most famous comic book crime fighters the world has ever known, and we've seen a LOT of different versions of them throughout the decades. From the iconic 90's cartoons to their wacky east vs west adventures, there's plenty of awesome adventures to be had in a duel between the world's finest. Today however, we're looking at their newer cartoon counterparts of the 2000's, where some of our greatest childhood memories were born. Now then, let's get into the childhood crossover you've always dreamed of!

Round 1: FIGHT!!!

Before We Start…

Both characters will be exclusively taken from their cartoons and related side media. In this vein, we'll be including just about everything that applies. Batman will be getting the 5-Season show, the DVD film, his tie-in comics, official flash games, etc, while Spider-Man gets the 2 season show, as well as his appearance in Spider-Man: Beyond the Spider-Verse. Both will also be getting access to even weirder things like toys and action figures as well, so just be ready for that. Also, HUGE thank you to Normal and TheBiteRaptor for all the calculations.


Enough of that though, let's get into it!

Background

Batman

“It doesn't matter what he thinks. It's the code you live by that matters, and you don't want to cross a line you can't uncross.”

We all know the story of “Batman.” Son of the billionaire Wayne family of Gotham City, Bruce Wayne left the theater with his parents, but good ol’ Alfred wasn’t there yet, so his dad, Thomas Wayne, made a GREAT choice to go down a mysterious alleyway called “Crime Alley” (totally nothing wrong is going to happen there, why would you think that at all, come on, nothing ba-). A mugger did the unthinkable, and shot both of Bruce’s parents in a robbery, killing them, and left poor Bruce an orphan. Raised by Alfred in their place, Bruce was left with nothing but his internal misery, and the drive to make sure no one ever suffered the way he had ever again. Through training both physically and mentally, Bruce molded himself into far more than his playboy public persona would have you believe. Soon enough, he took to the streets as a costumed vigilante, bringing his own brand of justice to Gotham City as an urban legend, The Batman.


After 3 years of fighting crime on an organized scale, the freaks started popping out of the woodwork to prove their mettle against the Batman. From psychotic clown criminal the Joker, to the Umbrella-unleasher the Penguin, to cat burgalars, mass crime bosses, and countless bounty hunters or thugs for hire. Throughout it all, Bruce constantly went through emotional turmoil that he tried to mask with the caped crusaders stoic nature, but it wasn’t that simple. He always wondered if he caused more harm than good in being Batman, or if he made a difference in the first place. Despite that, he continued his work, and became all the better. He eventually save his friend turned foe Clayface, found new partners in crime-fighting in Batgirl and Robin, worked more closely with the police thanks to Commissioner Jim Gordon, and even founded the Justice League with like-minded heroes to protect the world. Even several decades later he still operated as Batman, and formed contingency plans that held up a thousand years into the future. The simple truth of it is that Gotham needs a Batman, and it always will, but as long as Bruce Wayne can still draw breath, he always has the drive to bring out the Batman


Spider-Man

“I should drop you, take what you took from Ben Parker! …but he wouldn’t approve. With great power…comes great responsibility.”


We’re all familiar with the classic story of Peter Parker, the Spider-Man. But we’re not talking about the comics, as today we cover the cartoons, and the Spectacular Spider-Man. His story starts similarly to most versions of Peter, where his parents were killed in a plane crash, his Aunt May and Uncle Ben took him in, and he grew up best friends with Harry Osborn, but also different choices like Gwen Stacy and Eddie Brock. He was always made fun of for being intelligent, and never the talk of the town, but he always had the love and support of his surrogate parents. That is, until he went on a fateful field trip to the laboratory of one Dr. Curtis Conners, and was bitten by a genetically altered super-spider that held all the best abilities of the arachnid family. This transformation shaped Peter into a genetic mutant of sorts, and granted him all the best abilities of a Spider, which he at first decided to use for his own gain in a wrestling match against “The Wrecker” Hogan. After winning, Peter was conned out of the money he won by the Ring Producer, and selfishly allowed a criminal robbing him to escape as payback by looking the other way. That would be the biggest mistake of his life, as said robber would go on to carjack Ben waiting for him, and Peter’s uncle was killed in the crossfire. Desperate for revenge, Peter chased the Cat Burglar down and caught him, only to realize it was the very same man he let escape. If he had caught him at the Venue, Uncle Ben would still be alive, and thus the death of his surrogate father was entirely his fault. In that moment, Peter made a choice to honor the motto Ben lived by, and use his powers for the good of others, as with great power, there must also come great responsibility. So, he became the Spectacular Spider-Man, and a hero for all of New York.


Over the months, as Peter grew into an amazing hero, he grew into a better person as well. He stood up to the crime lord “the Big Man” and battled dozens of super-villains at his own expense, but also found the time to take pictures of himself as Spider-Man to help his Aunt May take care of the bills. Throughout all of this, he managed to grow out of his shell more at school, help his friends through their own troubles, and even find love in the form of Gwen. This wasn’t a perfect journey, but he did try his best, and even saved all his loved ones from the Symbiotic Venom, who had fused with Eddie to destroy Spider-Man. Even against that, and fellow masterminds like Doctor Octopus or the Green Goblin, Peter always found the strength to push on, and would continue to do so for all his career…until Spectacular got canceled because Disney bought Marvel and that threw a wrench in the film/TV licenses. However, we were recently blessed with a look Across the Spider-Verse, where our beloved Spider-Man showed up as part of a multiversal  task-force of the best Spider-Man to stop evil across all of existence. All of this just goes to show, that while he may stumble at times and he's certainly not perfect, there's nobody better for the job of protecting New York than the Spectacular Spider-Man.


Experience & Skill

Batman

As the Batman, Bruce has encountered more than his fair share of challenges over the years. The keyword would be years, as the start of the series details how he’s been doing this over about 3 years (3:15 - 3:36), is 26 (9:39) in the show, and the comics note that a few years have passed since Dick Grayson became Robin, which was in Season 4 of the show. So, in terms of his younger self, he likely has close to a decade in overall experience. In terms of martial arts mastery, Batman has easily defeated a thug with a seventh degree black belt in Hapkido, battled Yakuza ninjas (16:43), qualified for the Olympic Judo team, fought with a staff (16:43 - 18:48), flipped Bane over his shoulder (17:53 - 18:00), and taught Robin in using them as well (even going to Tibet to train under ancient masters). His Instincts even extend to catching a batarang while he was amnesiac (15:11 - 15:28), fighting while hand-cuffed (12:05 - 12:23), battling evil clones (16:57 - 18:13) of himself (0:52 - 1:48), and frequently battling dozens of opponents at once like several robots (17:49 - 18:37), or plant cops (8:20 - 8:43). This also includes sleight of hand skils, with which he has stolen small objects like phones (7:07 - 7:12), weapons (18:31 - 18:44), batteries (19:01 - 19:16), and alien gear (18:47 - 19:07).


His brain is obviously his greatest asset however, as he’s not called “the world's greatest detective” (12:47 - 12:52) for nothing. Not only has he built all of his technology by himself (13:03 - 13:34), through utilizing Wayne funds and his own intelligence, but this even goes back to when he was 10 years old, when he built a functioning super armor that held up decades later. His research extends to plants (4:24 - 4:41), several (3:47 - 4:45) chemicals (13:03 - 13:14) and chemistry work (3:36 - 4:07), the various elements of earth (4:34 - 5:04) and eventually beyond (8:42 - 9:04), real estate connections, and medical fields with him having gone to med school prior (4:12 - 4:21). Bruce’s hacking should also be praised, as he has shut off power grids and deactivated bombs all in one hack attempt. In general battle terms, he has quickly shut off a robot through tearing its wires out (7:48 - 7:55), deduced Firefly's corporate sabotage plans from a news channel and past reports on companies he attacked (12:17 - 12:58), and could tell sleeping gas was common and activated by a radio signal (7:12 - 17:17).





Spider-Man

Despite being pretty new in his journey as Spider-Man, Peter has been through far more than your average high schooler. After becoming the ol’ webhead, Peter spent his summer vacation busting bad guys, and knocking holes in one Big Man of Crime's schemes for about 4 months. Despite this relative inexperience, Peter managed to defeat the Enforcers; top-tier assassins the Big Man hired to kill him, all while battling another super villain. As time went on and he got more experienced, Peter became a much more competent hero, like when he surfed via car hood, or battled the high-tech villain Green Goblin through the city. His raw hand-to-hand prowess has enabled him to keep up with experienced fighters like Fancy Dan, or Black Cat, and even easily outmatch Kraven, a master hunter who casually outmatches every animal in the savanna with ease. This culminated in defeating the Big Man himself, Tombstone, in a one-on-one brawl, despite Tombstone having easily outmatched him months earlier. Over the course of the series overall, he went a little under a year (spring of the previous year to February of the next)


Peter's greatest overall attribute however is intelligence, where he really gives his other selves a run for their money. Throughout his adventures, Peter has constantly outsmarted his foes and found weaknesses in their powers through quick-thinking. This ranges from simple examples like blinding with his webs, or bouncing bombs back at others, to practically every time his more super-powered foes have gained the upper hand. You can take your pick from his shredding Vulture's wings in a helicopter rotor, luring the cold-blooded Lizard into an icy arena of the Zoo to slow him down, or tricking Shocker into destroying load-bearing objects to have the entire building come down on him.  Aside from that, he's trapped Sandman in cement by luring him under a mixer, deduced Rhino was slowing down due to how his body was forced to sweat and trapped him in a steam tunnel to take advantage of this, or trapping the steaming hot Molten Man in blasts of water to cool him off and stop his attacks. His general intelligence should also be praised, given its allowed him to carry out expert investigations on master criminals, instantly recognize technology as hydraulic servos through their sound and tear them off to shut down the armor, and break out of his cell in the Vault super prison through utilizing its own traps to incapacitate guards sent to capture him nonetheless.


Arsenal

Batman

Batsuit


They say you must dress to impress, and this is the very same for the best of the best. Batman's standard Batsuit comes equipped with several gadgets and goodies all on its own to suit the Dark Knight's many needs. Starting with the Cowl, it has multiple lenses for viewing in Night-Vision or (7:19 - 7:31) in (4:23 - 4:29) ultraviolet (10:16 - 10:26), with other settings to glimpse footprints (11:56 - 12:13) on the ground (12:37 - 13:03) or special tints to block magic spells based on eye contact. It also bears communication links in the ear spikes to converse with Alfred or features to listen in on conversations, electronic lining to prevent mind-readers seeing what he sees (4:59 - 5:05),


Moving on to the other features, his gloves and Claws bear armor capable of blocking (17:29 - 17:35) bladed attacks (18:39 - 18:45) or slicing through ropes (17:18 - 17:59) and chains (18:28 - 19:38), and his gauntlets also come equipped with a GPS on the wrist to deduce location (15:16 - 15:27). His boots can pop out spikes for traversing icy grounds (3:06 - 3:10), and the entire suit, along with all his other tech, is lined with explosives to go off and protect his secrets per select keywords, as well as wired with homing devices.. He possesses retractable cleats in his boots



Batarangs

Every good hero needs a go-to technique, and Batman's is opening with this classic projectile. These high-tech boomerangs can slice through most materials, like cutting through the support beams of a water tower (8:13 - 8:24) or clashing with chainsaw (0:55 - 1:11), but also bear other unique traits as well. They can be remotely detonated or remotely controled (6:30 - 6:54) in general, and Bruce has a few distinct modes to use alongside this. Said modes include batarangs to electrify large machinery to make them malfunction, be enhanced with garlic for vampires, magnetic variants to drag metal objects to its location, and ones bearing electromagnetic pulses to shut down machinery. Other examples include concussive variants for powerful blasts, or just use explosive (7:58 - 8:01) Batarangs (17:26 - 17:32) for (8:12 - 8:23) any (17:25 - 17:39) purpose (10:29 - 10:44) really (17:40 - 17:44). This is already quite impressive, but in the flash game, he can even carry over 100 of these, and after landing enough attacks in succession, Batman can launch an apparent energy blast at his foes.


Batwave

Perhaps Bruce's most reliable tool throughout the series, the Batwave is essentially a mass-computer tied into basically all of his gear that he can use to amplify his crime-fighting proficiency across the board. It frequently reports crime and the sort to Bruce through (13:44 - 14:10) his (13:52 - 14:33) computer (10:32 - 10:42) or his phone (6:12 - 6:24), at the same (8:00 - 8:26) time (10:21 - 10:34) as actual police reports. Beyond simply reporting crime, it can intercept transmissions (10:17 - 10:33) and trace them to their source (14:05 - 14:18), track Batman via objects on him connected to the Batwave (15:46 - 15:58), and of course summon his (2:50 - 2:58) vehicles (1:52 - 1:59) and other gear to him by his wishes or Alfred's. It can even mess with technology in general to cause a blackout in a 1 mile radius


Utility Belt

The ultimate Swiss army knife for the Batman, and his vest friend in the business (besides Alfred of course. Not only does it hold all of his many gadgets and gizmos to use at later points, but plenty of unique elements all on its own. It has several internal scanners, like to scour Bruce's brain waves for life support when he is unresponsive, like to send an electric pulse through his cowl to shock him out of Poison Ivy's mind control (15:34 - 16:03). It's also built with unique biometrics code where it only opens for him and Joker couldn't get into it because of that (18:32 - 18:52). Pure gadgetry wise, it bears a heat device to to break out of ice (12:09 - 12:14), and through using the Batwave, Bruce can use his Belt to autopilot his vehicles directly to him at any point, like the (9:52 - 10:01) Batmobile (18:37 - 19:22), Batcycle (13:20 - 13:31), and Batboat (18:56 - 19:26) via (9:04 - 10:16) Batwave receivers (10:16 - 12:23).



This section will also serve to highlight virtually all of Bruce’s more miscellaneous gear that really channels the spirit of “RANDOM BULLSHIT GO!!!”. It is important to note however most of these are either barely used or for specific foes, which fits given his preparation for everything.


Vehicles

Given his vast resources (and still young man mindset), it's no surprise Batman has used his technology prowess to craft several high-octane vehicles for whatever purpose he needs. 

Batsuits

Furthering the prior example and given his funding of…well, a billionaire (8:25 - 8:40), Batman has also equipped multiple different suits to battle select evildoers across his career. 


Bat-Bot

After a duel with master assassin Bane where he got thoroughly thrashed, Batman was forced to upgrade his gear into thus hulking behemoth to stand a chance in their rematch. Beyond providing a large boost to his strength, it can scan foes for weaknesses/boosts (16:32 - 16:39), has retro thrusters on its back to fly (13:11 - 13:21), wields shootable cables to ensnare thugs, and can shoot hand lasers (16:50 - 17:12). Despite its might however, it is prone to damage from bladed weapons, and is relatively defenseless to stocked up damage as shown in his rematch with Bane. On a similar note, it was also stunned for a time after being shocked by Nanobot Joker (17:22 - 17:37).


Anti-Superman Suit

After the Joining came to Earth, Bruce had to severely up his game in regards to combating such threats, with one such suit he created being capable of directly contesting with the man of steel via explosive disc launchers (11:48 - 11:59) and boosters to hover/jump huge distances or fly (12:15 - 12:39). Despite its power though, Superman did soundly defeat it (12:50 - 14:22), which we’ll give more information on later.


Anti-Justice League Weapons

While made as a precaution in case the League ever went rouge (7:06 - 7:41), these were used against the White Martian androids that had stolen the Justice League’s powers and physical prowess. 

  • Kryptonite Ray - Fires a concentrated beam of kryptonite energy to weaken Superman. 

  • Yellow Powder Gun - A gun that sprays yellow powder to negate Green Lantern’s abilities.

  • Goop Gun - Blasts a stringy load of goop onto the Flash to keep him in place and stop his rapid movement (8:58 - 9:04), and could likely work on other opponents to stop them from moving as well.

  • Flame Gun - Blasts a powerful beam of fire to weaken Martian Manhunter. 

  • Electric Net Gun - Because Hawkman is very generic, he gets a gun that fires an electrified net… yeah. 


Green Lantern Power Ring

For a time Batman had wielded Hal Jordan’s Green Lantern Ring, even if it had not been charged Bruce still could use it to fly and create constructs at will


Not standard but very cool. 


Blaster Batman

As the name suggests, Blaster Batman shoots out energy blasts from this disc launcher


Negative Threat Batman

With Extreme Power, Batman must combat the villains of Gotham that are stronger than ever, which is why this suit has powerful clamps…and thats it


Aqua Attack Batman

Bruce takes to the waters with Aqua Attack Batman. This figure comes with a scuba vehicle, a diving mask and comes with propellers giving Batman a lil boost in swimming speed underwater. It also comes equipped with a harpoon launcher, pretty cool.


Razor Whip Batman

If Bruce wants to get slicing and dicing he has his trusty Razor Whip suit packing huge razor whips on his gauntlets which Bats can detach from his gauntlets and be swung around… like a whip (duh) and he’s even got awesome buzzsaws perfect for slicing through his enemies (tho Batman does kill so I kinda wonder why he need these).


Combat Crash Batman


This suit acts as a sort of grappling hook and tether to swoop down on and capture all villains.


Inline Attack Batman

This marvelous figure bears jet wings, attack blades, and turrets on the top to fire at will.


Sonic Spy Batman


Bearing a device for listening into conversations, Batman in this suit is the ultimate of espionage.


Sentry Alert Batman

Similar to the above, this suit wields a mini turret to fire lasers at will.


Knight Sight Batman

Furthering the above, this wing pack is not only equipped with great armor, but also spotlights for spotting any villains trying to hide.


Battle Punch Batman

Through the mighty gauntlets of this suit, Bruce can launch extendable massively powerful blows like nobody's business.


Magna Detective Batman

As the worlds greatest detective, Bruce can hone his skills in this suit to detect select technology no matter how well hidden.


Rocket Shield Batman


With this suit and the large wings that come with it, Bruce gets access to an equally powerful energy shield that can also shoot attacks from within.


Criminal Capture Batman


Through implementing the Extreme Power into this catcher, it can shoot a line for wrapping up most criminals in one shot.


Power Disc Batman

Power Disc Batman also known as Power Disc Batman carries a giant batarang and… another disc launcher, yay.


Bruce-To-Batman

Here we have the Bruce-To-Batman (yes thats what its called) suit and it doesn’t really do much, it's just Bruce in a different colored batsuit, with a giant bat shaped blade, the blade looks cool tho so its a winner to me.


Zip Action Batman

Zip Action Batman has a large batarang and zipline accessory and comes with a nifty disc launcher (cause we didn’t already have enough of those). The zip action itself works similarly to Batman’s zipline meaning him to hook onto anything it can and allowing Bats to swing around the city of gotham as long as the line isn’t cut, almost like another Superhero I know, hmmmm, anyway moving on.


Threat Force Batman


Similar to the disc launcher, this launches a disc out of a big gun…its unique guys trust us.


Battle Wing Batman


This wing pack gives Batman missile launchers compared to his standard tricks.


Triple Shot Batman

A cannon launcher that launches triple shots. Not much more to say.


Trap Jaw Batman

With these oversized hedge clippers, Batman can lock onto most foes and crush them in his vice-like grip.


Power Net Batman

Power Net Batman comes with a sharp saber if he ever decides he wants to play the anime swordsman archetype and a “net” just one net, neato.


Night Glider Batman

The Night Glider Batman suit comes with talons for extra reach in close quarters combat, 2 bombs straped to his utility belt and night goggles.


Magna-Suit Batman

This suit is presumably resistant to fire and magma, while also bearing missile launchers on the back.


Ice Escape Batman

The Ice Escape Suit can launch 4 ice sheaths at enemies, it doesn’t really have any other functions.


Hover Attack Batman

Hover Attack Batman is completely protected in his giant armored suit and has access to some pretty cool tech like his glider which as you see on the box cartridge allows him to soar through the skies, he’s also got a “launcher” which he can use to fire off missiles, he can even attach the launcher to his glider.


Combat Clamp Batman

This suit of armor not only comes with a glass dome to protect his head, but also chained clamps to grab on to foes for thrashing them around.


Batbot Batman

While not only giving Bats some extra layered defense, the Batbot Batman suit is strapped with a cannon shield (which actually does operate like a shield should, crazy right?) which can fire bat shaped missiles, it even comes equipped with a massive batwing (on his back) and a helmet for additional defense.


Spider-Man

Web-Shooters

After starting his journey as Spider-Man, Peter made a pair of web-shooters all on his own to swing through the city like nobody's business, or slingshot him large distances to catch up to speeding trains or cover huge areas of a city. He carries them on his person at all times, and while they have limited fluid, he carries several extra web cartridges on his belt to replace empty ones if need be. In later episodes, he’s even utilized web shooters with several extra web cartridges that rotate into place when a prior one is removed. Aside from swinging, his web-fluid can restrain villains, blind his foes, and catch falling objects or debris. He's also been known to create various makeshift objects with these webs, like barriers to block off areas, Parachutes, and large web cocoons to protect himself or others from all kinds of damage. This even includes more miscellaneous tricks, like satchels, hammocks, a baseball glove, a blindfold, or gauze for his damaged hand. 


Spider-Man is also no stranger to expert web maneuvers for countering his foes tricks. He's frequently created massive web nets to trap large amounts of robots or villains, or to catch invisible villains, shot webs into technology like car engines to shut them off, tore through large pillars with added momentum, and even grabbed small robots to use as makeshift flails. To top it off, the webbing can last for months at a time in some environments, as proven by his leaving the Gene Cleanser under his desk in early September and finding it just the same in November on Thanksgiving. The only downside is enough force can break through it, and it's frequently been slashed to shreds by bladed objects or projectiles .


Utility Belt

When his exploits need a more technical touch, Peter always looks to his Utility Belt for extra help. Not only does he bring several extra web cartridges in the event he runs out mid-battle, but a special spotlight as well. Taking the term “flashing” to a whole ‘nother level, this spotlight can jump on at a moments notice, whether to announce his presence to the local criminals or to blind foes when used at close-range, which he's employed in surprise attacks.



Cyber-Spider

Welcome to the wonderful world of cartoon merchandise. In this series, Dr. Octopus built several bio-engineered Cyber-Spiders and combined them with technology to massively boost the overall powers of New York’s villains. In order to keep up, Peter worked on all-new technology and vehicles, all of which you'll see later, which includes several Cyber-Spiders of his own. The first one he designed was an overall stat boost to his strength, speed, and agility, while also allowing him to spin far stronger webs than ever before.


Cyber-Spider: Web Fluid

Now more powerful than ever, Spidey uses this Spider to supercharge his webfluid, allowing him to boost its own durability to the point that its impervious to even Venom's attacks, and from the looks of things spew this webbing in excess. The former point is impressive, as Venom's own Cyber Spider allowed him to shred Peter's webbing like it was made of air, so this webbing must be far more durable than his normal formula.


Cyber-Spider: Web-Blaster

Similarly to the prior Cyber-Spider, this one equips Peter with dual web-blasters for highly concussive web shots of much higher power output to deal with even amplified powerhouses like Sandman.


Spider-Man Crime Cruiser

After injecting his Cyber-Spider's into an ordinary street cruiser, Peter found himself a high-tech super car for stopping evil wherever it may be. While initially aimed for a high-speed racing mode, it's wheels can lift up into attack mode, and allow Peter to fire missiles from a launcher on the hood of the cruiser.


Amazing Spider-ATV


For more tech Peter has invented, turn to this all-purpose land vehicle for all your high-speed car chases


Super-Cycle

For more road rallying rampages against evil, Peter can hop on this specialized motorcycle for high-speed pursuit. It's possible that the Symbiote here just made it for him, but nothing has implied that in the show, so the regular Cycle should be available to him…


Web-Rider

…or you can just buy the regular Spider-Man version that is barely changed with the same abilities but a special logo. Action go figure huh?


Capture-Claw Spider-Chopper

Following the above notion of taking to vehicles, Peter has used this large helicopter, complete with a capture claw to grab any foe, for flying to stop crime wherever it may be.


Cyber-Spider Armor

When his villains received a massive technology upgrade from Doctor Octopus, Spider-Man followed suit and built this Marvel all on his own. Originally a spider robot, it can morph into a suit of armor for Peter to wear, coming fully equipped with battle blades to slash at his foes.


Spider-Armor


This beauty focuses more on Spider-Man's spider-ness, and is built of several metal spider appendages to stab and slash through his foes, or simply defend from attacks. It also comes with a powerful web-launcher


Shocker Armor


When Shocker gets a little too big for his britches and needs quite a few stitches, say hello to Peter's newest suit. This heavily insulated suit gives him plenty of protection against Shocker's powers, as well as Shocker gauntlets of his own to match Montana's powers that he built based off snagged tech of his. If they’re anything like the real deal (and they should be) they can create passive defensive barriers to shake up people trying to grab or attack him, mess with technology, and of course launch explosive shockwaves of brutal power output.


Aqua Suit

When Peter needed to combat the aquatic Lizard, he hopped in this upper body armor, with appropriate helmet to breath underwater, back jets for movement, and hand cannons to blast attacks as well. 


Cyber-Spider Armor

This has a Cyber-Spider hop onto his back to armor up his torso while being able to attack via appendages.


Jetpack

For whenever web-slinging won't get you everywhere, Spidey has taken after Vulture and worn a Jetpack for soaring through the air.


Glider Wings

Web-slinging is fun and all, but when Spidey really needs a bird's eye view, he can suit up with these highly advanced wings to soar through the air, while benefiting from an added armored suit and helmet.



Zipline Backpack


Ignoring how weird this action figures head looks, it bears a zipline backpack for using his webs to zipping down places


Electro-Shock Blaster


By wearing shown high-tech device on his back, Peter can launch electric blasts from an arm Gauntlet connected to the device.


Water Blaster

Utilizing yet another Cyber-Spider, Spidey created a massive water cannon for blasting foes like Vulture right out of the sky, while also having chest armor and goggles to likely enhance his aim.



Hyper-Armor


This armor is likely stronger than his others given the title, and also bears an energy blaster as well as even cooler armor.


Spider-Charged Armor

While not the official name, nothing really fits an ultimate armor more than this. In a fuller bodysuit complete with a perfect color scheme and wings, Peter can soar through the air complete with a helmet for any number of purposes.


Abilities

Batman


None lol


Resistances


Spider-Man

Spider-Mutate Physiology

Like most iterations of the webhead, this Peter gained all his powers from a genetically enhanced spider-bite on a fateful field trip. These “Super-Spiders” were genetically modified to combine the best traits of multiple spiders and the bite altered Peter's entire DNA structure to give him the abilities of multiple spiders that we'll elaborate on later. This includes the proportional strength of a Spider and the all-around enhanced bodily functions this pertains to (speed/agility for example), as well as enhanced overall senses, like hearing, which ranges from hearing alarms a good distance away to being aware of criminals working underground simply from swinging by.

Spider-Sense

Peter wouldn't be much of a Spider-Man if he didn't have the classic and overpowered Spidey staple; the Spider-Sense. Gained through some real life spiders having a precognitive warning signal, Spidey has the same ability to warn him of any and all danger coming his way. This let's him perceive foes attacking from unseen areas, precisely evade projectiles, and even see through illusions or disguises. In relation to the first example, his Spider-Sense actually lets him see an altered visage of the world around him, even while blindfolded, and reacts accordingly to whatever the danger is. This can go off multiple seconds in advance, act on the danger of people harming civilians, help him webswing backwards, and anticipate acts not inherently malicious but could be perceived as dangerous anyway. Despite its prowess, the Spider-Sense is not infallible, as Peter still has to register the danger himself. He's gotten caught in nets due to being caught off guard by the method of attack, and didn't dodge Sandman sneak attacking him due to his thinking the Sense was focused on another villain.


Wall-Crawling

The other ability Peter would be most known for is his crawling from the highest ledges through sticking to walls like a real spider. Through tiny hairs on his body, Peter can stick to practically any surface, which strangely works through both his suit and gloves. He can easily stand on the ceiling, hang onto speeding objects like Goblin's glider or a high-speed train, easily scale skyscrapers like the Daily Bugle, and apply it while falling to stick to walls; using the momentum to throw others grabbing him off. 

Enhanced Agility

One often overlooked ability is the enhanced agility that Peter would get from something like a jumping spider. As Spider-Man, the web-swinger frequently leaps between large buildings while chasing Vulture, swung up another in conjunction with his webs, and is stated to have agility exceeding every creature on earth by Kraven the Hunter.


Resistances



Support


Batman

Alfred

Batman’s first and greatest ally would always be Alfred Pennyworth, the biggest badass in history (he boxed a guy up in comics of the show). From the cave, Batman can call Alfred to send virtually any of his vehicles or gear across the city to him at any point (14:15 - 14:18), like the Batcycle, or the (10:35 - 10:48) Batbot (15:44 - 16:13). Alfred can do any number of things with this technology, which is sophisticated enough to compare to the police headquarters on alien planet Thanagar (8:02 - 8:14). These systems can scan the visible Galaxy with systems (1:02 - 1:12), have backup power systems that endured past a citywide blackout (12:42 - 13:12), tap into satellites to pick up objects moving faster than sound like Superman (11:28 - 12:04), and Alfred can always review Bruce’s vital signs from Cave. However, his com link to Alfred can be broken (4:06 - 4:12), and the situation can sometimes be too deadly for him to help, even remotely.


Feats

Batman

Overall

a poster for the movie the batman with a bat on it

  • Acted as the Batman for decades and saved Gotham an innumerable number of times

  • Forged backup plans that lasted a millennium to stop Mr Freeze into the far future

  • Helped found the Justice League with the world's mightiest heroes

  • Fought all of his villains at once and defeated the man who had trapped them

  • Shown the kindness of his comic counterpart more than once (Issue 38)

  • Defeated The Joker, Catwoman, Penguin, Mr Freeze, Solomon Grundy, Harley Quinn, Hugo Strange, Sinestro, Lex Luthor, and many many many more

Power

Normal


Batbot



Anti-Superman Suit




Speed

a silhouette of batman flying in front of a red full moon

Base


Batbot


Durability

a cartoon character is pointing at the camera with a city background


Spider-Man

Overall

  • Saved New York from the rule of several crime lords

  • Rescued countless civilians from his Rogues Gallery, including loved ones like Gwen Stacy and Liz Allen

  • Ultimately stopped Venom from destroying his life on two separate occasions

  • Managed to juggle his job, friends, and his life as a superhero (somewhat)

  • Defeated the Sinister Six, Tombstone, Venom, and the Green Goblin

  • Joined Miguel O'Hara's spider taskforce to protect reality Across The Spider-Verse

Power


Speed


Durability

Scaling

Batman

Sidekicks

While he was initially quite the loner, Batman eventually grew to let others into both his private and crime-fighting life; starting with Batgirl and Robin. Given he trained them and is obviously an older/more physically built fighter, it's obvious he should compare to their more acrobatic speed and at the least match their power, like when he weaved Batgirl (4:48 - 5:10).

Joker

The clown prince of crime is Bruce's most iconic adversary across the show, and by far one of his deadliest. Responsible for the torture and physical/mental destruction of Ethan Bennet to turn him into Clayface, the Joker is living proof one rotten day can turn you into the fiercest of monsters. Despite his threat and his muscle-bound henchmen, Punch and Judy, Batman has whacked the Duo unconscious (16:44 - 17:02) and fought Joker more than once while always defeating him at the end.



Bane

This behemoth of a bad guy is a top-tier mercenary that crime lords sent after Batman, and his first challenge that really put the danger of crime-fighting into his heart. Bane proceeded to severely injure Bruce and break most of his bones, to the point that he was almost caught simply from Alfred trying to take him to the hospital from how badly he was hurt. Batman then built a Batsuit for a rematch, and while he only narrowly survived that thanks to his quick wits, he has since had a bit more luck fighting him physically, and the Batbot could duel a Venomized Joker, so it's safe to say Bruce can scale overall.


Mr Freeze

Perhaps Bruce's most deadly adversary in the show, Mr. Freeze was once a jewelry their exposed to cryogenics in a failed heist that turned him into an immortal being capable of unleashing dreadful cold. While he initially nearly shattered Bruce both physically and mentally, the Batman bounced back with a brand new suit to soundly defeat the king of frost. He has been shown above most if not all of Bats villains on multiple occasions, but foes with fire attacks like Firefly and Penguin have still clashed with his blasts. Later on, he was even Bruce's final foe before retirement, where he saved Gotham one final time, and recorded message that were used a millennium later to defeat the villain once again.

Tanked a giant icicle shattering against his body (7:28 - 7:33)


Firefly

Assassin for hire Garfield Lynns was the ultimate master in corporate sabotage, by burning down the labs and buildings of several corporations so that resident textbook evil industry Gothcorp could profit. Bruce did defeat him during this saga, and has since, while even somewhat matching his powers in his later transformation into Phosphorus.


Dracula

The king of the monsters, and the first “Bat man”. While Dracula was depicted as soundly above Bruce in the movie, Batman still survived his attacks overall, and can likely downscale due to this.


Other Supervillains

When not dealing with Joker or Freeze or Bane, Batman still fights many powerful foes, and has defeated all pictured here.

The Justice League (Debatable)

In the final season of The Batman, he met with several other heroes around the world in the aftermath of the Joining to form the Justice League. Naturally, given his many team-ups with these astounding heroes, there is scaling to one of their members in Green Arrow, and potential scaling to the rest of them, which we’ll discuss more later on.


Debatable: 


Spider-Man

Sinister Six

Peter has amassed quite the Rogues Gallery across the show's run, and they even teamed up on him at several points during the show due ti his beating them all prior. While originally he needed the Venom Symbiote to puppet his body in order to stop them, he has since fought them once more back to back and in teams no less. It's also important to stress that each and every member here was someone he beat earlier in the story, kept up with, and tanked their blows all the same, meaning he scales to everybody here.


Crime Bosses

While Spider-Man specializes in battling Super-Villains, he often has to duke things out with their employers, who employ brain much more than brawn, but still know how to apply that power. From the Big Man, to Silvermane, to even Doctor Octopus, none of them could defeat Peter, and he even outmatched all of them in one night. 


Tombstone has…


Silvermane has…


Dr. Octopus has…


This also applies to thugs and hired help the many crime families have hired.


Various other Villains



Venom

If toxic ex's had a singular being, it would definitely be this rageful symbiote. After Peter found the alien symbiote and bonded with it, its angry tendencies and controlling his actions unwillingly caused him to destroy it for protecting everyone else…or so he thought. The Symbiote would bond with Eddie Brock, an old friend of Peter's who was unintentionally harmed by his life and his need to be Spider-Man. Together, the two became one of Spider-Man's most unstoppable foes in the form of Venom, who could match his best again and again. While their original fight had Venom purposely toying with him, Peter still managed to save all his loved ones from the Symbiote grasp, and their second battle had Peter doing significantly more impressively. All in all, he should comfortably compare to the Venom entity.


While boosting Peter's own powers, the Symbiote has


While bonded with Eddie as Venom

Green Goblin

Topping Eddie Brock as Peter's most adamant adversary, this ghastly ghoul of a Goblin has frequently given Spider-Man the fight of his life, but each time Peter has managed to come on top. Season 2's finale is a major example of this, where Spidey still managed to outmatch him as well as the entire city of goons and weapons he had stockpiled up. So, anything Goblin can do, Peter can do the very same.


Weaknesses

Batman

(What bro thinking about)

Batman may be a man capable of standing next to Gods, but he is still ultimately a mortal man. When up against matching or superior minds or physicality, he can only pull ahead for so long before his tricks run out and he is left out of options. To that end, pretty much all of his technology is perishable, and things like his communicator with Alfred can be wrecked (4:06 - 4:12), leaving him without the butlers aid. His classic can be chopped up by Shuriken (14:22 - 14:35), and he has frequently been caught defenseless when trapped in restraining materials that make it hard to use his gadgets, like (0:24 - 0:47) Plants (19:05 - 19:20), sticky bubble gum (13:13 - 13:20), bolas (16:43 - 16:51), nets (5:16 - 5:28), Freeze's ice (7:46 - 8:04),




Spider-Man

Even though Spider-Man is a ridiculously powerful hero, he is still a teenager, and prone to all the arrogance that comes with the territory. He’s put personal affairs before criminals before, underestimated criminals and paid severely for it, and can be put in a corner by his foes if he’s not careful. His web-shooters may be incredibly useful, but their fluid can be slashed or smashed through with blades and brawn respectively. Should he run out, he would be vulnerable for a moment without his primary weapons at his disposal, until he replaces them at least.

Before The Verdict


Cross-Scaling for both

Essentially, both Batman and Spider-Man, despite being fairly isolated in their media, have debatable arguments to other properties. Starting with Batman, this comes in the form of potential scaling to the Teen Titans cartoon. The long and short of it is that the series have similar designs for nor only him specifically, but also Robin as well. That's the only real argument to scale him to things however, and its unlikely this holds up under that lens. Not only do the canons not line up with each other (Bruce and Dick are on good terms even a few years into the future of the show/Dick being a teenager in that) with select examples like the Nightwing designs being visually different and the fact that the show literally could not use Robin until Teen Titans is over. The higher ups on the writing ladder didn't want two Robin's on at the same time, and chose to separate them due to that.


Moving on to Spider-Man, his is actually pretty well-backed, but first, a few of you might be wondering about scaling to the Avengers: Earth's Mightiest Heroes continuity. In truth, this originally was SUPPOSED to be the Spectacular iteration, to the point that his VA, Josh Keaton, had recorded all of the lines for the character. That is, until Disney had Drake Bell re-record over them to line up more with the upcoming show of his. That is also rather funny, as it can't be in continuity with Ultimate Spider-Man due to how Iron Fist and Luke Cage are entirely different ages than in the show. Regardless, the writers of EMH said it was supposed to be Spectacular, but the writers of Spectacular said it just wasn't, so that's basically all there is to that.


In regards to the main example of Spider-Man: Across the Spider-Verse, Spectacular's Spidey shows up as a part of Miguel's task force, which employs other non-comic Spider-Men like the 60's universe or the PS4 games. It also subtly places in Spider-Men from all 3 live action series, such as the MCU (which Miguel directly references early on in the movie). It's blatantly the Spectacular iteration (hey, just look at his artstyle lol) and the writers of his show were all in approval over it. Now then, you might be wondering why we are bringing this up here and not earlier for scaling. Well, we decided to stick to the original material for both characters for this, as that's the main reason we're doing it, and they've already got enough to call their own. Even if the scaling is valid, it's not the basis behind the match; it's The Batman vs The Spectacular Spider-Man. There's also the fact that plenty of people have (wrongly) taken Issue with another Batman vs Spider-Man alternate version blog recently for similar reasons. 


TLDR: Batman's crossover arguments don't make much sense, neither does Peter's scaling to EMH, but his appearance in Across is official. We'll be sticking with the official material for this one though.



Justice League Scaling

Ah, the inevitable discourse for any non-comic Batman over whether or not he scales to other heroes in the League. So, lets cover all of this shall we?


Starting off with the big one, let's talk about Superman. The first matters to discuss are that of the Dynamic Duo and Metallo. He had appeared to kill Superman via Kryptonite on his charity trip to Gotham, and inevitably had to battle the Duo who came to save the Man of Steel. During this battle, while Batman did kick Metallo back (5:05 - 5:10) and Robin did ram him with his bike (5:21 - 5:29), he was still soundly outclassed. His later punches didn't even make him budge (5:44 - 5:52), and his later attempt to restrain him via rope ended with Metallo nearly crushing him (7:20 - 7:57). Immediately after this, when the kryptonite was gone, Superman proceeded to easily defeat Metallo (7:20 - 7:57), who, again, was killing Batman. It doesn’t get much better than this, as Superman has defeated many of his enemies even while afflicted with red sun radiation (16:14 - 16:53), and right after he was better he won even easier against Bane (18:19 - 18:37). Later on, he endured an air burst from him (11:10 - 11:26)...but this was clearly not much of a serious attack, and he was easily restrained by Superman (14:52 - 15:41). Even later, Bruce did take attacks from Toyman’s robots that could also knock back Superman (0:50 - 0:59), but he was very visibly not trying much when it came to destroying them or anything of the sort. Robin shot missiles that blasted him through a wall (14:10 - 14:22), but he was pretty much fine after this and nothing indicated actual damage taken. Of course, this is only base Batman, so what about in his Anti-Superman Suit? That surely scales right? Well…no. While the suit did fight Superman for a short while, it was quickly dismantled in only a few strikes after their intial clash (12:50 - 14:22) and the fight didn’t even last a full minute. Even more damning is how Superman has easily defeated members of Intergang with the powers and weapons of all of Batman’s more impressive foes that he usually needs supersuits to battle, like Bane’s Venom or the abilities of Freeze and Firefly.


Moving on to Green Lantern, the arguments come from the time Sinestro came to Gotham looking for Hal’s Ring after he beat him prior. This Ring ended up in the hands of the Penguin, who the Duo briefly fought before Sinestro showed up. Granted, Batman did take a blow from the Green Penguin (12:57 - 13:04), and later on a blow from Sinestro without the ring protecting him when he wielded it (17:14 - 17:18), but all other examples prove both of these inconsistent. Not only was the Ring weakened due to low charge (2:47 - 3:00), but Penguin himself lacks the willpower and the intellect to use the Ring properly (13:08 - 13:42), meaning it would be weaker still. Despite its low charge, Penguin still ignored their weapons and easily caught them both (12:20 - 12:39), and his blow to Bruce put him out of commission for a good bit. Even later against Sinestro, Batman was caught physically, restrained, and nearly killed (17:34 - 18:01). The only reason he wasn’t was Sinestro was torturing him in order to find out where the Ring was after he did not have it anymore. Hell, the entire point of the episode was that Bruce would lose to Sinestro on his own (2:31 - 2:37), and that he needed to trust Hal in order to win. To add even more salt to the wound, once Hal recharged his Ring for a rematch with Sinestro, the fight was over pretty quick (18:16 - 18:47), when in their previous battle with said weakened Ring, Sinestro was fairly easily dominating things at the end of it (4:12 - 6:32). The final nail in the coffin is that the comic in which Green Lantern has his big feat outright states on the cover that “Only Green Lantern can save the earth”, not Batman. There is a clear difference between their powers.


Moving to Flash, this is fairly easy to decipher. While Batman and Robin have dodged casual thrown objects from Mirror Master’s flash (4:52 - 4:59), this was far from him being actually serious, and that same fight had the clone easily blitz both of them (5:12 - 5:53) while the real Flash blitzed Robin (6:32 - 6:35). Even later on, while Mirror Master reacted to Flash (13:37 - 13:55), Batman in turn never kept up with him or even fought him in the episode. Later on Green Arrow ”dodged” energy blasts from Mirror Master with Flash (4:15 - 4:47), but really what happened there was Flash had to push him out of the way of the first blast, and they saw him preparing to fire so they moved before he did. In the next scene, Arrow hit a mirror before MM could make it in, but thats his movement speed, which isn’t reactions in the slightest and is a poor excuse to say he would scale when just 10 seconds earlier he had to be saved by Flash. 


The final arguments would be regarding the White Martian Androids during the Season 5 finale. While Arrow initially shot the Hawkman and Flash robots, this was because they were still learning, and right after it just caught the arrow without a problem (3:03 - 3:21), with Oliver’s arrows doing nothing to the MM and Hawkman androids later on (9:42 - 9:45). You could bring up characters breaking through their chests, but this was explicitly due to it being a weak spot that runs directly to their energy source (12:13 - 12:37). The final source of proof in this is that the Androids got their powers from the League via this goop crap that transferred their powers to the robots. Once a robot the Duo could battle before had mere drops of this stuff power it up, it proceeded to utterly annihilate them without any real effort in both speed and strength (18:06 - 19:26)


So, in conclusion, every argument to scale Bruce to the higher JL members just doesn’t make sense narratively and contextually. You can look at his interactions with any of them, how well he fares, or any other angle, but the one constant is that he cannot compare to their power or speed.




A tale of Fire & Ice and Messy Scaling

This section should cover how Batman relates to his more elemental adversaries. Starting off with Firefly, or more accurately, Phosphorous. To start off, yes, he was legitimately a threat to all of Gotham. Batman and his allies have (11:37 - 11:46) taken blasts (12:10 - 12:17) from him as well. The issue is that both examples of his threatening Gotham don’t rely on his actual power he’s using. His destroying Gotham would be via meltdown from internal instability, and creating a nuclear blast would be from absorbing radiation until he detonated. Both examples were strictly tied to those specific results, and Bruce can’t compare to either given the entire point of the episode was to stop him before he achieved either because at that point he could not be stopped. So, Bruce obviously doesn’t scale to this city busting power.


Moving on to Freeze, things are much more tricky and yet interesting. Covering his own freezing feats, let's start with those involving Gotham Harbor. The first example is creating a large iceberg in the harbor, which gets around 30 Kilotons of TNT. Before we answer that, let's go over the Plug n’ Play game stating he froze all of Gotham Harbor. Frankly, this is incredibly unreliable to actually use. This was stated to extend out into the bay, but not all of it was covered as evidenced by the boat level literally right after, where Batman goes along the non-ice covered Bay which directly contradicts the previous statement. What’s more, we have no timeframe for it so it can’t really be used due to its very sloppy nature as a feat. The iceberg shares the same problem, as we have no timeframe for it as well. This matters in particular because every example of Freeze creating large constructs like this requires time, like his turning Gotham park into a winterland in his first appearance. Even his other example of Water freezing in finding Cobblepot’s stolen fortune had the same exact notion, where its blatantly shown he was continually freezing to create something this size. From this point, we can simply divide by arbitrary timeframes to get the actual power output we can attribute to him, and thus Batman. This is ultimately what makes things go south, as even a timeframe as little as 15 seconds to achieve 32.83 Kilotons would make the energy attributable to him 2.18 Kilotons of TNT, with the most reasonable estimate of 30 seconds being 1.094 Kilotons of TNT.


Now, let's move to the bigger fish in his freezing Gotham via the Cryo-Cannon. Bluntly, no Bruce doesn’t scale to this. Freeze was doing this via the specific weapon and a diamond amplifying ITS power output in order to do this, as he just could not normally at any point in the past. It’s honestly funny how it was only via the cannon and not his own ice powers but it's there. It would make no sense for Bruce to scale to this.


Lightning and Lasers

Given we are dealing with superhero cartoons, it should come as no surprise we’ll be dealing with plenty of debatable lightning and laser timing arguments.


Starting with Batman and his lightning, he has dodged electricity from both Hotwire and Maxie Zeus. The issue with both is that neither have much to qualify as lightning. They’re just standard electric powers really. Zeus does have thunder going off upon using his powers and the obvious symbolism as being a self-believed god of thunder, but nothing else really.


As for lasers, he has frequently dodged blasts from Firefly, who potentially shoots lasers. These blasts are dubbed “wrist-lasers” and have been called laser technology by Bruce (3:55 - 4:06), are straight and mostly uniform, burn and do not explode on surfaces, and melt through glass. Seems straightforward right? Well, it would be if the “lasers” haven’t blatantly snapped ropes and blasted through buildings from having force (1:22 - 1:35) and shown impact on other occassions (3:10 - 3:20), as well as exploding (8:13 - 8:19) on numerous occassions (0:46 - 0:52). Both of these are big no-no’s that disqualify it from being light, so they can’t be used.


Bruce has two other potential laser dodging feats, which are from Riddler and a diamond laser. The Riddler example is a somewhat straight line, but it deviates a fair bit upon impact in explosions so no it can’t be used. Next is the laser he dodged with Catwoman. This weapon was stated a laser, traveled in a straight line, was focused through a gemstone, and appeared to burn the ground. The only problem with this is that it evokes dust on the ceiling and destroys debris through force rather than burning, which real light can’t have. There are also potential laser timing from dodging Superman’s vision, which has burned through ropes (18:50 - 18:55) and sliced through metal (16:16 - 16:47), but it has also caused explosions on robots (1:43 - 1:44), which again, real lasers can’t do either. The last example would be Green Arrow dodging blasts from Mirror Master…but these blatantly break mirrors and thus show force (4:15 - 4:47)


Moving on to Peter, he has dodged several kinds of electricity over his career. This includes technology from Mysterio meant to mimic real lightning, which isn’t exactly the best evidence, as well as the electric elephant in the room; Electro. Electro gained his powers through the bioelectricity of genetically altered super-eels which is where he gets his abilities, and he constantly generates an extreme amount of voltage in a sort of super-electricity that is frequently hyped up as such. For more details, Peter has quipped that being grounded would be a good thing in regards to fighting him (common knowledge that this helps in regards to lightning by having it travel into the ground), travels through metal, melt ice and tires via the heat of his attacks, with his voltage being capable of evaporating a massive pool of water on contact, and him having to learn to conduct it safely through water. Given his technical knowledge, Electro has used his powers to work on technology precisely, and there’s also the fact that he has called it lightning himself, and multiple action figures and merchandise note that he fires lightning blasts, despite clarifying his powers come from bioelectricity.


So, is it lightning? Well, that’s debatable. Many of the traits it has is something you can argue normal electricity can do (hot enough to melt tires depending on what it is, being grounded stopping it, traveling through metal, etc) and thus its similar to The Batman’s examples where we can’t exactly prove it. However, it has an edge in that it's been stated as lightning by official sources and Electro himself, and given the narrative angle of “being grounded” and the high stream of voltage he generates as a sort of Super-Energy, I’d say narratively it makes a good amount of sense to be lightning.


Moving on to Peter’s own example of a laser, this one comes from a technological device, fires straight consistent beams that follow laser traits such as slicing objects cleanly without showing force or exploding against them. Similar to Batman’s examples, these do have the issue of it not being stated as a laser or potentially breaking rules depending on how you view it slicing bars in half.


So, comparing the two, neither really definitively follows the standard rules for lasers and lightning due to a lack of details. Batman’s electricity examples lack details, as do Electro’s, but his being lightning makes more sense narratively. Both of their laser-timing feats have the same issues, and potentially break laser rules or don’t qualify as one depending on what you buy. Overall, we decided both examples of lasers and lightning are more or less matched, with more examples in the Verdict.


Town Spectacular?

Trust me. We did NOT expect this from a 2 season Spidey cartoon with no outside heroes.


Essentially, Electro vaporizing that much water when falling in the pool gets 1.12 Kilotons, which would be town level. This explosion was of course caused by Max’s own voltage and energy, which means his normal releases these levels of energy. It was directly stated that the amount of voltage he is generating would cause a large explosion by knowledgeable foes, so it's fairly well-backed in that area, and he did outright survive this energy release as well. Several characters aside from Peter have survived Electro’s blasts before, even characters not physically enhanced such as Doctor Octopus, so it's fairly easily to scale him to this. There are actually multiple justifications for Peter getting this high in general, as a fellow supervillain in the form of Shocker has caused earthquakes across Manhattan, which require over 500 tons of TNT in this case. That number is just under half of Electro's feat, and it's not like Shocker was trying his hardest either given he was in top condition for his later duel with Peter. Spidey would obviously scale to them both given their frequent attempts to, y'know, kill him.


Moving on to another debatable feat, Sandman's blocking the oil tanker destruction. The way this was calculated is gauging the energy of causing an explosion with all that oil, which is fairly reasonable, though you could calculate it any number of ways. Keep in mind that due to its nature we aren't really considering it for the Verdict, but let's discuss it anyway. Essentially, the feat is Sandman in his giant form blocking a gas tanker explosion, turning to glass from the blast and ultimately falling apart. That would be a good way to debunk his doing it, but there are still arguments you can make for and against this besides that. 


Starting with the pros, it's directly stated this was due to the heat of the blast, not really the force. He still blocked an explosion of that magnitude before falling apart, which itself doesn't necessarily dismiss it either. It's likely he just fell apart due to the massive weight of being a glass construct several hundred feet tall, and it's clear from the presentation the blast didn't exactly do this. On the cons, Sandman still fell apart from this and couldn't pull this giant body back together (he did ultimately survive but still) so it's arguable that this is yet another self-sacrifice feat he wouldn't scale to.


Looking past both, would Spidey even scale to this? Well, probably not, but you can argue downscaling. Essentially, earlier in their fight, Sandman was still a giant, and Peter could both shrug off his attacks while also seriously damaging his body, like catching his fist to throw back and destroy his head. On the flipside, he didn't take hits from the larger Sandman that actually blocked the explosion (he grew a little) and was restrained by him. Arguments against this are that Peter was distracted by Venom and thats why the fight basically ended there, and it's narratively implied only Sandman could have stopped that due to his mass and size.


TLDR: The feat can be calced that high, and it's debatable to scale Sandman to it or Peter to Sandman here. We'll be leaving it out of the Verdict due to this.


WTF is going on with Spectacular's Action Figures?

Yeah. Very valid question. 


You all are definitely curious about all these crazy gadgets and suits from the various Spectacular action figures (7 waves of these by the way) and why we're giving them to Peter in the first place. The primary reason is that, surprisingly, they're pretty much why the series exists in the first place. Hasbro wanted a Spider-Man toy line, so the Spectacular series was crafted in response, with all its toys being based on it and the toys releasing at the same time. Of course, then you could say “but it doesn't happen in the series!” which is also valid, but not wholly. The writers of Spectacular have mentioned they planned or wanted to implement more of Peter's gadgetry, like the Spider-tracers, and it's not that much of a stretch it would include technology like this. Either way, we're also including it because it just makes things more fun and interesting. One thing this means is that Spectacular largely upscales from all the feats shown for his side due to this high-tech gadgetry. While we will discuss it more later, even his first Cyber-Spider was an overall stat boost that made him “stronger than ever before” to the point that his other action figure gear can ignore Cyber-Charged Venom's slashes, which can shred base Peter's webbing “like it was made of air”. The stronger characters in this selection (Doctor Octopus and Green Goblin) are both claimed to be the most powerful, but either way would be much stronger than the other already boosted characters like Shocker, Electro, and Sandman.



Verdict


Stats

Kicking things off with stats, it's a mixed bag indeed. Covering lesser showings, Batman can battle Bane, who has survived a 0.12 Ton blast, and compares to Freeze, who has froze a dome around Gotham to get half a ton of TNT and survived a blast in the future worth 62 tons, though ti is worth noting Bruce didn’t damage him much beyond staggering. Peter has tanked a 3.64 Ton blast from Goblin’s bombs, and largely upscales Doctor Octopus physically, who survived a 15.4 Ton blast. Comparing them, Peter has higher lower ends, and while the Freeze explosion is higher than Ock’s, Peter has one-shot Otto, whereas Bruce only downscales Freeze, making them about even.


Jumping to higher ends, the best thing Bruce has going for him is Mr. Freeze creating that iceberg, which gets nearly 33 Kilotons of TNT. However, due to a lack of timeframe and every other ice creation feat for him taking time, we have to divide it to get the actual number, and even timeframes as short as 15-30 seconds change the yield from 33 Kilotons to 1 or 2. As for Spidey, he has frequently taken blasts from Shocker and Electro, with the former getting 504 Tons, and the latter getting 1.12 Kilotons. Comparing these directly, the two would be roughly even, where dividing numbers gets Batman at roughly around a kiloton. Depending on how you view it, Bruce could be slightly stronger, but whatever gap or comparison you say drastically changes when we discuss their gear. Thanks to both their suits and action figures, both become much stronger by default. However, Bruce’s examples in the Figures simply note his villains have grown more powerful than ever, whereas Peter’s do this while also noting the higher up villains are even stronger and his own gear is even stronger than that. Essentially…


Batman = Vaguely upscaling 1-2 Kilotons 


Spider-Man = Vaguely upscaling 1 Kilotons 2 layers 


Meaning Peter holds greater power overall and a decent edge in it. Moving on to speed, both have qually debatable electricity/lightning and laser timing examples that break some rules and follow others depending on what you buy, meaning its roughly equal…but Peter would ultimately take the speed edge anyway thanks to his precognition in the form of the spider-sense. You may be asking if Batman scales to any of the Justice League in power or speed, but as we’ve covered, he consistently is portrayed as inferior in all stats, gets bodied by their villains, bodied by the heroes in question like Superman, and so on and so forth. Therefore, Batman can’t really scale.


All in all, strength is similar in base, Spider-Man is stronger with their gear implemented into the mix, and their speed is similar overall, but Peter pulls ahead thanks to the Spider-Sense.

Arsenal & Abilities

This is where things really get interesting. Both bring far more to the table than you’d expect, and both have much more than their fair share of deadly weaponry. Bruce has settings on his cowl to see footprints and in ultraviolet, claws/gauntlets to block blades, and of course the Batarangs, which can be remotely detonated or controlled, magnetize objects, shut down or mess with technology, be launched in explosive or concussive versions, and he carries over 100 of these. His Batwave can summon other gear, and make a blackout for tech technology (Not applicable for gadgets), while his belt only opens for him and can autopilot vehicles to his location. For pure gadgets in said Belt, he has hax like acid, various knockout gasses, tranquilizers, the immobilizing Flash Anti-JL weapon, and a few ways to shut down or mess with technology (drive, EMP devices, tech viruses in batarang, disrupt electric security system). This includes various other useful tricks like bombs, flash bombs, bolas with electric variants, glue pellets to gunk up machinery, magnetic devices, smoke bombs, shock knuckles to amp strength, and methods to freeze Peter in place via ice pellets or the Retardant he used on the Kabuki Twins. He can also use several vehicles, like the Batmobile (freezing missiles), Batwing (freezing missiles), or Batpack, as well as multiple suits. These include Anti-Freeze and Anti-Heat Suits, various action figures for weapons like energy blasters, clamps, whips, stand-up or self-turrets, enhanced strength/elongated punches, blades, trap jaws, ice shards, and other things like the Aqua Suit. His better tools would be both variations of the Batbot, which can scan you for intel, launch energy blasts or missiles, and fly via wings or rocket boosters, which the Anti-Superman suit can also do.


Moving to Peter, he obviously has his sticky web-shooters, as well as the many Cyber-Spiders and other suits from his own action figures. This includes all-around stat amps, much stronger web-formulas, concussive webs, weapons to blast water or electricity, and multiple suits of armor. From bladed limbs and the web cannon, to suits for Aqua or aerial combat, jetpacks or glider wings, to generally stat boosting armor like the Cyber-Spider variants that also lend energy blasters and general armor. He also has access to the Shocker suit and by proxy most if not all of Montana’s powers, which include energy shockwaves, which can also debatably shut on/off technology and make passive energy barriers to power through attacks or shake off foes. This also includes a few vehicles, like the crime cruiser, ATV, motorcycle, and Capture-Claw Chopper.


Now when we compare them, strangely enough, Spider-Man prevails. Don’t get us wrong, Batman is 100% more versatile and wields very deadly technology that could freeze him in place a few ways, shut down his technology, summon gear/suits for back-up, and etc. The issue is, Peter has counters for practically all of the major advantages from this arsenal. For example, Batman can freeze Peter in place via his Bombs, Retardant, or Flash Anti-JL Gun right? Well, all of the above have been escaped from via movement and shifting, which the Shocker suit can do in spades, or simply blast an energy wave to escape easily and destroy these prisons if you’re skeptical on the Flash gun. Now that his immobilizing gear is useless, let's turn to his technology altering options. While they are certainly deadly, all of them rely on hitting Peter in the first place (the Batwave blackout did not affect vehicles so it can’t shut off his gear) which is going to be increasingly difficult thanks to the Spider-Sense. This precognitive warning signal is frankly one of Peter’s biggest advantages, as it is a giant warning signal for all of Bruce’s more haxy options like tranquilizers, and an even bigger counter to any stealth plays or technological back-up Alfred might send his way. The majority of his knockout gasses can likely be resisted by Peter given he’s remained conscious in more filled-up areas, and his repeatedly tanking the elements like fiery explosions or  electricity render Batman’s electric bolas/shock knuckles or bombs mostly moot. Other gadgets like magnets, glue bombs, and energy shields can only help so much overall, as let's actually talk about what Spidey’s gear lends him.


The Cyber-Spiders are overall very notable for Peter, as while Batman has more actual suits to pull from, he can only ever use one at a time, while the Spiders are smaller gadgets that encompass Peter’s body and can still be popped off for other needs to switch out much more rapidly than Bruce. To top it off, most of Bruce’s suits usually serve very select purposes like battling fire or ice, making a lot of them pretty much dead weight against Spider-Man. What’s more, pretty much all of the action figure suits don’t lend very many hax or power’s in the long run, making time spent on them very detrimental. This also lends Peter the edge of his suits being swappable when damaged, meaning even if Bruce did land his EMP gear or otherwise, Spidey could easily switch suits to make it like nothing had happened. When actually talking of Peter’s suits, not only do they vastly boost his own stats, but his webs durability. This is important because Bruce has frequently proven vulnerable to immobilizing weapons in the past, and while his blades can cut through Peter’s base webbing easily given its poor slashing durability in the past, this wouldn’t easily apply to the stronger web variants, and certainly not in spammed portions once Peter figures out Bruce has a problem with this. His own energy blasters and missile launchers can match those from Batman’s armor and vehicles, while his electric shock armor is a huge bonus, as the dark knight may possibly be able to resist it, but his stronger suits like the Batbot do not, and have been taken out of commission for a time through electricity, leaving Bruce a sitting duck.


His bladed robot limbs can clash with Batman’s many blades, he has matching suits for aerial or water combat, concussive webs for Batman’s concussive Batarangs, higher wattage through electric blasts/Shocker gauntlets to burn off his glue, and several options to control the field of the battle overall. While Bruce could potentially swamp peter via summoning several vehicles or suits at once, he’s never really done this to begin with, and even if he did, Peter has several vehicles himself to level the playing field, but more importantly, several more options to control the air. Very few of Bruce’s options in general can fly or reach the heights Peter’s web-swinging can, and this would force Batman to alter his strategy even more to get around this. This is also ignoring that Bruce’s comms with Alfred can be broken, or his Shocker suit potentially shutting off all his gadgets with a snap. 


Simply put, while Batman does have more on his side, and plenty of great hax or tools, Peter has counters and work-arounds to pretty much all of it, and several ways to see his best stuff coming while having his own powers and edges Bruce doesn’t have equivalencies to.


Tertiary Factors

Lastly, let's turn to tertiary matters. Batman obviously takes all the edges here, but its not as clear-cut as it might seem. While he is certainly more experienced and skilled, Peter has fought several opponents before with similar traits, like mob bosses such as Silvermane or Tombstone, and martial artists aplenty thanks to the Spider-Sense. As for intelligence, both are relative geniuses who have frequently exploited their opponents weaknesses, and Bruce has more statements/knowledge under his belt. Similar to experience and skill however, Peter has frequently matched geniuses with similar areas of expertise to Bruce without much of an issue, such as Otto Octavius or Norman Osborn.


Even in terms of general experience, Peter is generally greater in a combat sense. Both usually need rematches with their daily bad guys after an initial loss, but Peter has required this not nearly as much. A good example would be their encounters with Bane and the Rhino, respectively, Both are hulking behemoths who are stronger and tougher than them, yet Bruce lost on the first go after running out of his usual options, while Peter succeeded in taking down Rhino on their first fight through exploiting his weaknesses. He has a much better track record in general in exploiting weaknesses, especially in technology powered foes, and has always found ways to turn the tables after strategy, While Bruce has certainly done the same, he’s just not as consistently successful, and thus its more likely he’ll be outsmarted in the long run.


For more miscellaneous edges, Peter has a solid edge in experience in a sense, in that his main rival is pretty much the exact same guy as Batman; the Green Goblin. Norman is the leader of an ungodly rich company, has used its many pieces of technology for himself including his own versions of Bruce’s Batarangs, flying vehicles, and coincidentally jumping him with dozens of weapons around the city and several more thugs in aerial battles similar to the Batwing. Despite all of that, Peter still solidly prevailed, and this was without the Action Figure gear by the way. On a similar note, he’s frequently battled several villains at once in the form of the Sinister Six and the gangland wars, meaning he’s more than capable of dealing with Bruce’s extra vehicles if worse comes to worse.

Conclusion

Batman

“I’m The Batman… and you’re dust.” 


Advantages

  • Potentially slightly stronger in base

  • Holds edges in the tertiary factors

  • Has the more versatile arsenal overall, with several hax options to negate durability or mess with Peter’s technology if he lands them

  • Can likely scan the weaknesses of Peter through the Batbot

  • Superior area control, backup, and support

  • Unironically had Penguin be the original “Ew, I stepped in loser” (10:52 - 10:56)

    • We can not make this kind of coincidence up y’all. This really happened.

Equal:

  • Matches in speed roughly


Disadvantages:

  • Weaker overall

  • Peter has several counters and answers to his weapons while having ways to avoid the ones he can’t counter

  • Spidey is still faster due to precognition, which also negates his stealth and warns him of Bruce’s tricks

  • Much of his support and gear can be stolen or broken

  • Largely vulnerable to webbing and shocks

  • Chief Roxas has the biggest hate-boner in history

  • March 8th, 2008

Spider-Man

“I am the Spectacular Spider-Man!”

Advantages:

  • Stronger overall and slightly faster due to the Spider-Sense

  • His precognition is a major advantage in seeing Bruce’s deadlier tricks coming and overall staying ahead of things in the battle

  • Has several counters to Batman’s hax and his own that Bruce has shown vulnerable to before

  • Webs and Shocking Equipment can immobilize Bruce or the Batbot

  • The Shocker Suit counters many of Batman’s immobilizing options

  • Many of his tools and suits have better usages and can be swapped between more efficiently

  • Has countered foes with edges in tertiary factors several times before, and frequently prevailed against the same tricks Bruce wields like mass back-up

  • March 8th, 2008



Equal:

  • Similar in speed overall with similar leniency to both



Disadvantages:

  • Slightly weaker in base depending on interpretation

  • Not as versatile overall, and has inferior vehicles

  • Overall less skilled, experienced, and intelligent

  • Vulnerable to a few of Batman’s hax and tools like to potentially shut off his Cyber-Spiders

  • Disney. Just…Disney.


At the end of the day, this battle is certainly close, but Peter has all the right edges to win. Thanks to his Armors, he is decently stronger thanks to greater upscaling chains, and always slightly faster thanks to his Spider-Sense. This warning lets him see past Bruce’s stealth and get ahead of the game in evading his gadgets, and his own gear wields several powers Bruce is notably vulnerable to. His own gear is less restrictive in armor usage, can be swapped out if damaged, lets him control the sky, and forces Bruce out of his comfort zone. The Shocker suit counters immobilizing options, and his gear like electro blasts is a severe threat to the Batbot. Bruce is superior in the tertiary circle, but Peter is no stranger to taking on foes like this all the time, to the point that his main villain is basically just a flying Batman. Not only that, but he’s frequently taken on greater odds in numbers and back-up than Bruce can readily throw at him, and is much more likely to exploit weaknesses overall. Shocking though this conclusion may be, New York’s webhead drove Gotham’s Dark Knight simply batty, and the result is Spectacular.


The winner…is the Spectacular Spider-Man.

Final Tally


Batman (4) - Bat-Gos, Hippo, Iceking, Mira,


Spider-Man (5) - Minato, NormallyNormal, Round 1 Fight, SonurgekingKataang, TheBiteRaptor


Next Time…

Major thank you to everyone who helped on this. I wanted to do more, but I’m incredibly proud of what we did do. Eren vs Kaneki should be out soon, and then it’s back to our regularly scheduled chaos. Have a spectacular day!


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